Player Matchup

Zeus
Zeus
Crazybestmiki
Zeus
Level 86
God Stats
2W - 2L
1,618 SR
Queue Stats
50W - 48L
1,503 Elo+
Party 1
Amaterasu
Amaterasu
MitsukiAkai
Amaterasu
Level 144
God Stats
4W - 1L
1,657 SR
Queue Stats
103W - 120L
1,417 Elo+
Solo
Cerberus
Cerberus
Renndyx
Cerberus
Level 64
God Stats
2W - 3L
1,459 SR
Queue Stats
50W - 43L
1,505 Elo+
Party 1
Janus
Janus
elvivi2016
Janus
Level 155
God Stats
76W - 59L
1,492 SR
Queue Stats
354W - 397L
1,437 Elo+
Solo
Rama
Rama
shutdown95
Rama
Level 28
God Stats
0W - 1L
1,741 SR
Queue Stats
1W - 2L
1,249 Elo+
Solo
Team Averages
Level 95
1,593 SR
1,422 Elo+

VS

Team Averages
Level 90
1,626 SR
1,385 Elo+
Ymir
Ymir
 
Ymir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
InVy M0nkey
Neith
Level 147
God Stats
8W - 4L
1,656 SR
Queue Stats
633W - 694L
1,461 Elo+
Solo
Odin
Odin
Wo7an
Odin
Level 84
God Stats
3W - 4L
1,477 SR
Queue Stats
14W - 17L
1,223 Elo+
Solo
Loki
Loki
ZheroFury
Loki
Level 80
God Stats
1W - 0L
1,568 SR
Queue Stats
18W - 16L
1,358 Elo+
Solo
Agni
Agni
tacoman8611
Agni
Level 18
God Stats
9W - 3L
1,930 SR
Queue Stats
22W - 19L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 5
8,790
676
12,376
9,921
3,842
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
MitsukiAkai
Amaterasu
16
3 / 2 / 1
9,485
730
3,452
13,921
15,589
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
Renndyx
Cerberus
12
0 / 6 / 4
7,200
554
3,630
14,855
13,657
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
17
3 / 5 / 3
9,990
768
7,023
10,608
4,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 7 / 4
8,159
628
5,303
12,052
4,761
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
0 / 2 / 13
8,845
680
7,445
10,076
8,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
9 / 0 / 11
11,529
887
16,030
8,019
3,233
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odin
Wo7an
Odin
17
7 / 3 / 12
10,817
832
9,864
10,074
7,056
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Loki
15
2 / 1 / 11
8,839
680
4,284
7,856
3,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 3 / 11
11,750
904
18,145
8,556
3,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
84
9
Kills
26
26
Deaths
9
17
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
2
13
3.25
L
1
6
5
0.58
W
9
0
11
14.5
L
Amaterasu
MitsukiAkai
Amaterasu
3
2
1
1.75
L
Cerberus
Renndyx
Cerberus
0
6
4
0.33
W
Odin
Wo7an
Odin
7
3
12
4.33
W
Loki
2
1
11
7.5
L
Janus
3
5
3
0.9
L
2
7
4
0.57
W
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,784
Damage
55,768
61,357
Taken
44,581
42,207
Mitigated
25,579
9,679
Healing
7,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,445
730
0
1,190
10,076
8,688
0
5,721
4,225
14,324
0
L
12,376
1,808
0
639
9,921
3,842
0
4,370
5,551
25,527
0
W
16,030
5,870
0
3,319
8,019
3,233
882
3,679
4,293
0
51,961
L
Amaterasu
MitsukiAkai
Amaterasu
3,452
1,301
450
4,348
13,921
15,589
0
5,167
8,754
0
22,821
L
Cerberus
Renndyx
Cerberus
3,630
196
586
2,479
14,855
13,657
1
5,686
9,169
13,097
0
W
Odin
Wo7an
Odin
9,864
2,009
0
994
10,074
7,056
171
4,483
5,517
2,747
20,820
W
Loki
4,284
314
0
0
7,856
3,325
1
4,222
3,475
0
15,318
L
Janus
7,023
227
0
383
10,608
4,358
0
5,973
4,635
43,734
0
L
5,303
4,016
0
794
12,052
4,761
0
6,264
5,788
0
17,863
W
18,145
602
174
2,126
8,556
3,277
127
4,993
3,478
48,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,624
Gold Earned
51,780
271
Minions Killed
257
7
Camps Cleared
10
1,103,967
Distance Traveled
1,224,074
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,845
680
16
1
1
231,777
0
L
Zeus
8,790
676
33
3
2
211,828
0
W
Neith
11,529
887
95
7
3
238,551
1
L
Amaterasu
9,485
730
52
4
1
257,915
1
L
Cerberus
7,200
554
40
3
1
209,970
0
W
Odin
10,817
832
37
3
0
259,962
1
W
Loki
8,839
680
23
2
1
277,116
3
L
Janus
9,990
768
110
8
3
234,532
1
L
Rama
8,159
628
36
3
0
189,722
1
W
Agni
11,750
904
86
7
5
216,668
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role