Player Matchup

Athena
Athena
BAEGZ666
Athena
Level 29
God Stats
14W - 7L
1,614 SR
Queue Stats
380W - 356L
1,480 Elo+
Solo
Rama
Rama
Pro 1016169
Rama
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 9L
1,415 Elo+
Solo
Baron Samedi
Baron Samedi
Warlords424442
Baron Samedi
Level 18
God Stats
10W - 9L
1,753 SR
Queue Stats
142W - 134L
1,505 Elo+
Solo
Zeus
Zeus
blaski
Zeus
Level 16
God Stats
7W - 3L
1,728 SR
Queue Stats
39W - 33L
1,431 Elo+
Solo
Artemis
Artemis
criss1234
Artemis
Level 23
God Stats
5W - 2L
1,654 SR
Queue Stats
76W - 84L
1,389 Elo+
Solo
Team Averages
Level 18
1,650 SR
1,444 Elo+

VS

Team Averages
Level 13
1,538 SR
1,399 Elo+
Cernunnos
Cernunnos
Bigjohn54883
Cernunnos
Level 7
God Stats
4W - 7L
1,370 SR
Queue Stats
7W - 15L
1,388 Elo+
Solo
Set
Set
ClownPrince5919
Set
Level 8
God Stats
7W - 7L
1,674 SR
Queue Stats
16W - 17L
1,531 Elo+
Solo
Medusa
Medusa
JurtasCrak-S
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,081 Elo+
Solo
Tiamat
Tiamat
red_Eye_Dragon90
Tiamat
Level 20
God Stats
5W - 4L
1,582 SR
Queue Stats
54W - 51L
1,499 Elo+
Solo
Tyr
Tyr
rimless-drain0
Tyr
Level 27
God Stats
57W - 54L
1,567 SR
Queue Stats
162W - 168L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BAEGZ666
Athena
19
8 / 2 / 21
13,312
1,109
10,629
17,185
21,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
1 / 3 / 12
10,514
876
5,724
8,275
2,956
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
Warlords424442
Baron Samedi
20
7 / 0 / 23
13,176
1,098
20,182
15,076
7,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
blaski
Zeus
20
14 / 2 / 14
13,346
1,112
23,434
12,157
5,241
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
criss1234
Artemis
18
9 / 4 / 14
12,143
1,012
16,463
11,277
4,378
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

239

VS

Team 2 Tickets

66

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bigjohn54883
Cernunnos
17
2 / 11 / 2
10,747
896
9,348
19,277
7,838
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
6 / 4 / 2
11,490
958
15,839
16,846
14,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
17
0 / 14 / 5
10,324
860
9,598
20,722
7,648
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 5 / 4
10,656
888
8,292
11,818
5,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 5 / 4
10,771
898
16,647
19,227
18,462
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
28
39
Kills
11
11
Deaths
39
84
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Athena
BAEGZ666
Athena
8
2
21
9.25
L
Cernunnos
Bigjohn54883
Cernunnos
2
11
2
0.27
L
6
4
2
1.75
L
Medusa
0
14
5
0.18
W
1
3
12
2.33
W
Baron Samedi
Warlords424442
Baron Samedi
7
0
23
18.5
W
Zeus
blaski
Zeus
14
2
14
10.5
W
Artemis
criss1234
Artemis
9
4
14
4
L
1
5
4
0.6
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,432
Damage
59,724
63,970
Taken
87,890
41,715
Mitigated
54,029
10,078
Healing
4,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
BAEGZ666
Athena
10,629
2,149
0
846
17,185
21,971
0
4,209
12,452
20,093
0
L
Cernunnos
Bigjohn54883
Cernunnos
9,348
6,436
0
313
19,277
7,838
0
13,482
5,795
0
28,748
L
15,839
6,229
0
858
16,846
14,792
0
8,891
7,955
0
31,258
L
Medusa
9,598
6,466
0
0
20,722
7,648
0
10,775
9,947
0
21,089
W
5,724
3,951
0
104
8,275
2,956
0
1,159
7,044
0
19,357
W
Baron Samedi
Warlords424442
Baron Samedi
20,182
3,483
2,674
4,944
15,076
7,169
0
669
14,315
39,802
0
W
Zeus
blaski
Zeus
23,434
3,074
0
687
12,157
5,241
0
959
11,092
42,233
0
W
Artemis
criss1234
Artemis
16,463
9,870
78
745
11,277
4,378
0
426
10,775
0
24,530
L
8,292
666
138
1,178
11,818
5,289
0
7,679
4,139
31,911
0
L
16,647
707
0
2,322
19,227
18,462
0
13,418
5,809
0
26,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,491
Gold Earned
53,988
164
Minions Killed
166
4
Camps Cleared
7
1,086,665
Distance Traveled
1,054,723
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
13,312
1,109
14
1
1
261,009
1
L
Cernunnos
10,747
896
38
3
1
158,535
0
L
Set
11,490
958
18
2
3
193,804
0
L
Medusa
10,324
860
29
2
0
204,918
0
W
Rama
10,514
876
33
3
2
167,268
0
W
Baron Samedi
13,176
1,098
46
4
0
229,897
0
W
Zeus
13,346
1,112
58
5
1
222,229
0
W
Artemis
12,143
1,012
13
1
0
206,262
0
L
Tiamat
10,656
888
62
5
1
234,506
0
L
Tyr
10,771
898
19
2
2
262,960
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role