Player Matchup

Chaac
Chaac
 
Chaac
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
A-L-S-44
Persephone
Level 5
God Stats
3W - 6L
1,614 SR
Queue Stats
15W - 21L
1,536 Elo+
Solo
Bastet
Bastet
MRBALLER1023
Bastet
Level 18
God Stats
2W - 7L
1,254 SR
Queue Stats
18W - 22L
1,500 Elo+
Solo
Zeus
Zeus
No hedge5392
Zeus
Level 11
God Stats
0W - 1L
1,744 SR
Queue Stats
1W - 2L
1,458 Elo+
Solo
Jing Wei
Jing Wei
moistwanderer23
Jing Wei
Level 27
God Stats
4W - 3L
1,607 SR
Queue Stats
59W - 46L
1,547 Elo+
Solo
Team Averages
Level 16
1,544 SR
1,508 Elo+

VS

Team Averages
Level 15
1,560 SR
1,608 Elo+
Thor
Thor
Animeperson1991
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,717 Elo+
Solo
Chernobog
Chernobog
PoP a P1LL
Chernobog
Level 23
God Stats
5W - 1L
1,705 SR
Queue Stats
103W - 75L
1,577 Elo+
Solo
Ah Puch
Ah Puch
niklov
Ah Puch
Level 18
God Stats
2W - 2L
1,668 SR
Queue Stats
21W - 15L
1,616 Elo+
Solo
Mulan
Mulan
statue6551
Mulan
Level 25
God Stats
7W - 3L
1,637 SR
Queue Stats
72W - 60L
1,470 Elo+
Solo
Ra
Ra
vickolious
Ra
Level 5
God Stats
1W - 0L
1,288 SR
Queue Stats
2W - 0L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
2 / 3 / 0
5,914
538
3,256
10,296
4,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
A-L-S-44
Persephone
9
0 / 3 / 0
5,590
508
1,947
5,824
1,506
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
10
2 / 1 / 0
5,887
535
1,640
7,016
1,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

7
0 / 5 / 1
4,582
417
681
4,634
583
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
8
1 / 2 / 1
5,182
471
2,087
7,777
1,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
5,755
523
3,433
5,936
1,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
PoP a P1LL
Chernobog
11
7 / 0 / 4
6,898
627
5,701
4,296
1,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
niklov
Ah Puch
10
1 / 1 / 3
6,178
562
7,968
3,890
1,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
9
5 / 3 / 0
5,746
522
4,413
6,187
2,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

4
0 / 1 / 0
4,019
365
0
1,284
307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
5
Kills
14
14
Deaths
5
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
3
0
0.67
L
Persephone
A-L-S-44
Persephone
0
3
0
0
W
1
0
0
1
L
Bastet
2
1
0
2
L
0
5
1
0.1
W
Chernobog
PoP a P1LL
Chernobog
7
0
4
9
L
Jing Wei
1
2
1
0.75
W
Ah Puch
niklov
Ah Puch
1
1
3
2.5
W
Mulan
5
3
0
1.67
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,611
Damage
21,515
35,547
Taken
21,593
9,926
Mitigated
8,188
11,483
Healing
6,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,256
1,110
0
4,041
10,296
4,079
582
3,006
7,048
0
30,101
L
Persephone
A-L-S-44
Persephone
1,947
156
0
2,076
5,824
1,506
132
1,766
3,879
28,082
0
W
3,433
902
0
2,280
5,936
1,752
0
593
5,343
0
28,571
L
Bastet
1,640
545
0
3,346
7,016
1,987
0
1,316
5,583
0
30,146
L
681
176
0
0
4,634
583
564
0
4,569
10,648
0
W
Chernobog
PoP a P1LL
Chernobog
5,701
2,334
0
365
4,296
1,966
274
439
3,857
0
24,984
L
Jing Wei
2,087
1,221
0
2,020
7,777
1,771
64
1,318
6,136
0
20,485
W
Ah Puch
niklov
Ah Puch
7,968
117
0
2,174
3,890
1,246
503
469
3,421
34,724
0
W
Mulan
4,413
556
0
1,734
6,187
2,917
0
558
5,629
0
22,278
W
0
0
67
14
1,284
307
19
569
715
3,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,155
Gold Earned
28,596
277
Minions Killed
233
0
Camps Cleared
0
1,027,448
Distance Traveled
919,966
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,914
538
73
7
0
192,875
2
L
Persephone
5,590
508
53
5
0
191,214
3
W
Thor
5,755
523
69
6
0
219,087
5
L
Bastet
5,887
535
77
7
0
237,851
0
L
Zeus
4,582
417
23
2
0
194,231
1
W
Chernobog
6,898
627
49
4
0
221,159
1
L
Jing Wei
5,182
471
51
5
0
211,277
2
W
Ah Puch
6,178
562
71
6
0
212,749
5
W
Mulan
5,746
522
37
3
0
192,083
0
W
Ra
4,019
365
7
1
0
74,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role