Player Matchup

Anubis
Anubis
Blackjack7775465
Anubis
Level 25
God Stats
11W - 6L
1,641 SR
Queue Stats
85W - 75L
1,568 Elo+
Solo
Danzaburou
Danzaburou
Joiteri
Danzaburou
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 56L
1,527 Elo+
Party 1
Nike
Nike
Jokutyyppi123
Nike
Level 24
God Stats
5W - 1L
1,805 SR
Queue Stats
24W - 18L
1,554 Elo+
Party 1
Guan Yu
Guan Yu
Jokutyyppi132
Guan Yu
Level 7
God Stats
1W - 0L
1,325 SR
Queue Stats
4W - 0L
1,731 Elo+
Party 1
Ao Kuang
Ao Kuang
tylerthecreator3
Ao Kuang
Level 28
God Stats
2W - 2L
1,481 SR
Queue Stats
26W - 14L
1,610 Elo+
Solo
Team Averages
Level 35
1,550 SR
1,598 Elo+

VS

Team Averages
Level 27
1,391 SR
1,431 Elo+
Neith
Neith
AbobaKatok
Neith
Level 8
God Stats
1W - 4L
1,172 SR
Queue Stats
30W - 37L
1,359 Elo+
Party 2
Chaac
Chaac
BaheshturJorench
Chaac
Level 26
God Stats
2W - 6L
1,129 SR
Queue Stats
38W - 48L
1,289 Elo+
Party 2
Ne Zha
Ne Zha
Inkrucio
Ne Zha
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 52L
1,301 Elo+
Party 2
Erlang Shen
Erlang Shen
Pepeluisperdedor
Erlang Shen
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 42L
1,576 Elo+
Solo
Nu Wa
Nu Wa
gareth251
Nu Wa
Level 27
God Stats
8W - 7L
1,656 SR
Queue Stats
113W - 100L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
6,152
615
3,771
4,757
2,099
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Joiteri
Danzaburou
8
2 / 4 / 3
4,890
489
4,188
6,386
1,162
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

9
3 / 2 / 3
5,786
579
4,993
8,691
5,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Guan Yu
11
3 / 0 / 1
5,957
596
4,180
5,651
4,002
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
5 / 1 / 3
6,403
640
3,708
7,050
1,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
7
2 / 3 / 5
4,994
499
3,260
4,534
1,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
5 / 3 / 1
5,619
562
6,717
5,835
2,221
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
Inkrucio
Ne Zha
7
0 / 4 / 4
4,829
483
3,391
6,565
1,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Pepeluisperdedor
Erlang Shen
9
0 / 4 / 0
5,379
538
3,326
6,642
2,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
gareth251
Nu Wa
10
0 / 1 / 1
5,701
570
4,501
5,108
1,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
15
Kills
7
7
Deaths
15
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
2
3
5
1.5
L
5
3
1
1.83
W
2
0
0
2
L
Ne Zha
Inkrucio
Ne Zha
0
4
4
0.5
W
Danzaburou
Joiteri
Danzaburou
2
4
3
0.88
W
3
2
3
2.25
W
Guan Yu
3
0
1
3.5
L
Erlang Shen
Pepeluisperdedor
Erlang Shen
0
4
0
0
L
Nu Wa
gareth251
Nu Wa
0
1
1
0.5
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,840
Damage
21,195
32,535
Taken
28,684
14,268
Mitigated
8,819
13,067
Healing
4,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
3,260
1,332
0
446
4,534
1,324
100
385
4,149
0
10,913
L
6,717
2,055
0
1,199
5,835
2,221
0
1,086
4,749
0
19,107
W
3,771
703
0
3,445
4,757
2,099
624
2,436
2,059
43,416
0
L
Ne Zha
Inkrucio
Ne Zha
3,391
1,994
0
881
6,565
1,672
0
2,174
4,391
0
21,094
W
Danzaburou
Joiteri
Danzaburou
4,188
2,046
0
1,382
6,386
1,162
0
229
6,115
0
24,020
W
4,993
945
0
2,112
8,691
5,048
0
293
8,316
5,532
16,500
W
Guan Yu
4,180
1,020
51
2,406
5,651
4,002
282
312
5,257
0
27,823
L
Erlang Shen
Pepeluisperdedor
Erlang Shen
3,326
1,380
0
1,424
6,642
2,527
0
1,203
5,439
0
25,813
L
Nu Wa
gareth251
Nu Wa
4,501
1,241
0
488
5,108
1,075
0
3,825
1,283
36,742
0
W
3,708
789
0
3,671
7,050
1,957
0
643
6,287
29,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,188
Gold Earned
26,522
327
Minions Killed
246
0
Camps Cleared
0
934,804
Distance Traveled
932,447
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,994
499
31
3
0
191,514
1
L
Chaac
5,619
562
17
2
0
194,117
4
W
Anubis
6,152
615
96
10
0
173,845
5
L
Ne Zha
4,829
483
42
4
0
186,809
1
W
Danzaburou
4,890
489
46
5
0
187,287
5
W
Nike
5,786
579
43
4
0
181,285
0
W
Guan Yu
5,957
596
70
7
0
198,159
0
L
Erlang Shen
5,379
538
70
7
0
172,298
4
L
Nu Wa
5,701
570
86
9
0
187,709
3
W
Ao Kuang
6,403
640
72
7
0
194,228
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role