Player Matchup

Khepri
Khepri
JupitersMess
Khepri
Level 89
God Stats
14W - 11L
1,612 SR
Queue Stats
156W - 163L
1,561 Elo+
Party 1
Cliodhna
Cliodhna
Liquiard
Cliodhna
Level 84
God Stats
12W - 9L
1,527 SR
Queue Stats
57W - 59L
1,570 Elo+
Party 1
Chaac
Chaac
Raw45110
Chaac
Level 65
God Stats
51W - 38L
1,589 SR
Queue Stats
290W - 257L
1,578 Elo+
Solo
Hel
Hel
Ricardo04032008
Hel
Level 69
God Stats
5W - 4L
1,537 SR
Queue Stats
111W - 91L
1,591 Elo+
Solo
Izanami
Izanami
RisE Doc
Izanami
Level 149
God Stats
104W - 58L
1,668 SR
Queue Stats
194W - 168L
1,556 Elo+
Solo
Team Averages
Level 91
1,587 SR
1,571 Elo+

VS

Team Averages
Level 127
1,589 SR
1,559 Elo+
Thanatos
Thanatos
 
Thanatos
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
AndyJoker
Khepri
Level 144
God Stats
1W - 4L
1,689 SR
Queue Stats
9W - 10L
1,630 Elo+
Solo
Aphrodite
Aphrodite
cantguardjim
Aphrodite
Level 136
God Stats
12W - 14L
1,587 SR
Queue Stats
348W - 357L
1,546 Elo+
Solo
Chiron
Chiron
whodather
Chiron
Level 127
God Stats
15W - 8L
1,670 SR
Queue Stats
409W - 373L
1,525 Elo+
Solo
Tyr
Tyr
xHAMBOx595
Tyr
Level 80
God Stats
0W - 4L
1,500 SR
Queue Stats
315W - 301L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
1 / 1 / 7
7,174
512
4,041
5,509
5,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
Liquiard
Cliodhna
14
4 / 0 / 3
7,915
565
7,817
6,458
2,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
Raw45110
Chaac
14
4 / 2 / 1
8,621
616
7,766
9,547
6,224
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 2 / 1
8,305
593
6,822
8,036
2,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
RisE Doc
Izanami
14
1 / 0 / 1
8,361
597
5,819
6,277
2,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
3 / 4 / 1
7,387
528
3,273
11,123
3,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
AndyJoker
Khepri
10
0 / 2 / 2
6,079
434
1,762
8,900
3,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
cantguardjim
Aphrodite
12
0 / 4 / 3
6,934
495
5,123
10,688
3,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
whodather
Chiron
13
0 / 0 / 0
7,159
511
3,270
6,971
1,086
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
2 / 2 / 0
7,781
556
5,677
10,856
5,705
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
12
Kills
5
5
Deaths
12
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
4
1
0.88
L
Khepri
AndyJoker
Khepri
0
2
2
0.5
W
Khepri
1
1
7
4.5
W
Cliodhna
Liquiard
Cliodhna
4
0
3
5.5
W
Chaac
Raw45110
Chaac
4
2
1
2.25
W
2
2
1
1.25
W
Izanami
RisE Doc
Izanami
1
0
1
1.5
L
Aphrodite
cantguardjim
Aphrodite
0
4
3
0.38
L
Chiron
whodather
Chiron
0
0
0
0
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,265
Damage
19,105
35,827
Taken
48,538
18,463
Mitigated
17,269
17,205
Healing
26,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,273
850
0
8,716
11,123
3,490
0
1,658
9,465
0
41,663
L
Khepri
AndyJoker
Khepri
1,762
148
283
2,337
8,900
3,657
253
2,282
6,618
18,842
0
W
Khepri
4,041
412
0
1,673
5,509
5,167
229
1,203
4,298
10,973
0
W
Cliodhna
Liquiard
Cliodhna
7,817
994
0
2,941
6,458
2,270
1,065
1,246
5,160
0
51,538
W
Chaac
Raw45110
Chaac
7,766
1,563
0
4,950
9,547
6,224
0
57
9,490
0
53,319
W
6,822
264
484
3,652
8,036
2,789
0
3,669
4,090
66,186
0
W
Izanami
RisE Doc
Izanami
5,819
3,295
0
3,505
6,277
2,013
0
496
5,781
0
76,492
L
Aphrodite
cantguardjim
Aphrodite
5,123
612
999
5,570
10,688
3,331
473
5,594
5,094
41,906
0
L
Chiron
whodather
Chiron
3,270
1,042
292
3,847
6,971
1,086
403
588
6,383
0
54,992
L
5,677
1,318
0
4,172
10,856
5,705
215
741
10,115
0
46,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,376
Gold Earned
35,340
516
Minions Killed
441
0
Camps Cleared
0
1,390,718
Distance Traveled
1,299,615
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,387
528
84
6
0
258,928
3
L
Khepri
6,079
434
22
2
0
282,608
4
W
Khepri
7,174
512
13
1
0
282,871
4
W
Cliodhna
7,915
565
83
6
0
296,601
1
W
Chaac
8,621
616
127
9
0
284,104
9
W
Hel
8,305
593
134
10
0
269,057
6
W
Izanami
8,361
597
159
11
0
258,085
1
L
Aphrodite
6,934
495
104
7
0
222,293
3
L
Chiron
7,159
511
128
9
0
266,459
4
L
Tyr
7,781
556
103
7
0
269,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role