Player Matchup

Kukulkan
Kukulkan
KingChris204991
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
LuckyHex55
Tiamat
Level 13
God Stats
4W - 8L
1,363 SR
Queue Stats
22W - 41L
1,222 Elo+
Solo
Ymir
Ymir
NinjaSaberBlade
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,394 Elo+
Solo
Nemesis
Nemesis
Playmaker4256
Nemesis
Level 8
God Stats
2W - 4L
1,390 SR
Queue Stats
17W - 26L
1,242 Elo+
Solo
Bacchus
Bacchus
TamalDePollo901
Bacchus
Level 16
God Stats
5W - 3L
1,701 SR
Queue Stats
39W - 38L
1,381 Elo+
Solo
Team Averages
Level 10
1,491 SR
1,348 Elo+

VS

Team Averages
Level 14
1,371 SR
1,291 Elo+
Skadi
Skadi
Grimlock701
Skadi
Level 19
God Stats
5W - 4L
1,464 SR
Queue Stats
38W - 64L
1,249 Elo+
Solo
Medusa
Medusa
Pedrovski551
Medusa
Level 7
God Stats
5W - 4L
1,339 SR
Queue Stats
9W - 10L
1,305 Elo+
Solo
Mercury
Mercury
RedEagle0015
Mercury
Level 8
God Stats
4W - 1L
1,216 SR
Queue Stats
21W - 23L
1,267 Elo+
Party 1
Fenrir
Fenrir
Vale23339
Fenrir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,157 Elo+
Solo
Sobek
Sobek
show-square013
Sobek
Level 29
God Stats
3W - 1L
1,337 SR
Queue Stats
84W - 73L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
0 / 7 / 1
11,527
768
2,004
14,582
5,601
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
LuckyHex55
Tiamat
18
3 / 15 / 2
12,940
863
28,782
24,562
14,649
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
1 / 12 / 3
12,032
802
12,012
31,048
14,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nemesis
18
0 / 11 / 4
11,958
797
4,219
20,328
8,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

18
5 / 1 / 4
13,783
919
6,041
7,136
10,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 1 / 5
11,685
779
3,946
2,187
689
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
20
16 / 2 / 11
15,482
1,032
26,142
10,874
4,364
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
RedEagle0015
Mercury
20
23 / 2 / 13
16,086
1,072
34,590
22,729
7,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Vale23339
Fenrir
18
2 / 2 / 4
12,130
809
1,145
5,112
1,800
20
5 / 2 / 23
15,508
1,034
19,681
22,356
23,975
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
102
9
Kills
46
46
Deaths
9
14
Assists
56
Player
Kills
Deaths
Assists
KDA
W
0
1
5
2.5
L
Kukulkan
0
7
1
0.07
L
Tiamat
LuckyHex55
Tiamat
3
15
2
0.27
L
1
12
3
0.21
W
Medusa
16
2
11
10.75
L
Nemesis
0
11
4
0.18
W
Mercury
RedEagle0015
Mercury
23
2
13
14.75
L
5
1
4
7
W
Fenrir
Vale23339
Fenrir
2
2
4
2
W
5
2
23
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,058
Damage
85,504
97,656
Taken
63,258
54,119
Mitigated
38,431
3,415
Healing
11,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,946
2,708
0
165
2,187
689
0
952
1,235
0
8,721
L
Kukulkan
2,004
807
0
0
14,582
5,601
0
2,306
12,276
10,603
0
L
Tiamat
LuckyHex55
Tiamat
28,782
6,698
0
1,682
24,562
14,649
0
5,755
18,807
51,616
0
L
12,012
2,209
0
1,067
31,048
14,995
0
8,026
23,022
29,398
0
W
Medusa
26,142
14,025
0
1,581
10,874
4,364
0
7,331
3,543
0
41,229
L
Nemesis
4,219
1,683
0
138
20,328
8,603
0
2,002
18,326
0
16,028
W
Mercury
RedEagle0015
Mercury
34,590
31,484
0
6,058
22,729
7,603
0
18,680
4,049
0
49,432
L
6,041
1,056
0
528
7,136
10,271
0
1,592
5,544
17,513
0
W
Fenrir
Vale23339
Fenrir
1,145
407
0
165
5,112
1,800
0
3,562
1,550
0
5,882
W
19,681
2,285
111
2,983
22,356
23,975
0
18,314
4,042
42,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,240
Gold Earned
70,891
136
Minions Killed
131
6
Camps Cleared
6
1,009,132
Distance Traveled
1,158,551
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,685
779
7
0
0
80,536
2
L
Kukulkan
11,527
768
8
1
0
201,515
1
L
Tiamat
12,940
863
47
3
1
216,419
0
L
Ymir
12,032
802
33
2
0
226,319
0
W
Medusa
15,482
1,032
40
3
4
313,507
0
L
Nemesis
11,958
797
23
2
2
214,320
1
W
Mercury
16,086
1,072
46
3
1
343,565
0
L
Bacchus
13,783
919
25
2
3
150,559
1
W
Fenrir
12,130
809
4
0
0
132,564
0
W
Sobek
15,508
1,034
34
2
1
288,379
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role