Player Matchup

Set
Set
Brisifistius
Set
Level 25
God Stats
0W - 3L
1,169 SR
Queue Stats
5W - 5L
1,394 Elo+
Party 2
Danzaburou
Danzaburou
RGYAmarcel
Danzaburou
Level 17
God Stats
6W - 9L
1,354 SR
Queue Stats
29W - 35L
1,394 Elo+
Solo
Ra
Ra
SoniicJ
Ra
Level 14
God Stats
0W - 1L
1,267 SR
Queue Stats
16W - 23L
1,153 Elo+
Solo
Anubis
Anubis
Sturmmaske69
Anubis
Level 43
God Stats
10W - 6L
1,389 SR
Queue Stats
18W - 10L
1,443 Elo+
Party 2
Loki
Loki
sturmwolke86
Loki
Level 13
God Stats
1W - 2L
1,455 SR
Queue Stats
2W - 5L
1,085 Elo+
Party 2
Team Averages
Level 22
1,327 SR
1,294 Elo+

VS

Team Averages
Level 21
1,443 SR
1,368 Elo+
Sun Wukong
Sun Wukong
CrimsonCoyote
Sun Wukong
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 9L
1,398 Elo+
Party 1
Ra
Ra
Eryszard125
Ra
Level 10
God Stats
2W - 0L
1,140 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Sobek
Sobek
derSchlaue
Sobek
Level 28
God Stats
13W - 14L
1,365 SR
Queue Stats
86W - 88L
1,393 Elo+
Party 1
Fenrir
Fenrir
luisby08
Fenrir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,329 Elo+
Solo
Hou Yi
Hou Yi
starcrusade
Hou Yi
Level 17
God Stats
1W - 0L
1,709 SR
Queue Stats
3W - 6L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 6
11,590
446
15,669
18,126
7,272
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
RGYAmarcel
Danzaburou
17
3 / 9 / 5
11,587
446
7,362
15,991
4,566
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
0 / 11 / 8
10,295
396
7,621
16,819
5,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
19
8 / 6 / 9
12,277
472
17,173
14,173
5,482
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
10 / 7 / 9
12,752
490
20,622
19,501
6,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CrimsonCoyote
Sun Wukong
18
4 / 2 / 7
12,255
471
3,574
16,042
11,819
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
2 / 12 / 1
12,677
488
8,330
16,774
6,271
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sobek
18
4 / 2 / 21
13,540
521
9,074
29,178
47,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
luisby08
Fenrir
20
21 / 4 / 4
16,111
620
23,679
24,805
12,089
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hou Yi
19
8 / 4 / 16
13,791
530
13,625
18,687
6,925
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
88
24
Kills
39
39
Deaths
24
37
Assists
49
Player
Kills
Deaths
Assists
KDA
L
3
6
6
1
W
Sun Wukong
CrimsonCoyote
Sun Wukong
4
2
7
3.75
W
2
12
1
0.21
L
Danzaburou
RGYAmarcel
Danzaburou
3
9
5
0.61
L
0
11
8
0.36
L
Anubis
8
6
9
2.08
W
Sobek
4
2
21
7.25
W
Fenrir
luisby08
Fenrir
21
4
4
5.75
W
Hou Yi
8
4
16
4
L
10
7
9
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,447
Damage
58,282
84,610
Taken
105,486
29,434
Mitigated
84,460
15,126
Healing
28,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,669
7,689
0
3,357
18,126
7,272
0
2,624
15,502
105
64,534
W
Sun Wukong
CrimsonCoyote
Sun Wukong
3,574
227
0
3,676
16,042
11,819
2,415
1,672
14,332
0
50,930
W
8,330
1,161
394
2,102
16,774
6,271
3,431
4,427
11,963
89,102
0
L
Danzaburou
RGYAmarcel
Danzaburou
7,362
3,819
0
519
15,991
4,566
0
3,295
12,696
0
56,023
L
7,621
422
410
2,467
16,819
5,420
739
3,030
13,789
63,859
0
L
Anubis
17,173
2,705
0
4,429
14,173
5,482
0
2,482
11,691
62,186
0
W
Sobek
9,074
1,287
1,228
5,421
29,178
47,356
1,124
8,678
20,170
29,301
0
W
Fenrir
luisby08
Fenrir
23,679
8,761
0
9,551
24,805
12,089
582
4,433
20,292
0
125,000
W
Hou Yi
13,625
9,981
0
6,059
18,687
6,925
5,539
5,284
13,363
0
74,285
L
20,622
5,640
0
3,944
19,501
6,694
0
5,973
13,528
0
74,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,501
Gold Earned
68,374
482
Minions Killed
580
0
Camps Cleared
0
2,277,206
Distance Traveled
2,365,128
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,590
446
88
3
0
446,646
1
W
Sun Wukong
12,255
471
72
3
0
517,668
3
W
Ra
12,677
488
168
6
0
388,823
0
L
Danzaburou
11,587
446
88
3
0
456,728
0
L
Ra
10,295
396
101
4
0
423,036
1
L
Anubis
12,277
472
94
4
0
455,911
0
W
Sobek
13,540
521
38
1
0
512,897
4
W
Fenrir
16,111
620
170
7
0
518,578
0
W
Hou Yi
13,791
530
132
5
0
427,162
3
L
Loki
12,752
490
111
4
0
494,885
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role