Player Matchup

Thoth
Thoth
InstaLockBacchus
Thoth
Level 28
God Stats
43W - 6L
2,055 SR
Queue Stats
177W - 39L
1,864 Elo+
Party 2
Sobek
Sobek
RaidingHerJungle
Sobek
Level 115
God Stats
2W - 0L
1,511 SR
Queue Stats
167W - 123L
1,665 Elo+
Party 2
Osiris
Osiris
ScarTheWicked
Osiris
Level 39
God Stats
5W - 0L
1,892 SR
Queue Stats
165W - 58L
1,829 Elo+
Party 2
Team Averages
Level 61
1,819 SR
1,786 Elo+

VS

Team Averages
Level 17
1,595 SR
1,529 Elo+
Morgan Le Fay
Morgan Le Fay
CarlosGL0
Morgan Le Fay
Level 18
God Stats
7W - 11L
1,571 SR
Queue Stats
11W - 15L
1,578 Elo+
Party 1
Charybdis
Charybdis
Lenysan2011
Charybdis
Level 7
God Stats
2W - 9L
1,691 SR
Queue Stats
2W - 9L
1,590 Elo+
Party 1
Tyr
Tyr
MapleThunder
Tyr
Level 27
God Stats
9W - 12L
1,522 SR
Queue Stats
32W - 47L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 0 / 8
9,262
926
18,460
7,870
3,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 2 / 13
8,279
828
4,499
13,231
10,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
6 / 2 / 11
8,123
812
7,950
9,238
7,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CarlosGL0
Morgan Le Fay
10
2 / 5 / 0
6,606
661
6,430
12,026
4,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
Lenysan2011
Charybdis
10
1 / 6 / 2
6,790
679
2,301
10,147
2,979
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 8 / 1
6,697
670
5,120
13,506
7,075
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
19
Kills
4
4
Deaths
19
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
CarlosGL0
Morgan Le Fay
2
5
0
0.4
W
11
0
8
15
L
Charybdis
Lenysan2011
Charybdis
1
6
2
0.33
L
1
8
1
0.19
W
2
2
13
4.25
W
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,909
Damage
13,851
30,339
Taken
35,679
21,999
Mitigated
14,542
12,046
Healing
3,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
CarlosGL0
Morgan Le Fay
6,430
658
0
2,098
12,026
4,488
0
8,447
2,900
25,902
0
W
18,460
307
64
4,632
7,870
3,715
1,299
2,349
5,521
48,332
0
L
Charybdis
Lenysan2011
Charybdis
2,301
1,284
0
240
10,147
2,979
0
4,997
4,669
0
12,115
L
5,120
388
0
1,152
13,506
7,075
0
8,407
4,168
0
8,938
W
4,499
297
485
5,327
13,231
10,955
387
1,989
10,294
11,807
0
W
7,950
2,206
0
1,538
9,238
7,329
414
2,390
6,848
0
16,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,664
Gold Earned
20,093
115
Minions Killed
74
7
Camps Cleared
2
629,195
Distance Traveled
520,660
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,606
661
40
4
0
184,846
3
W
Thoth
9,262
926
74
7
3
218,365
2
L
Charybdis
6,790
679
23
2
2
153,001
1
L
Tyr
6,697
670
11
1
0
182,813
2
W
Sobek
8,279
828
16
2
3
194,628
1
W
Osiris
8,123
812
25
3
1
216,202
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role