Player Matchup

Chang'e
Chang'e
BTDoi
Chang'e
Level 81
God Stats
1W - 0L
1,605 SR
Queue Stats
87W - 116L
1,415 Elo+
Solo
Nu Wa
Nu Wa
Lanyluvs
Nu Wa
Level 67
God Stats
21W - 14L
1,521 SR
Queue Stats
343W - 444L
1,460 Elo+
Party 2
Hou Yi
Hou Yi
NilChronos
Hou Yi
Level 65
God Stats
28W - 19L
1,369 SR
Queue Stats
415W - 504L
1,394 Elo+
Solo
Mercury
Mercury
kelakaa
Mercury
Level 82
God Stats
15W - 15L
1,407 SR
Queue Stats
403W - 448L
1,414 Elo+
Solo
Odin
Odin
zLightr6
Odin
Level 46
God Stats
1W - 1L
1,375 SR
Queue Stats
75W - 87L
1,427 Elo+
Party 2
Team Averages
Level 68
1,455 SR
1,422 Elo+

VS

Team Averages
Level 71
1,613 SR
1,435 Elo+
Ra
Ra
BLBmariano
Ra
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 20L
1,494 Elo+
Solo
Izanami
Izanami
Bntss_K1
Izanami
Level 40
God Stats
7W - 4L
1,515 SR
Queue Stats
116W - 181L
1,347 Elo+
Party 1
Cliodhna
Cliodhna
FcC_TinCho04
Cliodhna
Level 67
God Stats
7W - 7L
1,627 SR
Queue Stats
309W - 389L
1,398 Elo+
Party 1
Mulan
Mulan
MarlonTSantos
Mulan
Level 142
God Stats
21W - 7L
1,716 SR
Queue Stats
133W - 110L
1,484 Elo+
Solo
Scylla
Scylla
fandevegeta
Scylla
Level 63
God Stats
9W - 9L
1,706 SR
Queue Stats
262W - 313L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BTDoi
Chang'e
15
3 / 1 / 10
10,896
519
7,182
15,004
12,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nu Wa
Lanyluvs
Nu Wa
17
4 / 2 / 13
11,190
533
13,736
9,972
3,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
NilChronos
Hou Yi
19
10 / 2 / 2
12,125
577
10,792
10,829
4,235
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
kelakaa
Mercury
20
8 / 4 / 2
12,349
588
9,968
15,740
6,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
16
1 / 2 / 4
9,592
457
6,004
11,190
9,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 2
9,158
436
5,079
11,600
4,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Bntss_K1
Izanami
15
1 / 4 / 1
9,523
453
2,085
11,157
3,060
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
FcC_TinCho04
Cliodhna
15
3 / 7 / 5
9,838
468
11,344
15,917
5,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 5 / 3
11,110
529
14,318
19,127
18,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
17
3 / 5 / 2
10,997
524
5,092
9,026
3,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
24
26
Kills
11
11
Deaths
26
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Chang'e
BTDoi
Chang'e
3
1
10
8
L
Izanami
Bntss_K1
Izanami
1
4
1
0.38
L
Cliodhna
FcC_TinCho04
Cliodhna
3
7
5
0.79
W
Nu Wa
Lanyluvs
Nu Wa
4
2
13
5.25
L
3
5
3
0.9
W
Hou Yi
NilChronos
Hou Yi
10
2
2
5.5
L
Scylla
3
5
2
0.8
W
Mercury
kelakaa
Mercury
8
4
2
2.25
W
Odin
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,682
Damage
37,918
62,735
Taken
66,827
35,821
Mitigated
34,256
22,589
Healing
15,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,079
179
182
1,845
11,600
4,106
1,262
3,016
8,416
50,566
0
W
Chang'e
BTDoi
Chang'e
7,182
649
3,817
6,817
15,004
12,376
274
2,524
12,090
41,538
0
L
Izanami
Bntss_K1
Izanami
2,085
1,198
0
2,550
11,157
3,060
1,806
2,749
8,300
0
51,455
L
Cliodhna
FcC_TinCho04
Cliodhna
11,344
1,356
0
3,991
15,917
5,721
0
7,271
8,217
0
54,905
W
Nu Wa
Lanyluvs
Nu Wa
13,736
1,957
0
2,410
9,972
3,399
1,490
3,604
6,238
67,252
0
L
14,318
1,262
0
5,753
19,127
18,311
258
5,511
12,721
13,586
58,405
W
Hou Yi
NilChronos
Hou Yi
10,792
6,025
0
3,630
10,829
4,235
3,821
1,559
9,102
0
95,422
L
Scylla
5,092
782
0
953
9,026
3,058
286
3,380
5,387
69,955
0
W
Mercury
kelakaa
Mercury
9,968
4,107
0
5,201
15,740
6,222
1,311
2,937
12,487
0
89,482
W
Odin
6,004
779
0
714
11,190
9,589
140
1,574
8,859
10,631
24,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,152
Gold Earned
50,626
583
Minions Killed
551
0
Camps Cleared
0
2,100,819
Distance Traveled
1,831,942
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,158
436
99
5
0
329,437
2
W
Chang'e
10,896
519
63
3
0
383,156
3
L
Izanami
9,523
453
83
4
0
376,765
1
L
Cliodhna
9,838
468
84
4
0
428,770
6
W
Nu Wa
11,190
533
126
6
0
396,181
10
L
Mulan
11,110
529
147
7
0
335,961
3
W
Hou Yi
12,125
577
167
8
0
388,767
4
L
Scylla
10,997
524
138
7
0
361,009
9
W
Mercury
12,349
588
149
7
0
518,586
6
W
Odin
9,592
457
78
4
0
414,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role