Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Sasori l
Bastet
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
196W - 74L
1,756 Elo+
Party 1
King Arthur
King Arthur
Yamizora
King Arthur
Level 160
God Stats
9W - 4L
1,640 SR
Queue Stats
392W - 111L
1,763 Elo+
Party 1
Kuzenbo
Kuzenbo
imfeining
Kuzenbo
Level 148
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 12L
1,757 Elo+
Party 1
Chronos
Chronos
silkacid01
Chronos
Level 159
God Stats
9W - 10L
1,518 SR
Queue Stats
392W - 406L
1,562 Elo+
Solo
Team Averages
Level 157
1,532 SR
1,668 Elo+

VS

Team Averages
Level 137
1,560 SR
1,574 Elo+
Ares
Ares
BigBadBessy
Ares
Level 126
God Stats
10W - 6L
1,576 SR
Queue Stats
153W - 134L
1,570 Elo+
Party 2
Chang'e
Chang'e
KNOLogon
Chang'e
Level 129
God Stats
9W - 7L
1,688 SR
Queue Stats
149W - 135L
1,597 Elo+
Party 3
Heimdallr
Heimdallr
UndueConstant
Heimdallr
Level 156
God Stats
1W - 3L
1,499 SR
Queue Stats
148W - 132L
1,585 Elo+
Party 3
Bellona
Bellona
opeaceful
Bellona
Level 126
God Stats
9W - 14L
1,351 SR
Queue Stats
425W - 426L
1,537 Elo+
Party 2
Tsukuyomi
Tsukuyomi
sharvey51
Tsukuyomi
Level 149
God Stats
3W - 3L
1,683 SR
Queue Stats
117W - 103L
1,582 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
8 / 0 / 17
11,580
1,158
25,196
9,125
5,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bastet
Sasori l
Bastet
17
6 / 0 / 13
10,059
1,006
19,600
13,460
6,508
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

King Arthur
Yamizora
King Arthur
17
8 / 1 / 14
10,971
1,097
14,999
12,518
16,227
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kuzenbo
imfeining
Kuzenbo
17
3 / 1 / 20
10,360
1,036
10,341
14,899
22,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
silkacid01
Chronos
17
5 / 2 / 15
10,530
1,053
9,459
7,926
4,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

288

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 0
9,475
948
11,711
21,908
24,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
KNOLogon
Chang'e
15
1 / 6 / 3
9,976
998
8,471
16,559
8,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
UndueConstant
Heimdallr
15
0 / 5 / 3
8,732
873
14,468
13,926
5,609
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
opeaceful
Bellona
15
0 / 6 / 4
9,441
944
7,909
19,205
19,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
sharvey51
Tsukuyomi
15
1 / 6 / 2
8,824
882
11,865
12,559
5,375
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
16
30
Kills
4
4
Deaths
30
79
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
8
0
17
16.5
L
2
7
0
0.29
L
Chang'e
KNOLogon
Chang'e
1
6
3
0.42
W
Bastet
Sasori l
Bastet
6
0
13
12.5
L
Heimdallr
UndueConstant
Heimdallr
0
5
3
0.3
W
King Arthur
Yamizora
King Arthur
8
1
14
15
W
Kuzenbo
imfeining
Kuzenbo
3
1
20
13
L
Bellona
opeaceful
Bellona
0
6
4
0.33
L
Tsukuyomi
sharvey51
Tsukuyomi
1
6
2
0.33
W
Chronos
silkacid01
Chronos
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,595
Damage
54,424
57,928
Taken
84,157
54,585
Mitigated
64,327
15,757
Healing
11,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
25,196
1,921
5,698
4,013
9,125
5,289
0
2,517
6,608
42,798
0
L
11,711
536
0
675
21,908
24,896
0
13,187
8,353
17,780
0
L
Chang'e
KNOLogon
Chang'e
8,471
285
2,477
3,394
16,559
8,624
0
9,089
7,258
34,810
0
W
Bastet
Sasori l
Bastet
19,600
4,740
0
3,634
13,460
6,508
0
5,480
7,980
0
31,930
L
Heimdallr
UndueConstant
Heimdallr
14,468
5,777
0
565
13,926
5,609
0
6,371
7,391
0
40,233
W
King Arthur
Yamizora
King Arthur
14,999
3,885
0
0
12,518
16,227
0
3,614
8,904
0
37,294
W
Kuzenbo
imfeining
Kuzenbo
10,341
3,906
0
1,710
14,899
22,436
0
5,074
9,825
14,845
0
L
Bellona
opeaceful
Bellona
7,909
3,003
1,982
2,117
19,205
19,823
0
9,609
9,300
0
17,630
L
Tsukuyomi
sharvey51
Tsukuyomi
11,865
2,980
0
58
12,559
5,375
0
5,526
6,859
0
29,320
W
Chronos
silkacid01
Chronos
9,459
3,708
0
702
7,926
4,125
0
3,497
4,429
29,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,500
Gold Earned
46,448
181
Minions Killed
195
10
Camps Cleared
7
1,052,859
Distance Traveled
900,240
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,580
1,158
53
5
0
200,251
0
L
Ares
9,475
948
13
1
0
173,888
2
L
Chang'e
9,976
998
62
6
1
171,396
2
W
Bastet
10,059
1,006
26
3
1
255,226
0
L
Heimdallr
8,732
873
68
7
3
170,641
0
W
King Arthur
10,971
1,097
52
5
5
242,280
0
W
Kuzenbo
10,360
1,036
4
0
0
191,797
0
L
Bellona
9,441
944
23
2
2
195,835
0
L
Tsukuyomi
8,824
882
29
3
1
188,480
1
W
Chronos
10,530
1,053
46
5
4
163,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role