Player Matchup

Anubis
Anubis
ClientS4
Anubis
Level 24
God Stats
4W - 2L
1,403 SR
Queue Stats
63W - 77L
1,259 Elo+
Party 1
Jormungandr
Jormungandr
Meskonsing
Jormungandr
Level 27
God Stats
2W - 0L
1,392 SR
Queue Stats
25W - 30L
1,311 Elo+
Solo
Fenrir
Fenrir
OptimusVV
Fenrir
Level 12
God Stats
1W - 1L
1,225 SR
Queue Stats
15W - 27L
1,192 Elo+
Party 1
Artemis
Artemis
Shybaddie27
Artemis
Level 17
God Stats
10W - 10L
1,202 SR
Queue Stats
15W - 16L
1,281 Elo+
Solo
Ymir
Ymir
hello_there__0
Ymir
Level 15
God Stats
2W - 7L
1,114 SR
Queue Stats
23W - 47L
1,144 Elo+
Party 1
Team Averages
Level 19
1,267 SR
1,237 Elo+

VS

Team Averages
Level 15
1,406 SR
1,311 Elo+
Kukulkan
Kukulkan
Fiverelol
Kukulkan
Level 17
God Stats
0W - 1L
1,277 SR
Queue Stats
8W - 3L
1,444 Elo+
Solo
Sun Wukong
Sun Wukong
FlashedFlower19
Sun Wukong
Level 15
God Stats
3W - 3L
1,500 SR
Queue Stats
10W - 13L
1,304 Elo+
Solo
Artemis
Artemis
LittleStoddard
Artemis
Level 8
God Stats
3W - 6L
1,324 SR
Queue Stats
4W - 14L
1,216 Elo+
Solo
Cliodhna
Cliodhna
punkrockangel09
Cliodhna
Level 16
God Stats
8W - 9L
1,460 SR
Queue Stats
33W - 56L
1,292 Elo+
Solo
Fenrir
Fenrir
sG Frida
Fenrir
Level 17
God Stats
12W - 9L
1,470 SR
Queue Stats
26W - 33L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ClientS4
Anubis
20
23 / 2 / 6
18,763
1,251
35,882
21,529
14,195
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jormungandr
Meskonsing
Jormungandr
20
2 / 7 / 16
14,746
983
19,877
32,495
23,230
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
OptimusVV
Fenrir
20
0 / 10 / 13
12,852
857
4,379
17,683
8,252
Mace

Mace

+10
Physical Power

Artemis
Shybaddie27
Artemis
20
3 / 8 / 16
14,129
942
31,234
19,295
8,277
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
5 / 5 / 18
15,371
1,025
13,151
24,294
16,108
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

23

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fiverelol
Kukulkan
20
10 / 6 / 14
15,285
1,019
25,723
17,668
6,579
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
FlashedFlower19
Sun Wukong
20
0 / 13 / 15
13,865
924
15,401
36,577
30,555
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
10 / 11 / 12
15,793
1,053
32,246
25,933
10,299
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cliodhna
20
6 / 2 / 14
15,897
1,060
21,173
19,750
7,958
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fenrir
sG Frida
Fenrir
20
6 / 1 / 13
14,205
947
13,611
12,232
9,783
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
100
33
Kills
32
32
Deaths
33
69
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Anubis
ClientS4
Anubis
23
2
6
13
L
Kukulkan
Fiverelol
Kukulkan
10
6
14
2.83
L
Sun Wukong
FlashedFlower19
Sun Wukong
0
13
15
0.58
L
10
11
12
1.45
W
Jormungandr
Meskonsing
Jormungandr
2
7
16
1.43
W
Fenrir
OptimusVV
Fenrir
0
10
13
0.65
W
Artemis
Shybaddie27
Artemis
3
8
16
1.38
W
5
5
18
2.8
L
Cliodhna
6
2
14
6.5
L
Fenrir
sG Frida
Fenrir
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,523
Damage
108,154
115,296
Taken
112,160
70,062
Mitigated
65,174
19,517
Healing
8,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
ClientS4
Anubis
35,882
4,495
0
11,626
21,529
14,195
0
5,535
15,322
89,193
0
L
Kukulkan
Fiverelol
Kukulkan
25,723
3,961
0
630
17,668
6,579
0
10,352
7,316
42,274
0
L
Sun Wukong
FlashedFlower19
Sun Wukong
15,401
2,534
248
6,067
36,577
30,555
0
24,169
12,408
2,699
42,446
L
32,246
20,956
0
1,024
25,933
10,299
0
14,832
11,101
284
65,655
W
Jormungandr
Meskonsing
Jormungandr
19,877
3,959
0
3,747
32,495
23,230
0
8,478
23,466
49,901
0
W
Fenrir
OptimusVV
Fenrir
4,379
659
0
59
17,683
8,252
0
3,437
13,574
0
9,643
W
Artemis
Shybaddie27
Artemis
31,234
14,289
0
338
19,295
8,277
0
5,076
14,044
0
62,956
W
13,151
1,491
495
3,252
24,294
16,108
0
5,289
18,628
22,096
0
L
Cliodhna
21,173
1,431
0
180
19,750
7,958
0
11,797
7,953
0
60,998
L
Fenrir
sG Frida
Fenrir
13,611
3,295
0
711
12,232
9,783
0
7,760
4,472
0
18,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,861
Gold Earned
75,045
291
Minions Killed
292
4
Camps Cleared
6
1,270,102
Distance Traveled
1,409,343
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
18,763
1,251
128
9
1
290,805
0
L
Kukulkan
15,285
1,019
52
3
0
276,821
0
L
Sun Wukong
13,865
924
73
5
0
269,059
1
L
Artemis
15,793
1,053
60
4
1
233,529
2
W
Jormungandr
14,746
983
66
4
0
228,110
1
W
Fenrir
12,852
857
9
1
1
263,996
0
W
Artemis
14,129
942
72
5
2
224,368
0
W
Ymir
15,371
1,025
16
1
0
262,823
0
L
Cliodhna
15,897
1,060
100
7
4
347,930
0
L
Fenrir
14,205
947
7
0
1
282,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role