Player Matchup

Pele
Pele
Cichini
Pele
Level 61
God Stats
2W - 1L
1,162 SR
Queue Stats
111W - 129L
1,438 Elo+
Solo
Yemoja
Yemoja
Doc_Gate
Yemoja
Level 65
God Stats
9W - 8L
1,397 SR
Queue Stats
183W - 229L
1,349 Elo+
Solo
Freya
Freya
Doctordry W7
Freya
Level 81
God Stats
0W - 1L
1,834 SR
Queue Stats
187W - 217L
1,446 Elo+
Solo
Skadi
Skadi
ZeroGamerG
Skadi
Level 79
God Stats
0W - 1L
1,740 SR
Queue Stats
52W - 58L
1,430 Elo+
Solo
Sol
Sol
mauroangel360
Sol
Level 63
God Stats
1W - 4L
1,281 SR
Queue Stats
182W - 207L
1,458 Elo+
Solo
Team Averages
Level 70
1,483 SR
1,424 Elo+

VS

Team Averages
Level 79
1,529 SR
1,404 Elo+
Fenrir
Fenrir
BLBmariano
Fenrir
Level 45
God Stats
4W - 0L
1,791 SR
Queue Stats
14W - 20L
1,453 Elo+
Solo
Sun Wukong
Sun Wukong
DanejaKun
Sun Wukong
Level 126
God Stats
14W - 11L
1,531 SR
Queue Stats
650W - 731L
1,383 Elo+
Solo
Danzaburou
Danzaburou
Dasmadian
Danzaburou
Level 68
God Stats
25W - 32L
1,416 SR
Queue Stats
54W - 61L
1,411 Elo+
Solo
Chaac
Chaac
ITS_JUANDY_YT
Chaac
Level 81
God Stats
43W - 56L
1,382 SR
Queue Stats
200W - 214L
1,383 Elo+
Solo
Poseidon
Poseidon
huella_cabal
Poseidon
Level 75
God Stats
31W - 22L
1,528 SR
Queue Stats
233W - 306L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Cichini
Pele
14
9 / 8 / 1
9,578
504
11,032
16,615
5,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yemoja
Doc_Gate
Yemoja
12
0 / 5 / 2
7,557
398
2,766
13,456
11,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 5 / 2
8,005
421
8,236
15,872
5,561
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
14
2 / 8 / 2
9,474
499
9,603
15,364
5,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
1 / 5 / 2
9,343
492
9,630
13,942
5,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BLBmariano
Fenrir
18
12 / 3 / 6
10,866
572
16,136
16,636
7,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
DanejaKun
Sun Wukong
16
5 / 1 / 6
9,848
518
11,815
14,764
9,363
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
Dasmadian
Danzaburou
14
3 / 4 / 7
8,756
461
7,033
10,528
3,460
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 1 / 10
9,176
483
11,786
12,980
8,802
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Poseidon
huella_cabal
Poseidon
18
7 / 4 / 3
10,910
574
11,507
10,396
3,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
63
13
Kills
31
31
Deaths
13
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BLBmariano
Fenrir
12
3
6
5
L
Pele
Cichini
Pele
9
8
1
1.19
W
Sun Wukong
DanejaKun
Sun Wukong
5
1
6
8
W
Danzaburou
Dasmadian
Danzaburou
3
4
7
1.63
L
Yemoja
Doc_Gate
Yemoja
0
5
2
0.2
L
1
5
2
0.4
W
4
1
10
9
L
Skadi
2
8
2
0.38
W
Poseidon
huella_cabal
Poseidon
7
4
3
2.13
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,267
Damage
58,277
75,249
Taken
65,304
33,769
Mitigated
32,899
17,360
Healing
20,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BLBmariano
Fenrir
16,136
3,604
0
6,706
16,636
7,500
890
4,816
11,820
0
75,326
L
Pele
Cichini
Pele
11,032
1,918
0
2,540
16,615
5,969
49
2,382
14,097
0
46,264
W
Sun Wukong
DanejaKun
Sun Wukong
11,815
668
0
4,775
14,764
9,363
239
1,457
13,307
4,484
52,300
W
Danzaburou
Dasmadian
Danzaburou
7,033
2,808
0
3,534
10,528
3,460
189
4,373
6,155
0
45,564
L
Yemoja
Doc_Gate
Yemoja
2,766
571
1,100
2,383
13,456
11,646
0
613
12,781
14,800
0
L
8,236
2,905
0
4,596
15,872
5,561
0
1,873
13,953
61,946
0
W
11,786
1,929
0
4,367
12,980
8,802
0
4,557
8,423
0
44,301
L
Skadi
9,603
4,457
0
1,069
15,364
5,127
971
2,136
13,152
0
51,338
W
Poseidon
huella_cabal
Poseidon
11,507
1,421
0
1,576
10,396
3,774
315
4,636
5,760
77,052
0
L
9,630
2,514
0
5,672
13,942
5,466
0
5,025
8,708
57,836
6,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,957
Gold Earned
49,556
439
Minions Killed
519
0
Camps Cleared
0
1,599,848
Distance Traveled
1,927,027
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,866
572
105
6
0
392,320
0
L
Pele
9,578
504
71
4
0
375,466
2
W
Sun Wukong
9,848
518
116
6
0
386,607
5
W
Danzaburou
8,756
461
82
4
0
371,194
5
L
Yemoja
7,557
398
28
1
0
345,057
6
L
Freya
8,005
421
106
6
0
319,725
1
W
Chaac
9,176
483
62
3
0
400,424
6
L
Skadi
9,474
499
102
5
0
228,828
0
W
Poseidon
10,910
574
154
8
0
376,482
6
L
Sol
9,343
492
132
7
0
330,772
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role