Player Matchup

Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Moonlîght
Tsukuyomi
Level 150
God Stats
86W - 74L
1,592 SR
Queue Stats
571W - 530L
1,521 Elo+
Party 1
Thoth
Thoth
Yurikigai
Thoth
Level 128
God Stats
4W - 4L
1,537 SR
Queue Stats
235W - 196L
1,579 Elo+
Party 1
Geb
Geb
kîtsunemorî
Geb
Level 127
God Stats
18W - 18L
1,472 SR
Queue Stats
345W - 368L
1,439 Elo+
Party 1
Cu Chulainn
Cu Chulainn
zaqueo
Cu Chulainn
Level 127
God Stats
5W - 8L
1,372 SR
Queue Stats
404W - 393L
1,508 Elo+
Solo
Team Averages
Level 132
1,495 SR
1,509 Elo+

VS

Team Averages
Level 104
1,496 SR
1,551 Elo+
Tyr
Tyr
 
Tyr
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
EVO83_PR
Khepri
Level 122
God Stats
34W - 22L
1,649 SR
Queue Stats
489W - 457L
1,539 Elo+
Solo
Poseidon
Poseidon
TheRealAvatar1
Poseidon
Level 149
God Stats
8W - 4L
1,596 SR
Queue Stats
64W - 68L
1,594 Elo+
Solo
Anhur
Anhur
X6xfdhx6X
Anhur
Level 102
God Stats
0W - 2L
1,221 SR
Queue Stats
143W - 126L
1,590 Elo+
Solo
Thor
Thor
aloixero2
Thor
Level 68
God Stats
31W - 30L
1,513 SR
Queue Stats
190W - 183L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
7 / 1 / 5
10,572
587
16,311
16,853
8,244
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tsukuyomi
Moonlîght
Tsukuyomi
16
3 / 4 / 6
9,555
531
9,466
17,380
5,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
Yurikigai
Thoth
16
3 / 3 / 2
9,605
534
6,279
9,462
2,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 4 / 8
8,840
491
4,023
14,940
12,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
zaqueo
Cu Chulainn
17
4 / 2 / 5
10,588
588
13,319
14,777
14,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
2 / 4 / 1
9,654
536
6,966
18,876
12,127
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
EVO83_PR
Khepri
12
0 / 5 / 7
8,137
452
5,765
13,130
12,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
15
5 / 4 / 1
9,345
519
13,013
8,695
2,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
X6xfdhx6X
Anhur
16
2 / 2 / 2
9,215
512
7,276
10,660
3,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thor
15
5 / 3 / 3
9,570
532
8,602
13,328
6,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
28
18
Kills
14
14
Deaths
18
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
1
5
9.5
L
Tyr
 
Tyr
2
4
1
0.63
L
Khepri
EVO83_PR
Khepri
0
5
7
0.7
W
Tsukuyomi
Moonlîght
Tsukuyomi
3
4
6
1.5
L
Poseidon
5
4
1
1.38
L
Anhur
X6xfdhx6X
Anhur
2
2
2
1.5
W
Thoth
Yurikigai
Thoth
3
3
2
1.33
L
Thor
5
3
3
2.17
W
1
4
8
1.25
W
Cu Chulainn
zaqueo
Cu Chulainn
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,398
Damage
41,622
73,412
Taken
64,689
43,319
Mitigated
36,723
27,172
Healing
15,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
16,311
4,326
0
6,868
16,853
8,244
0
4,142
12,666
0
75,701
L
Tyr
 
Tyr
6,966
821
0
4,988
18,876
12,127
79
4,824
12,679
11,036
60,172
L
Khepri
EVO83_PR
Khepri
5,765
773
751
3,188
13,130
12,537
0
3,143
9,863
19,126
0
W
Tsukuyomi
Moonlîght
Tsukuyomi
9,466
2,852
0
9,935
17,380
5,137
0
4,138
13,120
0
67,583
L
Poseidon
13,013
1,597
0
375
8,695
2,814
1,260
1,706
6,672
59,206
0
L
Anhur
X6xfdhx6X
Anhur
7,276
4,348
0
3,630
10,660
3,173
902
1,201
9,443
0
72,249
W
Thoth
Yurikigai
Thoth
6,279
185
0
2,525
9,462
2,769
330
4,544
4,552
58,632
0
L
Thor
8,602
2,770
367
2,051
13,328
6,072
0
2,179
10,921
0
55,885
W
4,023
247
0
3,612
14,940
12,734
468
4,302
10,542
20,353
0
W
Cu Chulainn
zaqueo
Cu Chulainn
13,319
1,503
0
4,232
14,777
14,435
0
4,148
10,517
17,830
60,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,160
Gold Earned
45,921
553
Minions Killed
508
0
Camps Cleared
0
1,820,718
Distance Traveled
1,720,695
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,572
587
122
7
0
390,407
3
L
Tyr
9,654
536
153
9
0
371,401
5
L
Khepri
8,137
452
23
1
0
353,454
4
W
Tsukuyomi
9,555
531
105
6
0
390,497
3
L
Poseidon
9,345
519
103
6
0
326,566
8
L
Anhur
9,215
512
131
7
0
319,552
0
W
Thoth
9,605
534
128
7
0
353,238
6
L
Thor
9,570
532
98
5
0
349,722
5
W
Geb
8,840
491
25
1
0
339,337
7
W
Cu Chulainn
10,588
588
173
10
0
347,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role