Player Matchup

Ymir
Ymir
DaKaan
Ymir
Level 37
God Stats
0W - 1L
1,716 SR
Queue Stats
5W - 7L
1,495 Elo+
Solo
Heimdallr
Heimdallr
EscanorSenpaii
Heimdallr
Level 64
God Stats
29W - 24L
1,598 SR
Queue Stats
68W - 64L
1,537 Elo+
Party 3
Olorun
Olorun
FunnySkyS5
Olorun
Level 29
God Stats
10W - 9L
1,605 SR
Queue Stats
106W - 125L
1,457 Elo+
Party 1
Bastet
Bastet
Mixaluta
Bastet
Level 37
God Stats
14W - 12L
1,503 SR
Queue Stats
117W - 128L
1,445 Elo+
Party 1
Gilgamesh
Gilgamesh
SleepyImp
Gilgamesh
Level 28
God Stats
0W - 2L
1,338 SR
Queue Stats
17W - 20L
1,519 Elo+
Party 3
Team Averages
Level 39
1,552 SR
1,491 Elo+

VS

Team Averages
Level 71
1,528 SR
1,597 Elo+
Scylla
Scylla
Dangess
Scylla
Level 39
God Stats
8W - 4L
1,719 SR
Queue Stats
70W - 78L
1,418 Elo+
Solo
Achilles
Achilles
Darc2000
Achilles
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,642 Elo+
Party 2
Hou Yi
Hou Yi
PaulEMarquez
Hou Yi
Level 141
God Stats
1W - 0L
1,273 SR
Queue Stats
23W - 19L
1,599 Elo+
Party 2
Loki
Loki
cachapita0
Loki
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
20W - 14L
1,714 Elo+
Party 2
Sobek
Sobek
chipolo
Sobek
Level 119
God Stats
2W - 1L
1,647 SR
Queue Stats
152W - 138L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DaKaan
Ymir
12
1 / 4 / 2
8,723
379
7,065
21,804
16,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
EscanorSenpaii
Heimdallr
17
1 / 7 / 1
10,207
444
9,974
15,901
5,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
FunnySkyS5
Olorun
16
1 / 13 / 3
9,968
433
6,268
20,167
6,963
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Mixaluta
Bastet
18
6 / 7 / 2
11,617
505
14,090
21,090
10,465
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
SleepyImp
Gilgamesh
15
1 / 8 / 2
9,609
418
9,326
20,191
18,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dangess
Scylla
19
8 / 0 / 4
13,779
599
14,408
6,810
2,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Darc2000
Achilles
20
12 / 3 / 3
14,880
647
19,066
19,868
18,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
20
6 / 1 / 6
13,460
585
13,320
11,555
4,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
9 / 4 / 13
13,849
602
21,683
22,374
13,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
chipolo
Sobek
18
3 / 2 / 16
12,538
545
9,334
22,666
32,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
80
10
Kills
38
39
Deaths
10
10
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ymir
DaKaan
Ymir
1
4
2
0.5
W
Scylla
Dangess
Scylla
8
0
4
10
W
Achilles
Darc2000
Achilles
12
3
3
4.5
L
Heimdallr
EscanorSenpaii
Heimdallr
1
7
1
0.21
L
Olorun
FunnySkyS5
Olorun
1
13
3
0.19
L
Bastet
Mixaluta
Bastet
6
7
2
1
W
Hou Yi
6
1
6
9
L
Gilgamesh
SleepyImp
Gilgamesh
1
8
2
0.25
W
9
4
13
3.88
W
Sobek
chipolo
Sobek
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,723
Damage
77,811
99,153
Taken
83,273
57,227
Mitigated
71,052
19,565
Healing
32,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
DaKaan
Ymir
7,065
1,289
0
3,817
21,804
16,545
0
9,135
12,285
18,804
0
W
Scylla
Dangess
Scylla
14,408
2,137
167
1,997
6,810
2,679
4,092
2,085
4,679
70,351
0
W
Achilles
Darc2000
Achilles
19,066
4,439
0
5,160
19,868
18,571
3,231
2,134
16,837
12,767
91,453
L
Heimdallr
EscanorSenpaii
Heimdallr
9,974
5,157
0
4,025
15,901
5,197
282
2,011
13,795
0
93,584
L
Olorun
FunnySkyS5
Olorun
6,268
3,249
224
3,674
20,167
6,963
678
7,090
12,795
60,097
0
L
Bastet
Mixaluta
Bastet
14,090
5,373
0
3,687
21,090
10,465
0
3,865
16,751
0
72,593
W
Hou Yi
13,320
5,570
0
6,505
11,555
4,025
5,779
2,967
8,585
0
104,695
L
Gilgamesh
SleepyImp
Gilgamesh
9,326
2,392
0
4,138
20,191
18,057
0
3,379
15,729
11,005
46,010
W
21,683
7,089
0
6,918
22,374
13,362
3,444
4,372
17,920
0
115,452
W
Sobek
chipolo
Sobek
9,334
1,049
965
10,594
22,666
32,415
591
5,824
16,794
37,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,124
Gold Earned
68,506
498
Minions Killed
666
0
Camps Cleared
0
1,916,265
Distance Traveled
2,255,457
12
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,723
379
15
1
0
419,296
0
W
Scylla
13,779
599
128
6
0
427,187
8
W
Achilles
14,880
647
184
8
0
454,321
1
L
Heimdallr
10,207
444
155
7
0
373,736
4
L
Olorun
9,968
433
109
5
0
332,398
0
L
Bastet
11,617
505
128
6
0
423,202
4
W
Hou Yi
13,460
585
180
8
0
441,454
10
L
Gilgamesh
9,609
418
91
4
0
367,633
4
W
Loki
13,849
602
146
6
0
497,213
2
W
Sobek
12,538
545
28
1
0
435,282
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role