Player Matchup

Bastet
Bastet
F1r3br4nd22
Bastet
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,376 Elo+
Party 1
Charybdis
Charybdis
ItsNukNuk
Charybdis
Level 62
God Stats
0W - 1L
1,215 SR
Queue Stats
22W - 36L
1,211 Elo+
Party 1
The Morrigan
The Morrigan
MizukageKelvin
The Morrigan
Level 160
God Stats
1W - 2L
1,525 SR
Queue Stats
38W - 56L
1,313 Elo+
Solo
Osiris
Osiris
RaulMagnus
Osiris
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 55L
1,300 Elo+
Solo
Raijin
Raijin
Theavion
Raijin
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,423 Elo+
Solo
Team Averages
Level 116
1,448 SR
1,325 Elo+

VS

Team Averages
Level 87
1,503 SR
1,478 Elo+
Achilles
Achilles
IL_Maffs
Achilles
Level 47
God Stats
1W - 0L
1,334 SR
Queue Stats
6W - 14L
1,263 Elo+
Party 2
Olorun
Olorun
Lysdexiah
Olorun
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 68L
1,458 Elo+
Solo
Nu Wa
Nu Wa
OneAlbino
Nu Wa
Level 102
God Stats
41W - 15L
1,632 SR
Queue Stats
56W - 44L
1,555 Elo+
Solo
Sylvanus
Sylvanus
TheDarkWitcher00
Sylvanus
Level 97
God Stats
1W - 0L
1,554 SR
Queue Stats
19W - 20L
1,475 Elo+
Party 2
Loki
Loki
mrmuffin67
Loki
Level 63
God Stats
4W - 1L
1,493 SR
Queue Stats
6W - 1L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
3 / 5 / 7
11,924
662
14,033
20,570
6,187
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
ItsNukNuk
Charybdis
18
4 / 6 / 4
12,159
676
14,052
16,119
4,726
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
MizukageKelvin
The Morrigan
17
4 / 4 / 7
12,507
695
10,929
12,998
13,432
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Osiris
RaulMagnus
Osiris
20
7 / 3 / 7
13,757
764
15,738
24,877
24,818
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Raijin
Theavion
Raijin
19
1 / 4 / 8
11,210
623
12,684
12,567
3,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
IL_Maffs
Achilles
18
5 / 5 / 9
13,275
738
17,287
24,124
22,879
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Lysdexiah
Olorun
20
7 / 5 / 8
14,241
791
15,397
16,269
7,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
OneAlbino
Nu Wa
20
3 / 1 / 13
13,629
757
20,749
14,456
6,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
2 / 3 / 14
13,038
724
8,577
23,247
28,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
5 / 5 / 6
13,588
755
14,848
15,145
6,639
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
72
19
Kills
22
22
Deaths
19
33
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Bastet
3
5
7
1.3
W
Achilles
IL_Maffs
Achilles
5
5
9
1.9
L
Charybdis
ItsNukNuk
Charybdis
4
6
4
1
W
Olorun
Lysdexiah
Olorun
7
5
8
2.2
L
The Morrigan
MizukageKelvin
The Morrigan
4
4
7
1.88
W
Nu Wa
OneAlbino
Nu Wa
3
1
13
9.5
L
Osiris
RaulMagnus
Osiris
7
3
7
3.5
W
2
3
14
3
L
Raijin
Theavion
Raijin
1
4
8
1.25
W
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,436
Damage
76,858
87,131
Taken
93,241
53,133
Mitigated
71,875
10,934
Healing
30,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
14,033
2,599
0
1,672
20,570
6,187
0
10,491
9,669
0
38,917
W
Achilles
IL_Maffs
Achilles
17,287
3,322
0
5,054
24,124
22,879
1,439
5,783
17,046
0
44,106
L
Charybdis
ItsNukNuk
Charybdis
14,052
5,815
0
1,429
16,119
4,726
1
9,815
6,133
0
52,927
W
Olorun
Lysdexiah
Olorun
15,397
8,317
692
5,957
16,269
7,614
4,496
3,950
11,893
61,319
0
L
The Morrigan
MizukageKelvin
The Morrigan
10,929
2,236
3,219
2,961
12,998
13,432
0
6,554
6,333
33,938
2,233
W
Nu Wa
OneAlbino
Nu Wa
20,749
5,709
158
5,563
14,456
6,629
4,428
3,850
10,210
87,451
0
L
Osiris
RaulMagnus
Osiris
15,738
3,669
0
1,413
24,877
24,818
2
9,438
14,799
13,196
46,626
W
8,577
870
3,924
7,509
23,247
28,114
185
6,199
16,391
22,886
0
L
Raijin
Theavion
Raijin
12,684
296
0
240
12,567
3,970
0
8,047
4,282
54,348
0
W
14,848
2,392
139
1,778
15,145
6,639
0
4,692
9,916
0
65,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,557
Gold Earned
67,771
409
Minions Killed
410
5
Camps Cleared
10
1,578,087
Distance Traveled
1,654,407
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,924
662
50
3
3
334,947
2
W
Achilles
13,275
738
61
3
2
351,021
1
L
Charybdis
12,159
676
97
5
0
266,406
0
W
Olorun
14,241
791
109
6
0
283,800
0
L
The Morrigan
12,507
695
48
3
0
290,352
1
W
Nu Wa
13,629
757
134
7
3
347,201
2
L
Osiris
13,757
764
101
6
1
373,531
1
W
Sylvanus
13,038
724
19
1
1
291,034
4
L
Raijin
11,210
623
113
6
1
312,851
4
W
Loki
13,588
755
87
5
4
381,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role