Player Matchup

Zeus
Zeus
Bidoof Train
Zeus
Level 26
God Stats
20W - 15L
1,618 SR
Queue Stats
81W - 106L
1,430 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Darth Screamer
Tsukuyomi
Level 41
God Stats
14W - 18L
1,577 SR
Queue Stats
140W - 190L
1,407 Elo+
Party 1
Rama
Rama
Semagt78
Rama
Level 26
God Stats
1W - 2L
1,205 SR
Queue Stats
197W - 225L
1,364 Elo+
Solo
Bastet
Bastet
hyperactivehat
Bastet
Level 22
God Stats
13W - 10L
1,690 SR
Queue Stats
60W - 78L
1,447 Elo+
Party 1
Khepri
Khepri
mattreds2001
Khepri
Level 8
God Stats
28W - 30L
1,563 SR
Queue Stats
29W - 30L
1,492 Elo+
Party 1
Team Averages
Level 25
1,531 SR
1,428 Elo+

VS

Team Averages
Level 4
1,462 SR
1,314 Elo+
Gilgamesh
Gilgamesh
Buddyngton
Gilgamesh
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Thor
Thor
FlockyIsUp
Thor
Level 5
God Stats
0W - 2L
1,324 SR
Queue Stats
2W - 7L
1,086 Elo+
Party 2
Fenrir
Fenrir
IceKiller99211
Fenrir
Level 6
God Stats
1W - 5L
1,707 SR
Queue Stats
16W - 14L
1,399 Elo+
Solo
Jing Wei
Jing Wei
KingSeidel165
Jing Wei
Level 3
God Stats
2W - 3L
1,278 SR
Queue Stats
2W - 7L
1,086 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
freakingkay
Morgan Le Fay
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 4 / 14
12,151
1,215
20,300
8,346
3,655
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Darth Screamer
Tsukuyomi
19
5 / 4 / 19
12,048
1,205
14,145
13,769
6,606
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
18
5 / 5 / 19
11,228
1,123
11,750
9,494
5,043
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
23 / 2 / 13
14,450
1,445
32,586
17,823
9,431
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
19
4 / 1 / 27
12,906
1,291
10,433
18,670
29,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

205

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Buddyngton
Gilgamesh
17
3 / 6 / 6
11,629
1,163
13,704
21,332
17,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
1 / 9 / 6
10,199
1,020
12,715
17,363
6,128
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
8 / 12 / 3
12,013
1,201
20,285
25,509
10,161
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
KingSeidel165
Jing Wei
17
1 / 13 / 5
10,397
1,040
8,780
18,892
6,300
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
freakingkay
Morgan Le Fay
17
3 / 7 / 6
11,023
1,102
9,012
15,096
5,468
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
42
47
Kills
16
16
Deaths
47
92
Assists
26
Player
Kills
Deaths
Assists
KDA
W
10
4
14
4.25
L
Gilgamesh
Buddyngton
Gilgamesh
3
6
6
1
W
Tsukuyomi
Darth Screamer
Tsukuyomi
5
4
19
3.63
L
1
9
6
0.44
L
8
12
3
0.79
L
Jing Wei
KingSeidel165
Jing Wei
1
13
5
0.27
W
Rama
5
5
19
2.9
L
Morgan Le Fay
freakingkay
Morgan Le Fay
3
7
6
0.86
W
23
2
13
14.75
W
Khepri
4
1
27
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,214
Damage
64,496
68,102
Taken
98,192
54,127
Mitigated
45,355
10,425
Healing
9,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,300
3,546
1,351
769
8,346
3,655
0
1,836
6,510
34,098
0
L
Gilgamesh
Buddyngton
Gilgamesh
13,704
2,595
1,720
1,839
21,332
17,298
0
6,596
14,736
4,545
26,537
W
Tsukuyomi
Darth Screamer
Tsukuyomi
14,145
2,667
0
1,065
13,769
6,606
0
1,872
11,814
0
41,335
L
12,715
2,871
0
154
17,363
6,128
0
4,455
12,908
0
28,064
L
20,285
9,140
0
4,711
25,509
10,161
0
7,172
18,212
0
40,062
L
Jing Wei
KingSeidel165
Jing Wei
8,780
6,208
0
459
18,892
6,300
0
5,956
12,936
0
27,773
W
Rama
11,750
7,808
0
0
9,494
5,043
0
1,500
7,994
0
31,283
L
Morgan Le Fay
freakingkay
Morgan Le Fay
9,012
1,776
0
952
15,096
5,468
0
6,554
8,542
20,699
0
W
32,586
18,327
0
6,136
17,823
9,431
0
2,614
15,209
0
41,597
W
Khepri
10,433
1,380
0
1,104
18,670
29,392
0
3,494
14,809
17,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,783
Gold Earned
55,261
185
Minions Killed
186
3
Camps Cleared
5
924,600
Distance Traveled
1,013,855
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,151
1,215
38
4
0
141,621
0
L
Gilgamesh
11,629
1,163
59
6
0
231,871
0
W
Tsukuyomi
12,048
1,205
67
7
0
181,680
0
L
Thor
10,199
1,020
41
4
2
188,737
2
L
Fenrir
12,013
1,201
28
3
3
202,362
1
L
Jing Wei
10,397
1,040
39
4
0
198,935
0
W
Rama
11,228
1,123
44
4
0
138,703
0
L
Morgan Le Fay
11,023
1,102
19
2
0
191,950
0
W
Bastet
14,450
1,445
22
2
3
223,610
0
W
Khepri
12,906
1,291
14
1
0
238,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role