Player Matchup

Da Ji
Da Ji
Chronolalia
Da Ji
Level 7
God Stats
1W - 1L
1,258 SR
Queue Stats
7W - 5L
1,747 Elo+
Solo
Chang'e
Chang'e
Grake 77
Chang'e
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 82L
1,278 Elo+
Solo
Tyr
Tyr
MARKUSVIENNA
Tyr
Level 28
God Stats
6W - 8L
1,480 SR
Queue Stats
153W - 168L
1,456 Elo+
Solo
Charybdis
Charybdis
MarswinPower
Charybdis
Level 33
God Stats
17W - 15L
1,572 SR
Queue Stats
146W - 134L
1,473 Elo+
Party 2
Ares
Ares
SkuggornasQueen
Ares
Level 28
God Stats
9W - 11L
1,414 SR
Queue Stats
121W - 124L
1,413 Elo+
Party 2
Team Averages
Level 24
1,445 SR
1,473 Elo+

VS

Team Averages
Level 19
1,287 SR
1,428 Elo+
Janus
Janus
KoldFang
Janus
Level 27
God Stats
0W - 1L
1,290 SR
Queue Stats
24W - 24L
1,444 Elo+
Solo
Hun Batz
Hun Batz
Narkodes
Hun Batz
Level 10
God Stats
2W - 4L
1,327 SR
Queue Stats
21W - 12L
1,561 Elo+
Party 1
Bellona
Bellona
Yosch76
Bellona
Level 7
God Stats
6W - 10L
1,344 SR
Queue Stats
16W - 17L
1,427 Elo+
Party 1
Thanatos
Thanatos
bold_cloud601
Thanatos
Level 25
God Stats
0W - 1L
1,253 SR
Queue Stats
0W - 3L
1,208 Elo+
Solo
Thor
Thor
menno_kootie
Thor
Level 24
God Stats
0W - 2L
1,220 SR
Queue Stats
39W - 35L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
27 / 0 / 7
17,968
1,382
39,205
9,534
6,929
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chang'e
Grake 77
Chang'e
19
2 / 6 / 14
11,702
900
6,806
14,393
6,352
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
3 / 0 / 21
13,199
1,015
7,358
14,568
23,773
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
MarswinPower
Charybdis
20
8 / 3 / 18
13,736
1,057
25,530
15,666
7,335
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
0 / 2 / 25
12,341
949
9,946
13,635
17,794
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

239

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
KoldFang
Janus
18
4 / 11 / 5
12,042
926
15,821
19,178
5,621
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
Narkodes
Hun Batz
18
1 / 6 / 7
11,870
913
19,579
23,310
10,498
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Bellona
Yosch76
Bellona
18
1 / 12 / 5
11,980
922
11,938
31,093
32,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
bold_cloud601
Thanatos
16
0 / 3 / 1
9,622
740
1,485
2,473
723
Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
5 / 8 / 1
11,792
907
11,355
20,180
8,028
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
30
40
Kills
11
11
Deaths
40
85
Assists
19
Player
Kills
Deaths
Assists
KDA
W
27
0
7
30.5
W
Chang'e
Grake 77
Chang'e
2
6
14
1.5
L
Janus
KoldFang
Janus
4
11
5
0.59
W
3
0
21
13.5
W
Charybdis
MarswinPower
Charybdis
8
3
18
5.67
L
Hun Batz
Narkodes
Hun Batz
1
6
7
0.75
W
0
2
25
6.25
L
Bellona
Yosch76
Bellona
1
12
5
0.29
L
Thanatos
bold_cloud601
Thanatos
0
3
1
0.17
L
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,845
Damage
60,178
67,796
Taken
96,234
62,183
Mitigated
57,557
10,495
Healing
3,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
39,205
18,391
0
2,225
9,534
6,929
0
2,370
7,164
0
58,075
W
Chang'e
Grake 77
Chang'e
6,806
1,821
1,309
1,034
14,393
6,352
0
2,664
11,729
20,795
0
L
Janus
KoldFang
Janus
15,821
1,381
0
138
19,178
5,621
0
789
18,389
30,023
0
W
7,358
531
0
1,825
14,568
23,773
0
4,047
10,521
0
25,751
W
Charybdis
MarswinPower
Charybdis
25,530
21,445
0
4,102
15,666
7,335
0
3,210
12,456
0
60,591
L
Hun Batz
Narkodes
Hun Batz
19,579
5,402
0
0
23,310
10,498
0
4,119
19,191
0
41,990
W
9,946
695
0
0
13,635
17,794
0
3,530
10,105
22,126
0
L
Bellona
Yosch76
Bellona
11,938
3,817
1,434
1,196
31,093
32,687
0
7,652
23,441
0
39,558
L
Thanatos
bold_cloud601
Thanatos
1,485
380
0
548
2,473
723
0
554
1,919
0
2,306
L
11,355
1,271
0
0
20,180
8,028
0
3,638
16,542
0
22,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,946
Gold Earned
57,306
219
Minions Killed
179
14
Camps Cleared
3
1,223,522
Distance Traveled
990,219
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
17,968
1,382
33
3
11
286,518
1
W
Chang'e
11,702
900
46
4
0
191,634
0
L
Janus
12,042
926
30
2
0
227,442
0
W
Tyr
13,199
1,015
44
3
2
306,617
0
W
Charybdis
13,736
1,057
76
6
1
195,710
0
L
Hun Batz
11,870
913
61
5
1
252,703
0
W
Ares
12,341
949
20
2
0
243,043
0
L
Bellona
11,980
922
55
4
0
243,434
1
L
Thanatos
9,622
740
3
0
2
31,375
0
L
Thor
11,792
907
30
2
0
235,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role