Player Matchup

Morgan Le Fay
Morgan Le Fay
Empooty
Morgan Le Fay
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,434 Elo+
Party 1
Mercury
Mercury
KronosWarrior
Mercury
Level 29
God Stats
2W - 4L
1,437 SR
Queue Stats
18W - 14L
1,515 Elo+
Party 1
Athena
Athena
Paapanoel
Athena
Level 23
God Stats
9W - 15L
1,330 SR
Queue Stats
36W - 48L
1,350 Elo+
Party 2
Achilles
Achilles
eysbert0033
Achilles
Level 80
God Stats
4W - 9L
1,408 SR
Queue Stats
163W - 165L
1,457 Elo+
Party 2
Neith
Neith
olofmeister6969
Neith
Level 29
God Stats
8W - 6L
1,583 SR
Queue Stats
47W - 40L
1,467 Elo+
Party 1
Team Averages
Level 46
1,452 SR
1,445 Elo+

VS

Team Averages
Level 55
1,515 SR
1,384 Elo+
Bacchus
Bacchus
KlatschaKlatscha
Bacchus
Level 35
God Stats
1W - 1L
1,256 SR
Queue Stats
2W - 4L
1,172 Elo+
Party 3
Baron Samedi
Baron Samedi
Schinockel93
Baron Samedi
Level 69
God Stats
17W - 10L
1,609 SR
Queue Stats
55W - 52L
1,419 Elo+
Party 3
Izanami
Izanami
Ticka88
Izanami
Level 109
God Stats
12W - 14L
1,552 SR
Queue Stats
53W - 50L
1,435 Elo+
Party 3
Heimdallr
Heimdallr
bigPawpaa
Heimdallr
Level 22
God Stats
3W - 1L
1,659 SR
Queue Stats
26W - 10L
1,597 Elo+
Party 3
Bastet
Bastet
pitodeleche33
Bastet
Level 42
God Stats
3W - 5L
1,500 SR
Queue Stats
122W - 159L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Empooty
Morgan Le Fay
16
4 / 4 / 2
10,011
527
8,967
11,620
4,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
15
3 / 6 / 7
9,278
488
8,449
15,270
5,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
Paapanoel
Athena
13
2 / 6 / 1
8,074
425
2,255
16,031
9,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
eysbert0033
Achilles
18
7 / 3 / 4
11,024
580
20,724
21,829
19,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 7 / 2
9,091
478
5,620
11,123
3,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 11
10,280
541
6,596
10,813
15,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Schinockel93
Baron Samedi
17
2 / 3 / 7
10,364
545
7,258
9,308
4,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Ticka88
Izanami
18
8 / 4 / 5
11,527
607
16,837
15,480
6,081
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
bigPawpaa
Heimdallr
18
3 / 6 / 3
11,011
580
16,026
22,332
12,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
9 / 4 / 4
10,814
569
8,324
13,073
5,193
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
56
17
Kills
26
26
Deaths
17
16
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Empooty
Morgan Le Fay
4
4
2
1.25
W
4
0
11
9.5
L
Mercury
3
6
7
1.08
L
Athena
Paapanoel
Athena
2
6
1
0.42
W
Baron Samedi
Schinockel93
Baron Samedi
2
3
7
1.83
W
Izanami
Ticka88
Izanami
8
4
5
2.63
W
Heimdallr
bigPawpaa
Heimdallr
3
6
3
0.75
L
Achilles
eysbert0033
Achilles
7
3
4
3
L
1
7
2
0.29
W
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,015
Damage
55,041
75,873
Taken
71,006
41,985
Mitigated
43,494
9,448
Healing
25,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Empooty
Morgan Le Fay
8,967
1,259
0
1,726
11,620
4,228
114
2,784
8,609
66,512
0
W
6,596
456
426
2,741
10,813
15,270
50
3,644
6,969
27,601
0
L
Mercury
8,449
3,203
0
250
15,270
5,566
0
2,685
12,480
0
51,870
L
Athena
Paapanoel
Athena
2,255
547
0
1,064
16,031
9,172
0
2,894
12,989
19,317
0
W
Baron Samedi
Schinockel93
Baron Samedi
7,258
721
736
2,682
9,308
4,106
760
3,436
5,872
55,812
0
W
Izanami
Ticka88
Izanami
16,837
11,030
0
5,992
15,480
6,081
4,708
3,112
12,317
0
97,370
W
Heimdallr
bigPawpaa
Heimdallr
16,026
7,072
618
10,993
22,332
12,844
3,084
2,762
18,565
0
80,135
L
Achilles
eysbert0033
Achilles
20,724
3,553
0
4,170
21,829
19,925
0
2,481
19,340
8,520
59,069
L
5,620
2,009
0
2,238
11,123
3,094
0
2,494
8,601
0
61,136
W
8,324
2,729
0
1,741
13,073
5,193
0
1,420
11,316
0
50,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,478
Gold Earned
53,996
470
Minions Killed
526
0
Camps Cleared
0
1,969,632
Distance Traveled
1,759,166
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,011
527
136
7
0
334,685
3
W
Bacchus
10,280
541
37
2
0
409,241
3
L
Mercury
9,278
488
74
4
0
449,393
0
L
Athena
8,074
425
40
2
0
360,033
0
W
Baron Samedi
10,364
545
93
5
0
344,944
2
W
Izanami
11,527
607
164
9
0
310,538
0
W
Heimdallr
11,011
580
149
8
0
315,369
2
L
Achilles
11,024
580
129
7
0
487,629
2
L
Neith
9,091
478
91
5
0
337,892
6
W
Bastet
10,814
569
83
4
0
379,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role