Player Matchup

Ymir
Ymir
 
Ymir
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
 
Set
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
GS_121
Bellona
Level 101
God Stats
2W - 2L
1,321 SR
Queue Stats
248W - 261L
1,478 Elo+
Solo
Zeus
Zeus
Lordlentejas
Zeus
Level 128
God Stats
4W - 3L
1,573 SR
Queue Stats
201W - 95L
1,571 Elo+
Party 1
Anhur
Anhur
SirManhattan
Anhur
Level 160
God Stats
6W - 6L
1,651 SR
Queue Stats
235W - 147L
1,683 Elo+
Party 1
Team Averages
Level 122
1,509 SR
1,546 Elo+

VS

Team Averages
Level 68
1,461 SR
1,379 Elo+
Chiron
Chiron
Benjymon
Chiron
Level 108
God Stats
4W - 5L
1,487 SR
Queue Stats
404W - 405L
1,468 Elo+
Party 2
Athena
Athena
MaRiToOP
Athena
Level 26
God Stats
29W - 42L
1,476 SR
Queue Stats
30W - 48L
1,419 Elo+
Party 2
Serqet
Serqet
Roguebite
Serqet
Level 49
God Stats
0W - 1L
1,216 SR
Queue Stats
0W - 3L
1,237 Elo+
Party 3
Tiamat
Tiamat
Samuel290
Tiamat
Level 60
God Stats
0W - 1L
1,640 SR
Queue Stats
1W - 6L
1,242 Elo+
Party 3
Scylla
Scylla
black_dem0n_1901
Scylla
Level 96
God Stats
16W - 18L
1,487 SR
Queue Stats
243W - 237L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
3 / 1 / 3
6,468
647
2,049
7,330
4,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Set
 
Set
11
2 / 1 / 4
6,276
628
1,999
7,132
2,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
GS_121
Bellona
11
3 / 0 / 3
6,620
662
5,036
6,620
5,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
5 / 0 / 1
7,012
701
5,679
1,636
415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

11
4 / 0 / 3
6,660
666
7,654
3,628
918
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Benjymon
Chiron
8
1 / 4 / 0
5,078
508
3,654
6,691
766
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
MaRiToOP
Athena
7
0 / 3 / 1
4,681
468
739
7,020
2,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
Roguebite
Serqet
7
0 / 2 / 2
4,873
487
2,311
6,080
1,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Samuel290
Tiamat
8
0 / 4 / 0
4,800
480
1,822
5,804
2,376
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 4 / 1
5,203
520
1,181
5,079
1,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
17
Kills
2
2
Deaths
17
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
1
3
4.5
W
Set
 
Set
2
1
4
4
L
Chiron
Benjymon
Chiron
1
4
0
0.25
W
Bellona
GS_121
Bellona
3
0
3
4.5
W
5
0
1
5.5
L
Athena
MaRiToOP
Athena
0
3
1
0.17
L
Serqet
Roguebite
Serqet
0
2
2
0.5
L
Tiamat
Samuel290
Tiamat
0
4
0
0
W
4
0
3
5.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,417
Damage
9,707
26,346
Taken
30,674
14,397
Mitigated
9,041
6,504
Healing
6,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,049
191
0
2,591
7,330
4,885
0
689
6,473
23,213
0
W
Set
 
Set
1,999
635
0
621
7,132
2,474
0
1,053
6,035
0
43,148
L
Chiron
Benjymon
Chiron
3,654
2,095
140
1,520
6,691
766
0
1,050
5,641
0
22,133
W
Bellona
GS_121
Bellona
5,036
1,560
0
1,692
6,620
5,705
357
1,652
4,824
0
34,112
W
5,679
455
0
365
1,636
415
132
57
1,579
38,732
0
L
Athena
MaRiToOP
Athena
739
166
0
1,312
7,020
2,852
0
3,407
3,613
7,629
0
L
Serqet
Roguebite
Serqet
2,311
707
0
2,382
6,080
1,436
0
514
5,495
0
20,614
L
Tiamat
Samuel290
Tiamat
1,822
255
0
1,092
5,804
2,376
84
163
5,191
19,152
0
W
7,654
4,429
0
1,235
3,628
918
1,035
211
3,417
0
38,065
L
1,181
169
0
500
5,079
1,611
0
2,594
2,485
24,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,036
Gold Earned
24,635
355
Minions Killed
206
0
Camps Cleared
0
1,077,162
Distance Traveled
986,997
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,468
647
31
3
0
216,311
7
W
Set
6,276
628
83
8
0
237,241
3
L
Chiron
5,078
508
49
5
0
204,064
1
W
Bellona
6,620
662
76
8
0
211,463
5
W
Zeus
7,012
701
86
9
0
212,136
5
L
Athena
4,681
468
15
2
0
183,911
0
L
Serqet
4,873
487
51
5
0
223,812
3
L
Tiamat
4,800
480
34
3
0
179,919
4
W
Anhur
6,660
666
79
8
0
200,011
1
L
Scylla
5,203
520
57
6
0
195,291
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role