Player Matchup

Tsukuyomi
Tsukuyomi
BAZOOKA-_-16
Tsukuyomi
Level 6
God Stats
1W - 3L
1,210 SR
Queue Stats
2W - 6L
1,288 Elo+
Solo
Jormungandr
Jormungandr
JonathanJoestaar
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,660 Elo+
Solo
Agni
Agni
Razzamere
Agni
Level 29
God Stats
7W - 9L
1,457 SR
Queue Stats
196W - 221L
1,400 Elo+
Solo
Fenrir
Fenrir
starchy-quirk0
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,117 Elo+
Solo
Cthulhu
Cthulhu
williamr36
Cthulhu
Level 13
God Stats
14W - 8L
1,659 SR
Queue Stats
20W - 12L
1,531 Elo+
Solo
Team Averages
Level 14
1,465 SR
1,399 Elo+

VS

Team Averages
Level 18
1,507 SR
1,466 Elo+
Yemoja
Yemoja
Sikada_V
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,660 Elo+
Solo
Susano
Susano
blaski
Susano
Level 16
God Stats
4W - 6L
1,273 SR
Queue Stats
39W - 33L
1,442 Elo+
Solo
Kali
Kali
brunaoodasacadaa
Kali
Level 26
God Stats
3W - 0L
1,704 SR
Queue Stats
21W - 23L
1,402 Elo+
Solo
Neith
Neith
king-var44
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 46L
1,345 Elo+
Solo
Tyr
Tyr
rimless-drain0
Tyr
Level 27
God Stats
57W - 54L
1,558 SR
Queue Stats
162W - 168L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BAZOOKA-_-16
Tsukuyomi
19
3 / 16 / 8
12,842
917
19,216
26,733
10,532
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
JonathanJoestaar
Jormungandr
20
3 / 7 / 12
14,029
1,002
14,879
31,131
38,058
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Agni
19
6 / 6 / 6
14,328
1,023
14,615
20,783
7,842
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
1 / 3 / 2
10,706
765
1,890
4,090
1,431
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
williamr36
Cthulhu
20
7 / 6 / 10
14,603
1,043
23,454
36,890
37,596
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

0

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Sikada_V
Yemoja
20
0 / 3 / 27
12,789
914
14,299
13,148
5,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
blaski
Susano
20
17 / 5 / 9
16,186
1,156
26,687
16,550
6,220
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 6 / 11
14,347
1,025
19,984
16,846
6,557
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
20
4 / 2 / 23
14,177
1,013
25,402
13,508
5,116
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
10 / 4 / 20
14,807
1,058
27,224
22,531
28,633
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
128
20
Kills
38
38
Deaths
20
38
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BAZOOKA-_-16
Tsukuyomi
3
16
8
0.44
L
Jormungandr
JonathanJoestaar
Jormungandr
3
7
12
1.29
L
Agni
6
6
6
1.5
W
Yemoja
Sikada_V
Yemoja
0
3
27
4.5
W
Susano
blaski
Susano
17
5
9
4.3
W
7
6
11
2.08
W
Neith
4
2
23
7.75
W
10
4
20
5
L
1
3
2
0.67
L
Cthulhu
williamr36
Cthulhu
7
6
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,054
Damage
113,596
119,627
Taken
82,583
95,459
Mitigated
51,791
10,610
Healing
14,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BAZOOKA-_-16
Tsukuyomi
19,216
5,572
0
403
26,733
10,532
0
5,123
21,610
0
32,235
L
Jormungandr
JonathanJoestaar
Jormungandr
14,879
4,328
0
0
31,131
38,058
0
5,090
26,041
34,765
0
L
Agni
14,615
1,006
359
1,305
20,783
7,842
0
2,990
17,793
39,617
0
W
Yemoja
Sikada_V
Yemoja
14,299
3,522
2,751
855
13,148
5,265
0
8,290
4,722
21,435
0
W
Susano
blaski
Susano
26,687
3,760
0
0
16,550
6,220
0
10,322
5,990
0
44,255
W
19,984
16,586
1,121
2,917
16,846
6,557
0
11,362
5,184
0
47,714
W
Neith
25,402
15,776
0
2,320
13,508
5,116
0
7,633
5,775
0
66,105
W
27,224
3,627
0
4,575
22,531
28,633
0
13,638
7,964
12,052
27,368
L
1,890
705
0
199
4,090
1,431
0
557
3,533
0
4,590
L
Cthulhu
williamr36
Cthulhu
23,454
2,181
1,161
7,183
36,890
37,596
0
7,759
29,131
48,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,508
Gold Earned
72,306
199
Minions Killed
237
2
Camps Cleared
11
1,043,831
Distance Traveled
1,264,850
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,842
917
35
3
1
225,450
0
L
Jormungandr
14,029
1,002
47
3
1
225,491
1
L
Agni
14,328
1,023
72
5
0
267,595
0
W
Yemoja
12,789
914
14
1
0
233,868
0
W
Susano
16,186
1,156
32
2
3
265,805
0
W
Kali
14,347
1,025
65
5
8
232,982
0
W
Neith
14,177
1,013
102
7
0
253,170
1
W
Tyr
14,807
1,058
24
2
0
279,025
2
L
Fenrir
10,706
765
6
0
0
69,555
0
L
Cthulhu
14,603
1,043
39
3
0
255,740
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role