Player Matchup

Camazotz
Camazotz
Buukes
Camazotz
Level 87
God Stats
5W - 3L
1,554 SR
Queue Stats
294W - 250L
1,564 Elo+
Party 2
Vamana
Vamana
Conaliingus
Vamana
Level 27
God Stats
8W - 5L
1,571 SR
Queue Stats
140W - 121L
1,566 Elo+
Party 2
Danzaburou
Danzaburou
Lagartijin
Danzaburou
Level 102
God Stats
0W - 2L
1,620 SR
Queue Stats
63W - 71L
1,523 Elo+
Solo
Vulcan
Vulcan
Luunard
Vulcan
Level 39
God Stats
10W - 20L
1,372 SR
Queue Stats
122W - 105L
1,512 Elo+
Solo
Ymir
Ymir
tehackeo
Ymir
Level 36
God Stats
227W - 199L
1,551 SR
Queue Stats
396W - 394L
1,528 Elo+
Solo
Team Averages
Level 58
1,534 SR
1,539 Elo+

VS

Team Averages
Level 71
1,573 SR
1,587 Elo+
Sol
Sol
Bambalamm
Sol
Level 49
God Stats
14W - 6L
1,661 SR
Queue Stats
101W - 79L
1,607 Elo+
Party 1
Fenrir
Fenrir
BashWatson
Fenrir
Level 159
God Stats
4W - 3L
1,583 SR
Queue Stats
167W - 115L
1,671 Elo+
Party 1
Mulan
Mulan
ForcedxFool
Mulan
Level 62
God Stats
72W - 68L
1,586 SR
Queue Stats
446W - 363L
1,558 Elo+
Party 3
Neith
Neith
Zoeiix
Neith
Level 7
God Stats
4W - 8L
1,352 SR
Queue Stats
11W - 12L
1,545 Elo+
Party 3
Geb
Geb
kattzzz
Geb
Level 79
God Stats
30W - 22L
1,680 SR
Queue Stats
271W - 214L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Buukes
Camazotz
13
1 / 4 / 3
7,112
1,016
5,633
5,026
2,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
13
3 / 5 / 2
8,116
1,159
7,464
10,890
5,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Lagartijin
Danzaburou
13
0 / 3 / 2
7,273
1,039
6,588
9,274
3,753
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
Luunard
Vulcan
13
1 / 4 / 3
7,439
1,063
10,536
5,810
2,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
13
0 / 5 / 5
7,112
1,016
3,742
10,098
9,130
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Team 1 Tickets

259

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 10
8,563
1,223
9,174
4,386
1,402
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
BashWatson
Fenrir
15
10 / 1 / 5
10,038
1,434
9,814
9,808
5,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
5 / 2 / 12
8,677
1,240
14,575
11,999
9,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
Zoeiix
Neith
14
0 / 1 / 9
7,455
1,065
1,629
3,247
1,317
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Geb
14
2 / 1 / 11
8,404
1,201
3,997
8,974
8,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
68
5
Kills
21
21
Deaths
5
15
Assists
47
Player
Kills
Deaths
Assists
KDA
W
4
0
10
9
W
Fenrir
BashWatson
Fenrir
10
1
5
12.5
L
Camazotz
Buukes
Camazotz
1
4
3
0.63
L
Vamana
3
5
2
0.8
W
5
2
12
5.5
L
Danzaburou
Lagartijin
Danzaburou
0
3
2
0.33
L
Vulcan
Luunard
Vulcan
1
4
3
0.63
W
Neith
Zoeiix
Neith
0
1
9
4.5
W
Geb
2
1
11
7.5
L
Ymir
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,963
Damage
39,189
41,098
Taken
38,414
23,055
Mitigated
25,764
2,627
Healing
7,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,174
2,063
0
1,527
4,386
1,402
0
1,506
2,803
20,987
0
W
Fenrir
BashWatson
Fenrir
9,814
3,508
0
2,276
9,808
5,418
0
2,977
6,726
0
19,126
L
Camazotz
Buukes
Camazotz
5,633
1,588
0
886
5,026
2,129
0
2,176
2,748
0
7,756
L
Vamana
7,464
2,965
0
976
10,890
5,940
0
3,663
7,025
0
13,439
W
14,575
2,677
0
2,234
11,999
9,333
0
3,416
8,441
2,914
20,471
L
Danzaburou
Lagartijin
Danzaburou
6,588
4,026
0
765
9,274
3,753
0
2,685
6,426
0
25,984
L
Vulcan
Luunard
Vulcan
10,536
5,314
0
0
5,810
2,103
0
965
4,769
30,085
0
W
Neith
Zoeiix
Neith
1,629
735
0
246
3,247
1,317
0
1,763
1,484
0
14,002
W
Geb
3,997
396
0
792
8,974
8,294
0
4,616
4,290
13,340
0
L
Ymir
3,742
416
0
0
10,098
9,130
0
5,025
4,844
11,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,052
Gold Earned
43,137
131
Minions Killed
120
6
Camps Cleared
5
709,263
Distance Traveled
760,674
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,563
1,223
22
3
3
150,625
0
W
Fenrir
10,038
1,434
21
3
0
160,215
1
L
Camazotz
7,112
1,016
2
0
1
103,122
3
L
Vamana
8,116
1,159
14
2
0
158,202
0
W
Mulan
8,677
1,240
26
4
1
151,930
0
L
Danzaburou
7,273
1,039
56
8
3
148,614
1
L
Vulcan
7,439
1,063
46
7
2
167,180
1
W
Neith
7,455
1,065
32
5
1
130,444
0
W
Geb
8,404
1,201
19
3
0
167,460
1
L
Ymir
7,112
1,016
13
2
0
132,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role