Player Matchup

Susano
Susano
Abbas_blal
Susano
Level 26
God Stats
10W - 10L
1,478 SR
Queue Stats
54W - 46L
1,502 Elo+
Party 1
Medusa
Medusa
M_O_H-_-56
Medusa
Level 17
God Stats
7W - 0L
1,889 SR
Queue Stats
10W - 13L
1,253 Elo+
Party 1
Tiamat
Tiamat
Raaulolmo
Tiamat
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,422 Elo+
Party 4
Yemoja
Yemoja
aleeex_br19
Yemoja
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,401 Elo+
Party 4
Ymir
Ymir
e-1xz
Ymir
Level 18
God Stats
7W - 12L
1,183 SR
Queue Stats
13W - 15L
1,267 Elo+
Party 1
Team Averages
Level 24
1,510 SR
1,369 Elo+

VS

Team Averages
Level 23
1,424 SR
1,320 Elo+
Sun Wukong
Sun Wukong
PapaTicktHerzOG
Sun Wukong
Level 16
God Stats
8W - 7L
1,360 SR
Queue Stats
23W - 28L
1,311 Elo+
Party 3
Skadi
Skadi
RaYzeR_sup
Skadi
Level 27
God Stats
5W - 8L
1,468 SR
Queue Stats
62W - 60L
1,364 Elo+
Party 2
Hel
Hel
Raidwan_
Hel
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 61L
1,324 Elo+
Party 2
Amaterasu
Amaterasu
Steviefreez1368
Amaterasu
Level 29
God Stats
6W - 5L
1,493 SR
Queue Stats
192W - 185L
1,356 Elo+
Solo
Thanatos
Thanatos
sandmannH
Thanatos
Level 14
God Stats
9W - 11L
1,297 SR
Queue Stats
19W - 28L
1,246 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Abbas_blal
Susano
20
14 / 0 / 2
12,900
645
13,848
15,793
7,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
M_O_H-_-56
Medusa
18
9 / 1 / 0
11,546
577
10,595
9,539
3,764
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
Raaulolmo
Tiamat
14
3 / 3 / 8
9,727
486
8,571
11,864
6,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
15
2 / 1 / 11
9,955
498
4,342
12,212
12,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ymir
e-1xz
Ymir
16
0 / 1 / 2
9,772
489
9,724
26,069
15,014
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
PapaTicktHerzOG
Sun Wukong
14
1 / 6 / 0
8,530
427
5,311
13,801
5,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Skadi
13
2 / 5 / 2
8,199
410
9,322
14,044
3,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 7 / 3
8,170
409
7,610
12,820
3,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Steviefreez1368
Amaterasu
16
1 / 4 / 0
9,401
470
17,652
16,998
9,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
sandmannH
Thanatos
13
1 / 6 / 0
8,414
421
3,753
12,625
3,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
28
Kills
6
6
Deaths
28
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Susano
Abbas_blal
Susano
14
0
2
15
W
Medusa
M_O_H-_-56
Medusa
9
1
0
9
L
Sun Wukong
PapaTicktHerzOG
Sun Wukong
1
6
0
0.17
L
Skadi
2
5
2
0.6
W
Tiamat
Raaulolmo
Tiamat
3
3
8
2.33
L
1
7
3
0.36
L
Amaterasu
Steviefreez1368
Amaterasu
1
4
0
0.25
W
Yemoja
2
1
11
7.5
W
Ymir
e-1xz
Ymir
0
1
2
1
L
Thanatos
sandmannH
Thanatos
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,080
Damage
43,648
75,477
Taken
70,288
45,615
Mitigated
24,891
29,494
Healing
21,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Abbas_blal
Susano
13,848
2,917
0
6,854
15,793
7,184
2,418
1,730
13,927
0
116,434
W
Medusa
M_O_H-_-56
Medusa
10,595
4,051
0
3,129
9,539
3,764
2,717
851
8,646
0
87,421
L
Sun Wukong
PapaTicktHerzOG
Sun Wukong
5,311
713
0
1,606
13,801
5,360
982
3,914
9,727
0
55,288
L
Skadi
9,322
4,607
0
1,035
14,044
3,215
596
2,781
11,099
0
37,245
W
Tiamat
Raaulolmo
Tiamat
8,571
748
79
2,308
11,864
6,684
444
2,599
9,072
51,225
0
L
7,610
932
3,078
4,320
12,820
3,232
444
3,843
8,693
33,535
0
L
Amaterasu
Steviefreez1368
Amaterasu
17,652
6,827
0
5,899
16,998
9,893
0
10,208
6,768
3,909
56,552
W
Yemoja
4,342
654
1,780
3,176
12,212
12,969
515
2,061
9,919
18,918
0
W
Ymir
e-1xz
Ymir
9,724
3,088
122
12,046
26,069
15,014
493
1,251
24,818
57,214
0
L
Thanatos
sandmannH
Thanatos
3,753
1,244
0
6,016
12,625
3,191
0
1,517
11,090
0
39,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,900
Gold Earned
42,714
541
Minions Killed
383
0
Camps Cleared
0
1,920,569
Distance Traveled
1,692,373
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
12,900
645
185
9
0
448,672
1
W
Medusa
11,546
577
145
7
0
400,400
2
L
Sun Wukong
8,530
427
106
5
0
381,062
3
L
Skadi
8,199
410
41
2
0
337,800
0
W
Tiamat
9,727
486
83
4
0
365,505
0
L
Hel
8,170
409
69
3
0
314,264
0
L
Amaterasu
9,401
470
90
5
0
313,978
4
W
Yemoja
9,955
498
40
2
0
359,833
1
W
Ymir
9,772
489
88
4
0
346,159
1
L
Thanatos
8,414
421
77
4
0
345,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role