Player Matchup

Sun Wukong
Sun Wukong
Rj_Durka34
Sun Wukong
Level 12
God Stats
3W - 7L
1,301 SR
Queue Stats
6W - 13L
1,179 Elo+
Party 2
Ymir
Ymir
RyuGuz9
Ymir
Level 7
God Stats
5W - 6L
1,496 SR
Queue Stats
5W - 6L
1,479 Elo+
Party 2
Bastet
Bastet
stws_matt
Bastet
Level 66
God Stats
32W - 11L
1,718 SR
Queue Stats
73W - 67L
1,561 Elo+
Party 2
Team Averages
Level 28
1,505 SR
1,406 Elo+

VS

Team Averages
Level 45
1,505 SR
1,437 Elo+
Kukulkan
Kukulkan
DarkStar807
Kukulkan
Level 28
God Stats
16W - 23L
1,451 SR
Queue Stats
93W - 126L
1,325 Elo+
Party 1
Neith
Neith
RayGnz
Neith
Level 104
God Stats
12W - 6L
1,565 SR
Queue Stats
123W - 114L
1,485 Elo+
Party 1
Bellona
Bellona
Thy Finale3447
Bellona
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Rj_Durka34
Sun Wukong
9
2 / 9 / 3
6,699
744
4,886
12,880
7,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ymir
RyuGuz9
Ymir
8
0 / 8 / 3
6,160
684
1,281
14,096
7,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
stws_matt
Bastet
8
3 / 12 / 2
6,655
739
7,608
11,880
3,375
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DarkStar807
Kukulkan
9
1 / 4 / 17
6,996
777
4,922
4,679
1,325
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
RayGnz
Neith
13
13 / 1 / 14
9,184
1,020
14,512
7,726
3,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
15 / 1 / 11
9,093
1,010
12,823
7,325
6,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
71
5
Kills
29
29
Deaths
6
8
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DarkStar807
Kukulkan
1
4
17
2.38
W
Neith
RayGnz
Neith
13
1
14
20
L
Sun Wukong
Rj_Durka34
Sun Wukong
2
9
3
0.39
L
Ymir
RyuGuz9
Ymir
0
8
3
0.19
W
15
1
11
20.5
L
Bastet
stws_matt
Bastet
3
12
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,775
Damage
32,257
38,856
Taken
19,730
18,543
Mitigated
11,579
1,401
Healing
5,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DarkStar807
Kukulkan
4,922
228
0
0
4,679
1,325
248
361
4,215
16,739
0
W
Neith
RayGnz
Neith
14,512
7,114
95
2,333
7,726
3,454
1,921
274
7,285
0
38,154
L
Sun Wukong
Rj_Durka34
Sun Wukong
4,886
923
0
683
12,880
7,624
0
1,802
10,895
0
10,412
L
Ymir
RyuGuz9
Ymir
1,281
599
0
215
14,096
7,544
0
2,279
11,566
4,385
0
W
12,823
5,073
429
2,626
7,325
6,800
339
1,204
5,753
0
18,243
L
Bastet
stws_matt
Bastet
7,608
2,369
0
503
11,880
3,375
0
841
10,593
0
12,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,514
Gold Earned
25,273
19
Minions Killed
111
1
Camps Cleared
5
424,867
Distance Traveled
512,551
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,996
777
33
4
1
173,420
1
W
Neith
9,184
1,020
62
7
4
155,978
3
L
Sun Wukong
6,699
744
9
1
0
149,302
0
L
Ymir
6,160
684
5
1
0
131,651
0
W
Bellona
9,093
1,010
16
2
0
183,153
2
L
Bastet
6,655
739
5
1
1
143,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role