Player Matchup

Pele
Pele
Lit_Nazzacolos07
Pele
Level 39
God Stats
6W - 11L
1,311 SR
Queue Stats
75W - 107L
1,307 Elo+
Party 1
Hades
Hades
MJB-Black_ShAdow
Hades
Level 14
God Stats
1W - 6L
1,277 SR
Queue Stats
12W - 21L
1,327 Elo+
Party 1
Loki
Loki
Rezatahri
Loki
Level 22
God Stats
6W - 12L
1,409 SR
Queue Stats
24W - 51L
1,285 Elo+
Solo
Cernunnos
Cernunnos
belbalbut
Cernunnos
Level 26
God Stats
3W - 3L
1,461 SR
Queue Stats
24W - 25L
1,325 Elo+
Solo
Ganesha
Ganesha
noophh
Ganesha
Level 18
God Stats
0W - 2L
1,277 SR
Queue Stats
22W - 27L
1,338 Elo+
Solo
Team Averages
Level 24
1,347 SR
1,316 Elo+

VS

Team Averages
Level 28
1,645 SR
1,439 Elo+
Izanami
Izanami
 
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Dante--Knight
Arachne
Level 29
God Stats
15W - 13L
1,516 SR
Queue Stats
64W - 82L
1,328 Elo+
Solo
Zeus
Zeus
Oscarlopez9693
Zeus
Level 23
God Stats
11W - 7L
1,721 SR
Queue Stats
80W - 79L
1,421 Elo+
Solo
Sobek
Sobek
Stydt
Sobek
Level 45
God Stats
28W - 16L
1,693 SR
Queue Stats
141W - 147L
1,453 Elo+
Party 2
Amaterasu
Amaterasu
glame
Amaterasu
Level 17
God Stats
13W - 5L
1,795 SR
Queue Stats
36W - 44L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,941
408
3,956
12,446
3,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
2 / 5 / 3
7,539
443
7,696
14,513
6,866
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
12
7 / 9 / 1
8,934
526
7,694
10,922
3,247
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
belbalbut
Cernunnos
11
1 / 8 / 5
7,240
426
7,821
11,883
3,014
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
noophh
Ganesha
10
0 / 9 / 7
7,245
426
8,180
15,281
6,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
11 / 1 / 7
10,782
634
13,397
8,216
2,545
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
15
5 / 0 / 4
9,445
556
8,452
12,667
4,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

14
1 / 3 / 3
9,187
540
7,126
6,818
3,139
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sobek
Stydt
Sobek
14
9 / 4 / 11
10,206
600
9,701
16,555
15,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
glame
Amaterasu
15
9 / 2 / 4
9,899
582
11,149
10,468
8,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
64
10
Kills
35
35
Deaths
10
17
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
11
1
7
14.5
W
Arachne
5
0
4
7
L
0
4
1
0.13
L
2
5
3
0.7
W
1
3
3
0.83
L
Loki
7
9
1
0.83
W
Sobek
Stydt
Sobek
9
4
11
3.63
L
Cernunnos
belbalbut
Cernunnos
1
8
5
0.44
W
Amaterasu
glame
Amaterasu
9
2
4
5.5
L
Ganesha
noophh
Ganesha
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,347
Damage
49,825
65,045
Taken
54,724
23,284
Mitigated
33,428
11,979
Healing
17,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
13,397
10,203
0
1,833
8,216
2,545
4,501
2,636
5,580
0
72,009
W
Arachne
8,452
6,432
0
5,842
12,667
4,297
254
3,132
9,535
0
55,507
L
3,956
1,608
0
3,966
12,446
3,423
0
3,482
8,964
0
48,360
L
7,696
675
156
4,011
14,513
6,866
0
4,683
9,830
31,942
0
W
7,126
1,852
0
0
6,818
3,139
2,429
1,685
5,133
50,211
0
L
Loki
7,694
1,758
0
263
10,922
3,247
0
1,871
9,051
0
22,042
W
Sobek
Stydt
Sobek
9,701
795
765
6,337
16,555
15,048
0
5,586
10,969
27,973
0
L
Cernunnos
belbalbut
Cernunnos
7,821
4,060
0
1,598
11,883
3,014
0
4,247
7,636
0
31,959
W
Amaterasu
glame
Amaterasu
11,149
5,339
0
3,058
10,468
8,399
1,354
2,901
7,567
2,525
40,800
L
Ganesha
noophh
Ganesha
8,180
465
0
1,985
15,281
6,734
0
3,706
11,575
23,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,899
Gold Earned
49,519
271
Minions Killed
435
0
Camps Cleared
0
1,552,989
Distance Traveled
1,533,397
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,782
634
148
9
0
297,220
0
W
Arachne
9,445
556
98
6
0
351,886
0
L
Pele
6,941
408
85
5
0
339,732
0
L
Hades
7,539
443
77
5
0
309,722
0
W
Zeus
9,187
540
97
6
0
257,780
0
L
Loki
8,934
526
28
2
0
327,312
0
W
Sobek
10,206
600
24
1
0
301,714
3
L
Cernunnos
7,240
426
76
4
0
284,808
1
W
Amaterasu
9,899
582
68
4
0
324,797
0
L
Ganesha
7,245
426
5
0
0
291,415
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role