Player Matchup

Ravana
Ravana
Cyl2
Ravana
Level 105
God Stats
1W - 3L
1,202 SR
Queue Stats
108W - 87L
1,556 Elo+
Party 1
Hades
Hades
Dinggod
Hades
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Hel
Hel
JPLx
Hel
Level 6
God Stats
7W - 1L
1,901 SR
Queue Stats
18W - 13L
1,750 Elo+
Party 1
Cthulhu
Cthulhu
NoshNosh
Cthulhu
Level 26
God Stats
20W - 6L
1,707 SR
Queue Stats
55W - 31L
1,588 Elo+
Party 1
Artemis
Artemis
PаlоSаntо
Artemis
Level 14
God Stats
2W - 1L
1,322 SR
Queue Stats
29W - 28L
1,554 Elo+
Solo
Team Averages
Level 31
1,526 SR
1,590 Elo+

VS

Team Averages
Level 26
1,369 SR
1,318 Elo+
Sol
Sol
 
Sol
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
MellowFellowMan
Anhur
Level 7
God Stats
0W - 8L
1,044 SR
Queue Stats
25W - 39L
999 Elo+
Party 3
Hercules
Hercules
OminousMcIntyre
Hercules
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 40L
1,176 Elo+
Party 3
Hou Yi
Hou Yi
ZeuxYT
Hou Yi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,589 Elo+
Party 2
Ares
Ares
garfieldked
Ares
Level 57
God Stats
2W - 11L
1,300 SR
Queue Stats
39W - 62L
1,325 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Cyl2
Ravana
18
19 / 1 / 13
13,919
1,392
23,204
9,556
4,845
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
Dinggod
Hades
17
3 / 4 / 18
9,581
958
7,573
13,589
6,593
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hel
JPLx
Hel
17
3 / 1 / 23
9,979
998
8,967
10,942
7,526
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
NoshNosh
Cthulhu
18
6 / 1 / 24
11,334
1,133
12,578
9,435
9,792
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
18
4 / 1 / 24
10,905
1,091
20,490
5,370
3,089
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

258

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
3 / 2 / 5
10,279
1,028
13,741
7,127
2,014
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 7 / 7
9,728
973
6,924
11,987
4,053
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
15
1 / 10 / 4
8,857
886
6,029
26,959
24,563
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
ZeuxYT
Hou Yi
15
2 / 6 / 4
9,205
921
7,145
11,890
3,945
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 10 / 5
8,843
884
11,137
20,063
15,357
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
33
35
Kills
8
8
Deaths
35
102
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
2
5
2.75
W
Ravana
Cyl2
Ravana
19
1
13
25.5
W
Hades
Dinggod
Hades
3
4
18
3
W
Hel
JPLx
Hel
3
1
23
14.5
L
1
7
7
0.64
W
Cthulhu
NoshNosh
Cthulhu
6
1
24
18
L
Hercules
1
10
4
0.3
W
Artemis
4
1
24
16
L
Hou Yi
ZeuxYT
Hou Yi
2
6
4
0.67
L
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,812
Damage
44,976
48,892
Taken
78,026
31,845
Mitigated
49,932
20,821
Healing
7,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
13,741
5,064
0
2,033
7,127
2,014
0
1,054
6,073
71,482
0
W
Ravana
Cyl2
Ravana
23,204
7,656
0
1,082
9,556
4,845
0
4,556
5,000
0
41,479
W
Hades
Dinggod
Hades
7,573
3,383
346
2,399
13,589
6,593
0
6,322
7,267
14,446
0
W
Hel
JPLx
Hel
8,967
1,176
5,301
5,327
10,942
7,526
0
7,033
3,909
16,031
0
L
6,924
4,484
0
21
11,987
4,053
0
4,915
7,072
0
16,376
W
Cthulhu
NoshNosh
Cthulhu
12,578
911
3,784
1,827
9,435
9,792
0
3,492
5,943
27,435
0
L
Hercules
6,029
1,443
0
4,593
26,959
24,563
0
12,361
14,598
0
12,161
W
Artemis
20,490
10,887
0
755
5,370
3,089
0
3,475
1,895
0
50,624
L
Hou Yi
ZeuxYT
Hou Yi
7,145
3,662
0
421
11,890
3,945
0
3,211
8,679
0
19,793
L
11,137
199
0
220
20,063
15,357
0
7,577
12,486
17,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,718
Gold Earned
46,912
171
Minions Killed
195
11
Camps Cleared
6
943,070
Distance Traveled
831,446
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,279
1,028
127
13
2
174,809
0
W
Ravana
13,919
1,392
44
4
6
214,303
1
W
Hades
9,581
958
12
1
0
153,870
0
W
Hel
9,979
998
24
2
1
197,191
0
L
Anhur
9,728
973
19
2
0
162,497
0
W
Cthulhu
11,334
1,133
28
3
1
210,803
0
L
Hercules
8,857
886
11
1
0
175,982
0
W
Artemis
10,905
1,091
63
6
3
166,903
2
L
Hou Yi
9,205
921
30
3
1
151,117
0
L
Ares
8,843
884
8
1
3
167,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role