Player Matchup

Nemesis
Nemesis
ActiveRagdoll
Nemesis
Level 65
God Stats
14W - 8L
1,708 SR
Queue Stats
78W - 39L
1,637 Elo+
Party 2
Thoth
Thoth
CraftyRipple
Thoth
Level 136
God Stats
3W - 1L
1,588 SR
Queue Stats
398W - 166L
1,729 Elo+
Party 2
Gilgamesh
Gilgamesh
JustSidBoi
Gilgamesh
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 70L
1,748 Elo+
Party 2
Team Averages
Level 76
1,599 SR
1,705 Elo+

VS

Team Averages
Level 127
1,360 SR
1,566 Elo+
Ganesha
Ganesha
EldelBar696969
Ganesha
Level 137
God Stats
1W - 3L
1,192 SR
Queue Stats
52W - 47L
1,545 Elo+
Party 1
Ao Kuang
Ao Kuang
Mylionnir
Ao Kuang
Level 142
God Stats
7W - 7L
1,595 SR
Queue Stats
337W - 328L
1,588 Elo+
Solo
Anhur
Anhur
peskero_90
Anhur
Level 101
God Stats
0W - 1L
1,293 SR
Queue Stats
125W - 123L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
13
2 / 3 / 19
8,626
719
6,181
9,444
3,239
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
11 / 1 / 13
10,079
840
14,745
6,636
1,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
JustSidBoi
Gilgamesh
14
11 / 1 / 10
9,867
822
11,886
11,452
6,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 5
7,679
640
7,468
17,120
16,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
Mylionnir
Ao Kuang
10
1 / 8 / 3
7,166
597
5,803
12,067
3,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
12
4 / 8 / 1
9,009
751
2,932
9,671
3,150
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
14
24
Kills
5
5
Deaths
24
42
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nemesis
2
3
19
3.83
W
11
1
13
17.5
L
0
8
5
0.31
W
Gilgamesh
JustSidBoi
Gilgamesh
11
1
10
16
L
Ao Kuang
Mylionnir
Ao Kuang
1
8
3
0.31
L
Anhur
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,812
Damage
16,203
27,532
Taken
38,858
11,389
Mitigated
23,193
8,997
Healing
4,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
6,181
2,297
897
2,723
9,444
3,239
834
3,968
5,476
0
18,343
W
14,745
683
689
1,655
6,636
1,758
1,660
4,422
2,214
44,104
0
L
7,468
189
474
1,467
17,120
16,062
0
5,160
11,614
22,315
0
W
Gilgamesh
JustSidBoi
Gilgamesh
11,886
3,087
826
2,207
11,452
6,392
236
5,397
6,055
0
33,490
L
Ao Kuang
Mylionnir
Ao Kuang
5,803
1,463
0
1,998
12,067
3,981
0
3,897
8,042
15,636
0
L
Anhur
2,932
1,388
590
468
9,671
3,150
0
5,758
3,756
0
23,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,572
Gold Earned
23,854
144
Minions Killed
93
8
Camps Cleared
2
652,813
Distance Traveled
571,590
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,626
719
33
3
4
228,514
5
W
Thoth
10,079
840
75
6
0
205,147
2
L
Ganesha
7,679
640
4
0
0
208,676
4
W
Gilgamesh
9,867
822
36
3
4
219,152
4
L
Ao Kuang
7,166
597
29
2
2
185,315
2
L
Anhur
9,009
751
60
5
0
177,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role