Player Matchup

Medusa
Medusa
Friendly KR
Medusa
Level 23
God Stats
9W - 1L
1,730 SR
Queue Stats
97W - 46L
1,694 Elo+
Solo
Sol
Sol
Kittynior
Sol
Level 42
God Stats
1W - 3L
1,281 SR
Queue Stats
3W - 5L
1,148 Elo+
Solo
Ra
Ra
NeuralShoe79703
Ra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 22L
1,170 Elo+
Solo
Team Averages
Level 27
1,504 SR
1,337 Elo+

VS

Team Averages
Level 79
1,470 SR
1,314 Elo+
He Bo
He Bo
EPICG111
He Bo
Level 89
God Stats
26W - 23L
1,614 SR
Queue Stats
424W - 514L
1,419 Elo+
Solo
Neith
Neith
KarepkgeKarl
Neith
Level 49
God Stats
91W - 114L
1,408 SR
Queue Stats
220W - 329L
1,254 Elo+
Party 1
Jormungandr
Jormungandr
TwinSmoxAlot7
Jormungandr
Level 98
God Stats
59W - 69L
1,387 SR
Queue Stats
186W - 285L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
14 / 2 / 1
15,290
805
23,553
15,655
7,002
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 11 / 5
11,315
596
5,388
17,224
5,106
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
0 / 1 / 0
9,000
474
365
814
185

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
EPICG111
He Bo
17
10 / 8 / 1
13,425
707
14,738
14,995
5,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 7 / 5
11,397
600
6,861
17,593
6,381
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jormungandr
TwinSmoxAlot7
Jormungandr
13
3 / 0 / 5
11,711
616
3,754
11,020
8,803
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
25
15
Kills
14
14
Deaths
15
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
He Bo
EPICG111
He Bo
10
8
1
1.31
W
Medusa
14
2
1
7.25
L
1
7
5
0.5
W
1
11
5
0.32
W
0
1
0
0
L
Jormungandr
TwinSmoxAlot7
Jormungandr
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,306
Damage
25,353
33,693
Taken
43,608
12,293
Mitigated
20,479
7,454
Healing
9,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
EPICG111
He Bo
14,738
1,408
0
2,622
14,995
5,295
159
2,586
12,409
41,705
0
W
Medusa
23,553
11,428
0
6,105
15,655
7,002
3,178
7,653
8,002
0
107,202
L
6,861
3,448
536
1,711
17,593
6,381
795
2,705
14,888
0
52,429
W
5,388
1,737
0
1,349
17,224
5,106
49
11,322
5,902
23,242
0
W
365
131
0
0
814
185
0
150
664
1,039
0
L
Jormungandr
TwinSmoxAlot7
Jormungandr
3,754
340
305
4,355
11,020
8,803
1,101
1,741
9,279
23,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,605
Gold Earned
36,533
181
Minions Killed
180
6
Camps Cleared
9
626,606
Distance Traveled
778,153
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
13,425
707
68
4
3
284,459
2
W
Medusa
15,290
805
152
8
5
323,384
4
L
Neith
11,397
600
78
4
6
251,968
0
W
Sol
11,315
596
28
1
1
267,932
0
W
Ra
9,000
474
1
0
0
35,290
0
L
Jormungandr
11,711
616
34
2
0
241,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role