Player Matchup

Nike
Nike
Luis205
Nike
Level 78
God Stats
2W - 4L
1,311 SR
Queue Stats
262W - 306L
1,325 Elo+
Solo
Danzaburou
Danzaburou
SnowflakesProne
Danzaburou
Level 25
God Stats
5W - 8L
1,425 SR
Queue Stats
12W - 16L
1,353 Elo+
Party 1
Bellona
Bellona
TheFeltyFox113
Bellona
Level 99
God Stats
4W - 3L
1,500 SR
Queue Stats
102W - 112L
1,356 Elo+
Solo
Olorun
Olorun
TheReaperOf93
Olorun
Level 46
God Stats
4W - 5L
1,366 SR
Queue Stats
19W - 35L
1,271 Elo+
Party 1
Kali
Kali
jaythetruth80
Kali
Level 65
God Stats
1W - 0L
1,288 SR
Queue Stats
252W - 254L
1,383 Elo+
Solo
Team Averages
Level 63
1,378 SR
1,338 Elo+

VS

Team Averages
Level 75
1,526 SR
1,371 Elo+
Vamana
Vamana
Nano3561
Vamana
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 89L
1,340 Elo+
Solo
Thoth
Thoth
Nemesis_amterasu
Thoth
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
22W - 19L
1,421 Elo+
Party 2
Discordia
Discordia
Viridis_Momo
Discordia
Level 32
God Stats
2W - 2L
1,528 SR
Queue Stats
9W - 8L
1,421 Elo+
Party 2
Danzaburou
Danzaburou
bruni107toss11
Danzaburou
Level 67
God Stats
5W - 3L
1,579 SR
Queue Stats
67W - 61L
1,337 Elo+
Solo
Kali
Kali
d0mZ3rk3r
Kali
Level 122
God Stats
32W - 21L
1,525 SR
Queue Stats
125W - 145L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Luis205
Nike
14
2 / 3 / 5
9,085
568
3,686
10,956
5,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
SnowflakesProne
Danzaburou
14
7 / 4 / 1
9,017
564
6,748
10,932
2,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 2 / 2
9,661
604
10,833
10,926
12,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
2 / 1 / 2
9,634
602
2,087
6,903
2,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
7 / 1 / 3
10,048
628
5,623
10,831
4,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Nano3561
Vamana
15
2 / 3 / 0
8,744
547
6,205
13,111
11,744
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 7 / 1
8,790
549
6,092
10,083
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Viridis_Momo
Discordia
11
3 / 7 / 3
7,235
452
5,116
8,015
1,699
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
bruni107toss11
Danzaburou
7
0 / 3 / 2
5,876
367
1,640
4,643
864
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
14
1 / 3 / 3
7,978
499
4,756
9,938
3,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
22
Kills
10
11
Deaths
23
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nike
Luis205
Nike
2
3
5
1.5
L
Vamana
Nano3561
Vamana
2
3
0
0.67
L
4
7
1
0.64
W
Danzaburou
SnowflakesProne
Danzaburou
7
4
1
1.88
W
4
2
2
2.5
W
2
1
2
3
L
Discordia
Viridis_Momo
Discordia
3
7
3
0.64
L
Danzaburou
bruni107toss11
Danzaburou
0
3
2
0.33
L
Kali
1
3
3
0.83
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,977
Damage
23,809
50,548
Taken
45,790
27,301
Mitigated
20,123
19,503
Healing
12,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
Luis205
Nike
3,686
464
328
4,299
10,956
5,290
437
2,162
8,738
0
48,236
L
Vamana
Nano3561
Vamana
6,205
3,798
762
5,406
13,111
11,744
531
1,960
11,151
0
50,549
L
6,092
308
0
1,614
10,083
2,192
448
1,139
8,944
45,773
0
W
Danzaburou
SnowflakesProne
Danzaburou
6,748
3,112
0
3,087
10,932
2,920
2,750
4,026
6,906
0
44,077
W
10,833
2,715
0
2,248
10,926
12,136
30
542
10,384
14,611
45,464
W
2,087
737
40
3,810
6,903
2,599
3,151
3,113
3,790
56,777
0
L
Discordia
Viridis_Momo
Discordia
5,116
1,172
0
0
8,015
1,699
182
625
7,390
30,190
0
L
Danzaburou
bruni107toss11
Danzaburou
1,640
991
0
1,108
4,643
864
136
0
4,643
0
17,429
L
Kali
4,756
3,177
0
3,390
9,938
3,624
627
731
9,207
0
38,718
W
5,623
2,658
0
5,691
10,831
4,356
0
1,538
9,293
0
49,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,445
Gold Earned
38,623
476
Minions Killed
355
0
Camps Cleared
0
1,517,931
Distance Traveled
1,308,788
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,085
568
77
5
0
299,935
6
L
Vamana
8,744
547
93
6
0
332,428
3
L
Thoth
8,790
549
105
7
0
260,374
3
W
Danzaburou
9,017
564
80
5
0
280,061
0
W
Bellona
9,661
604
97
6
0
308,622
1
W
Olorun
9,634
602
114
7
0
317,349
7
L
Discordia
7,235
452
46
3
0
274,236
0
L
Danzaburou
5,876
367
32
2
0
143,715
1
L
Kali
7,978
499
79
5
0
298,035
2
W
Kali
10,048
628
108
7
0
311,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role