Player Matchup

Ares
Ares
Its3its
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,600 Elo+
Solo
Bellona
Bellona
NoobWa75
Bellona
Level 27
God Stats
8W - 8L
1,723 SR
Queue Stats
180W - 192L
1,587 Elo+
Solo
Chronos
Chronos
TrollDespair
Chronos
Level 15
God Stats
1W - 1L
1,815 SR
Queue Stats
15W - 7L
1,732 Elo+
Solo
Bakasura
Bakasura
themexicant321
Bakasura
Level 29
God Stats
11W - 2L
1,970 SR
Queue Stats
118W - 90L
1,683 Elo+
Solo
Zeus
Zeus
xZwelousx
Zeus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,490 Elo+
Solo
Team Averages
Level 16
1,702 SR
1,618 Elo+

VS

Team Averages
Level 19
1,360 SR
1,566 Elo+
Cupid
Cupid
FellDragoon4248
Cupid
Level 13
God Stats
13W - 16L
1,501 SR
Queue Stats
16W - 36L
1,439 Elo+
Solo
Mulan
Mulan
Kiony-
Mulan
Level 17
God Stats
0W - 2L
1,349 SR
Queue Stats
41W - 32L
1,668 Elo+
Solo
Ares
Ares
VANLUEX1
Ares
Level 28
God Stats
3W - 3L
1,275 SR
Queue Stats
176W - 163L
1,632 Elo+
Party 1
Arachne
Arachne
Vanloonikbeatz
Arachne
Level 18
God Stats
4W - 5L
1,446 SR
Queue Stats
39W - 37L
1,501 Elo+
Party 1
Tiamat
Tiamat
Wiz124020
Tiamat
Level 18
God Stats
0W - 3L
1,230 SR
Queue Stats
15W - 16L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Its3its
Ares
12
3 / 3 / 5
8,432
468
3,614
13,116
11,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
NoobWa75
Bellona
18
5 / 1 / 1
10,678
593
12,344
14,457
14,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
TrollDespair
Chronos
17
5 / 0 / 2
10,514
584
12,362
11,959
4,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
16
7 / 4 / 3
9,920
551
11,382
16,055
8,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
13
2 / 4 / 2
8,410
467
7,819
8,326
2,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 0
6,535
363
4,564
8,253
2,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
Kiony-
Mulan
17
3 / 1 / 1
10,224
568
14,103
15,673
12,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
13
3 / 3 / 2
8,273
460
10,959
17,463
13,709
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
4 / 10 / 4
8,642
480
9,630
17,905
5,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
Wiz124020
Tiamat
15
1 / 2 / 4
8,841
491
5,585
8,757
4,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
22
Kills
12
12
Deaths
22
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Ares
Its3its
Ares
3
3
5
1.83
L
Mulan
Kiony-
Mulan
3
1
1
3.5
W
Bellona
NoobWa75
Bellona
5
1
1
5.5
W
Chronos
TrollDespair
Chronos
5
0
2
6
L
Ares
3
3
2
1.33
L
4
10
4
0.6
L
Tiamat
Wiz124020
Tiamat
1
2
4
1.5
W
Bakasura
7
4
3
2.13
W
Zeus
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,521
Damage
44,841
63,913
Taken
68,051
40,913
Mitigated
39,070
21,399
Healing
22,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,564
2,615
78
1,511
8,253
2,365
0
4,789
3,369
0
25,210
W
Ares
Its3its
Ares
3,614
466
0
1,511
13,116
11,085
331
4,401
8,525
15,936
0
L
Mulan
Kiony-
Mulan
14,103
1,528
0
9,783
15,673
12,507
0
0
14,973
15,586
60,905
W
Bellona
NoobWa75
Bellona
12,344
5,360
0
6,675
14,457
14,529
248
3,447
9,980
0
80,097
W
Chronos
TrollDespair
Chronos
12,362
6,018
0
5,082
11,959
4,334
0
5,566
6,393
98,486
0
L
Ares
10,959
473
0
5,008
17,463
13,709
0
11,010
5,947
38,149
0
L
9,630
6,379
92
3,181
17,905
5,604
0
3,522
13,423
0
50,406
L
Tiamat
Wiz124020
Tiamat
5,585
604
0
2,593
8,757
4,885
110
4,098
4,172
49,588
0
W
Bakasura
11,382
7,486
0
7,650
16,055
8,153
116
1,827
13,948
0
68,665
W
Zeus
7,819
1,079
0
481
8,326
2,812
813
3,473
4,583
47,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,954
Gold Earned
42,515
603
Minions Killed
473
0
Camps Cleared
0
1,767,843
Distance Traveled
1,649,065
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,535
363
50
3
0
324,419
2
W
Ares
8,432
468
20
1
0
380,678
3
L
Mulan
10,224
568
184
10
0
339,362
4
W
Bellona
10,678
593
170
9
0
352,714
6
W
Chronos
10,514
584
158
9
0
320,835
1
L
Ares
8,273
460
44
2
0
317,043
0
L
Arachne
8,642
480
63
4
0
348,524
0
L
Tiamat
8,841
491
132
7
0
319,717
4
W
Bakasura
9,920
551
142
8
0
388,000
0
W
Zeus
8,410
467
113
6
0
325,616
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role