Player Matchup

Nemesis
Nemesis
Shattered__Past
Nemesis
Level 29
God Stats
7W - 6L
1,506 SR
Queue Stats
42W - 39L
1,451 Elo+
Solo
Anubis
Anubis
Stopdownchart
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
961 Elo+
Solo
Ganesha
Ganesha
WhereIsMyWood
Ganesha
Level 15
God Stats
1W - 4L
1,424 SR
Queue Stats
14W - 27L
1,331 Elo+
Solo
Sun Wukong
Sun Wukong
itissparta98
Sun Wukong
Level 29
God Stats
1W - 2L
1,538 SR
Queue Stats
70W - 86L
1,386 Elo+
Solo
Neith
Neith
melovio
Neith
Level 7
God Stats
1W - 4L
1,734 SR
Queue Stats
7W - 14L
1,428 Elo+
Solo
Team Averages
Level 17
1,540 SR
1,311 Elo+

VS

Team Averages
Level 19
1,451 SR
1,478 Elo+
Nemesis
Nemesis
ChrisOrt
Nemesis
Level 28
God Stats
20W - 23L
1,435 SR
Queue Stats
70W - 59L
1,454 Elo+
Solo
Cupid
Cupid
YVNG-GRAVY96
Cupid
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
devque
Raijin
Level 29
God Stats
1W - 0L
1,520 SR
Queue Stats
81W - 92L
1,364 Elo+
Solo
Odin
Odin
m5305tallmom
Odin
Level 17
God Stats
1W - 0L
1,254 SR
Queue Stats
6W - 5L
1,602 Elo+
Party 1
Olorun
Olorun
ue32s1az
Olorun
Level 17
God Stats
13W - 9L
1,549 SR
Queue Stats
32W - 29L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 2
11,528
501
9,698
17,183
6,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
3 / 4 / 5
8,064
351
4,079
6,179
2,517
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
15
1 / 3 / 8
9,780
425
8,035
20,421
18,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
itissparta98
Sun Wukong
17
2 / 3 / 4
10,319
449
7,692
21,143
17,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
melovio
Neith
16
4 / 3 / 2
9,730
423
7,763
9,797
3,323
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ChrisOrt
Nemesis
19
3 / 2 / 3
12,668
551
6,350
15,666
6,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 8 / 3
10,622
462
6,859
14,694
4,414
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
devque
Raijin
17
4 / 2 / 3
12,316
535
10,350
13,428
4,666
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 7 / 1
11,011
479
4,841
15,950
4,984
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Olorun
ue32s1az
Olorun
20
5 / 2 / 2
14,418
627
20,266
15,120
8,388
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
19
Kills
14
14
Deaths
21
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ChrisOrt
Nemesis
3
2
3
2.25
L
9
1
2
10
L
3
4
5
1.38
L
Ganesha
1
3
8
1.67
W
0
8
3
0.19
W
Raijin
devque
Raijin
4
2
3
2.75
L
Sun Wukong
itissparta98
Sun Wukong
2
3
4
1.33
W
2
7
1
0.36
L
Neith
melovio
Neith
4
3
2
1.67
W
Olorun
ue32s1az
Olorun
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,267
Damage
48,666
74,723
Taken
74,858
48,026
Mitigated
28,452
20,832
Healing
29,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ChrisOrt
Nemesis
6,350
1,584
0
9,878
15,666
6,000
0
1,704
13,856
0
88,183
L
9,698
3,654
0
5,735
17,183
6,278
0
5,090
12,093
139
69,145
L
4,079
307
0
1,955
6,179
2,517
0
1,997
4,182
22,800
0
L
Ganesha
8,035
865
0
2,270
20,421
18,525
0
9,079
11,342
38,061
0
W
6,859
4,008
0
4,371
14,694
4,414
1,210
1,462
13,062
0
51,242
W
Raijin
devque
Raijin
10,350
1,293
140
3,218
13,428
4,666
434
3,733
9,509
57,059
0
L
Sun Wukong
itissparta98
Sun Wukong
7,692
1,368
0
9,973
21,143
17,383
291
8,798
12,345
0
74,500
W
4,841
2,916
0
2,472
15,950
4,984
1,234
4,312
11,595
16
50,706
L
Neith
melovio
Neith
7,763
2,979
0
899
9,797
3,323
629
3,433
6,364
0
46,732
W
Olorun
ue32s1az
Olorun
20,266
11,145
93
9,107
15,120
8,388
13,538
1,209
13,650
111,810
15,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,421
Gold Earned
61,035
445
Minions Killed
568
0
Camps Cleared
0
1,915,924
Distance Traveled
2,038,399
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,668
551
126
5
0
469,182
3
L
Nemesis
11,528
501
118
5
0
458,340
0
L
Anubis
8,064
351
42
2
0
201,358
0
L
Ganesha
9,780
425
21
1
0
436,857
1
W
Cupid
10,622
462
76
3
0
387,689
0
W
Raijin
12,316
535
115
5
0
415,855
8
L
Sun Wukong
10,319
449
140
6
0
446,562
1
W
Odin
11,011
479
61
3
0
368,948
1
L
Neith
9,730
423
124
5
0
372,807
0
W
Olorun
14,418
627
190
8
0
396,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role