Player Matchup

Fenrir
Fenrir
AlbertFLY
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,778 Elo+
Party 1
Odin
Odin
Edergar
Odin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,566 Elo+
Party 1
Neith
Neith
Jeva0407
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,778 Elo+
Party 1
Nox
Nox
Nahor
Nox
Level 28
God Stats
1W - 10L
1,154 SR
Queue Stats
79W - 90L
1,395 Elo+
Solo
Yemoja
Yemoja
RaychKing
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,778 Elo+
Party 1
Team Averages
Level 12
1,431 SR
1,659 Elo+

VS

Team Averages
Level 18
1,541 SR
1,482 Elo+
Ares
Ares
AQALLTHEWAY
Ares
Level 7
God Stats
5W - 3L
1,481 SR
Queue Stats
7W - 10L
1,374 Elo+
Solo
Da Ji
Da Ji
Schro0459
Da Ji
Level 6
God Stats
3W - 1L
1,691 SR
Queue Stats
11W - 10L
1,537 Elo+
Solo
Scylla
Scylla
nicolettes
Scylla
Level 25
God Stats
7W - 9L
1,500 SR
Queue Stats
95W - 115L
1,404 Elo+
Solo
Izanami
Izanami
shadomew
Izanami
Level 24
God Stats
21W - 16L
1,594 SR
Queue Stats
34W - 46L
1,458 Elo+
Solo
Geb
Geb
yaboicamwithmeme
Geb
Level 29
God Stats
11W - 4L
1,441 SR
Queue Stats
146W - 93L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AlbertFLY
Fenrir
18
1 / 10 / 8
11,783
906
11,994
24,258
16,345
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odin
Edergar
Odin
19
4 / 7 / 7
13,202
1,016
18,048
25,509
30,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Jeva0407
Neith
18
1 / 7 / 4
11,127
856
8,708
12,716
4,874
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nox
Nahor
Nox
19
7 / 10 / 5
14,454
1,112
17,937
21,049
9,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
RaychKing
Yemoja
19
0 / 4 / 7
12,375
952
4,110
16,094
16,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 0
10,237
787
597
1,406
757
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Da Ji
Schro0459
Da Ji
20
7 / 7 / 24
14,552
1,119
17,906
18,338
10,168
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Scylla
nicolettes
Scylla
20
12 / 2 / 17
14,593
1,123
20,539
11,512
3,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
shadomew
Izanami
20
13 / 2 / 23
16,234
1,249
38,545
13,186
5,920
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
5 / 1 / 27
15,170
1,167
17,198
22,450
29,639
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
129
13
Kills
38
38
Deaths
13
31
Assists
91
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
L
Fenrir
AlbertFLY
Fenrir
1
10
8
0.5
L
Odin
Edergar
Odin
4
7
7
1.07
L
Neith
Jeva0407
Neith
1
7
4
0.43
L
Nox
Nahor
Nox
7
10
5
0.95
L
Yemoja
RaychKing
Yemoja
0
4
7
0.88
W
Da Ji
Schro0459
Da Ji
7
7
24
2.71
W
Scylla
nicolettes
Scylla
12
2
17
10.25
W
Izanami
shadomew
Izanami
13
2
23
12.25
W
5
1
27
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,797
Damage
94,785
99,626
Taken
66,892
77,453
Mitigated
50,463
8,903
Healing
8,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
597
268
0
0
1,406
757
0
168
1,202
2,114
0
L
Fenrir
AlbertFLY
Fenrir
11,994
2,544
0
350
24,258
16,345
0
8,475
15,783
0
21,925
L
Odin
Edergar
Odin
18,048
1,976
0
1,710
25,509
30,190
0
9,336
16,173
736
43,137
L
Neith
Jeva0407
Neith
8,708
2,109
0
845
12,716
4,874
0
6,721
5,995
0
26,051
L
Nox
Nahor
Nox
17,937
346
0
53
21,049
9,456
0
8,083
12,966
54,881
0
L
Yemoja
RaychKing
Yemoja
4,110
935
3,598
2,347
16,094
16,588
0
5,719
10,375
14,235
0
W
Da Ji
Schro0459
Da Ji
17,906
4,632
0
3,700
18,338
10,168
0
7,135
10,814
0
35,334
W
Scylla
nicolettes
Scylla
20,539
2,286
0
1,041
11,512
3,979
0
3,532
7,780
32,438
0
W
Izanami
shadomew
Izanami
38,545
30,859
125
1,260
13,186
5,920
0
3,633
9,174
0
94,618
W
17,198
2,198
0
2,575
22,450
29,639
0
7,717
14,119
35,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,941
Gold Earned
70,786
227
Minions Killed
252
6
Camps Cleared
9
1,135,570
Distance Traveled
1,025,429
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,237
787
2
0
0
13,740
0
L
Fenrir
11,783
906
12
1
2
229,627
1
L
Odin
13,202
1,016
81
6
0
280,436
0
L
Neith
11,127
856
48
4
0
139,730
2
L
Nox
14,454
1,112
73
6
3
260,194
0
L
Yemoja
12,375
952
13
1
1
225,583
1
W
Da Ji
14,552
1,119
31
2
6
235,947
0
W
Scylla
14,593
1,123
39
3
0
255,961
0
W
Izanami
16,234
1,249
154
12
3
227,827
1
W
Geb
15,170
1,167
26
2
0
291,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role