Player Matchup

Ra
Ra
AndjitoFightYou
Ra
Level 29
God Stats
3W - 7L
1,523 SR
Queue Stats
29W - 60L
1,278 Elo+
Party 1
Ares
Ares
JagonJ2
Ares
Level 5
God Stats
0W - 3L
1,151 SR
Queue Stats
0W - 3L
988 Elo+
Party 2
Kukulkan
Kukulkan
Moltrik
Kukulkan
Level 17
God Stats
1W - 1L
1,466 SR
Queue Stats
8W - 18L
1,235 Elo+
Party 2
Tiamat
Tiamat
Nevroshesh
Tiamat
Level 12
God Stats
1W - 7L
1,088 SR
Queue Stats
9W - 15L
1,388 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ninoveca
Tsukuyomi
Level 8
God Stats
1W - 4L
1,235 SR
Queue Stats
19W - 51L
1,278 Elo+
Party 1
Team Averages
Level 14
1,292 SR
1,233 Elo+

VS

Team Averages
Level 13
1,464 SR
1,482 Elo+
Sun Wukong
Sun Wukong
BananaSeductora
Sun Wukong
Level 7
God Stats
1W - 3L
1,321 SR
Queue Stats
7W - 10L
1,369 Elo+
Party 4
Rama
Rama
HarigeBanaan
Rama
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,609 Elo+
Party 3
Kukulkan
Kukulkan
KURDOSA
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Spinvisje
Sylvanus
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
legea02
Bakasura
Level 45
God Stats
1W - 4L
1,500 SR
Queue Stats
51W - 65L
1,431 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 11 / 4
8,825
420
5,609
13,483
2,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
JagonJ2
Ares
10
0 / 9 / 4
7,800
371
2,485
22,353
17,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Moltrik
Kukulkan
11
3 / 10 / 3
8,385
399
4,927
10,679
2,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
Nevroshesh
Tiamat
15
4 / 7 / 4
9,404
448
6,750
12,792
5,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Ninoveca
Tsukuyomi
16
8 / 7 / 3
10,846
516
9,875
19,536
6,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BananaSeductora
Sun Wukong
16
3 / 3 / 10
10,615
505
5,974
11,633
8,554
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

20
24 / 2 / 2
14,340
683
32,948
24,129
10,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
KURDOSA
Kukulkan
13
0 / 8 / 3
9,116
434
3,059
8,795
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Spinvisje
Sylvanus
13
0 / 6 / 8
9,867
470
2,515
16,399
18,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
legea02
Bakasura
19
14 / 3 / 6
12,748
607
16,322
17,013
8,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
70
18
Kills
41
44
Deaths
22
18
Assists
29
Player
Kills
Deaths
Assists
KDA
L
3
11
4
0.45
W
Sun Wukong
BananaSeductora
Sun Wukong
3
3
10
2.67
W
24
2
2
12.5
L
Ares
JagonJ2
Ares
0
9
4
0.22
W
Kukulkan
KURDOSA
Kukulkan
0
8
3
0.19
L
Kukulkan
Moltrik
Kukulkan
3
10
3
0.45
L
Tiamat
Nevroshesh
Tiamat
4
7
4
0.86
L
Tsukuyomi
Ninoveca
Tsukuyomi
8
7
3
1.36
W
Sylvanus
Spinvisje
Sylvanus
0
6
8
0.67
W
Bakasura
legea02
Bakasura
14
3
6
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,646
Damage
60,818
78,843
Taken
77,969
35,111
Mitigated
48,940
8,012
Healing
30,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,609
571
422
786
13,483
2,857
38
812
12,463
33,991
0
W
Sun Wukong
BananaSeductora
Sun Wukong
5,974
1,400
0
2,822
11,633
8,554
1,697
3,081
8,476
0
28,295
W
32,948
28,877
0
15,445
24,129
10,255
3,621
3,954
19,983
0
141,318
L
Ares
JagonJ2
Ares
2,485
462
0
1,344
22,353
17,887
115
1,081
20,582
19,472
0
W
Kukulkan
KURDOSA
Kukulkan
3,059
310
0
0
8,795
3,363
976
2,675
6,120
32,662
0
L
Kukulkan
Moltrik
Kukulkan
4,927
898
0
0
10,679
2,387
120
336
10,303
26,312
0
L
Tiamat
Nevroshesh
Tiamat
6,750
477
0
1,756
12,792
5,701
323
1,991
10,801
43,104
0
L
Tsukuyomi
Ninoveca
Tsukuyomi
9,875
3,262
0
3,704
19,536
6,279
286
1,354
17,650
0
59,969
W
Sylvanus
Spinvisje
Sylvanus
2,515
1,152
492
2,955
16,399
18,401
1,400
5,515
10,636
25,267
0
W
Bakasura
legea02
Bakasura
16,322
11,696
0
8,547
17,013
8,367
3,605
4,008
12,917
0
79,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,260
Gold Earned
56,686
329
Minions Killed
440
0
Camps Cleared
0
1,542,514
Distance Traveled
1,828,793
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,825
420
65
3
0
338,884
0
W
Sun Wukong
10,615
505
37
2
0
417,663
2
W
Rama
14,340
683
179
9
0
354,620
2
L
Ares
7,800
371
27
1
0
296,723
4
W
Kukulkan
9,116
434
53
3
0
263,657
1
L
Kukulkan
8,385
399
48
2
0
247,100
1
L
Tiamat
9,404
448
81
4
0
330,871
1
L
Tsukuyomi
10,846
516
108
5
0
328,936
0
W
Sylvanus
9,867
470
33
2
0
354,487
0
W
Bakasura
12,748
607
138
7
0
438,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role