Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Matt_Thomas82
Baron Samedi
Level 106
God Stats
0W - 1L
1,550 SR
Queue Stats
7W - 9L
1,425 Elo+
Party 2
Thor
Thor
Tiago_Noah
Thor
Level 23
God Stats
0W - 1L
1,749 SR
Queue Stats
15W - 54L
1,092 Elo+
Solo
Team Averages
Level 50
1,600 SR
1,339 Elo+

VS

Team Averages
Level 39
1,450 SR
1,303 Elo+
Discordia
Discordia
DarkKniightt03
Discordia
Level 101
God Stats
2W - 2L
1,373 SR
Queue Stats
65W - 93L
1,321 Elo+
Party 1
Bacchus
Bacchus
MrWaitJack
Bacchus
Level 6
God Stats
6W - 5L
1,623 SR
Queue Stats
6W - 5L
1,543 Elo+
Solo
Cerberus
Cerberus
enzo0572
Cerberus
Level 11
God Stats
2W - 1L
1,355 SR
Queue Stats
4W - 16L
1,046 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 4 / 4
7,237
603
3,033
11,464
11,823
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
Matt_Thomas82
Baron Samedi
12
4 / 10 / 1
8,991
749
7,501
12,783
5,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 10 / 2
7,618
635
2,233
12,925
4,350

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DarkKniightt03
Discordia
14
6 / 1 / 13
9,700
808
12,005
5,038
1,695
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
MrWaitJack
Bacchus
15
14 / 2 / 9
10,906
909
13,564
9,611
11,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
enzo0572
Cerberus
13
4 / 2 / 17
9,404
784
5,484
9,206
3,047
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
63
5
Kills
24
24
Deaths
5
7
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
4
4
0.5
W
Discordia
DarkKniightt03
Discordia
6
1
13
12.5
L
Baron Samedi
Matt_Thomas82
Baron Samedi
4
10
1
0.45
W
Bacchus
MrWaitJack
Bacchus
14
2
9
9.25
L
1
10
2
0.2
W
Cerberus
enzo0572
Cerberus
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,767
Damage
31,053
37,172
Taken
23,855
21,372
Mitigated
16,160
1,208
Healing
5,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,033
178
0
50
11,464
11,823
368
8,284
3,180
13,422
0
W
Discordia
DarkKniightt03
Discordia
12,005
1,009
194
1,329
5,038
1,695
717
1,692
3,346
42,930
0
L
Baron Samedi
Matt_Thomas82
Baron Samedi
7,501
265
318
840
12,783
5,199
0
11,978
805
22,464
0
W
Bacchus
MrWaitJack
Bacchus
13,564
1,904
202
1,669
9,611
11,418
331
3,278
6,333
29,892
0
L
2,233
659
0
0
12,925
4,350
256
11,107
1,818
0
6,740
W
Cerberus
enzo0572
Cerberus
5,484
813
0
1,683
9,206
3,047
630
6,047
3,159
27,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,846
Gold Earned
30,010
74
Minions Killed
157
2
Camps Cleared
8
568,731
Distance Traveled
716,142
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,237
603
6
1
0
209,885
0
W
Discordia
9,700
808
69
6
5
248,087
1
L
Baron Samedi
8,991
749
51
4
1
177,188
1
W
Bacchus
10,906
909
33
3
2
223,496
0
L
Thor
7,618
635
17
1
1
181,658
0
W
Cerberus
9,404
784
55
5
1
244,559
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role