Player Matchup

Geb
Geb
Boooooo00o000
Geb
Level 18
God Stats
1W - 1L
1,357 SR
Queue Stats
2W - 4L
1,161 Elo+
Solo
Hou Yi
Hou Yi
Messi98maxi
Hou Yi
Level 28
God Stats
25W - 6L
1,771 SR
Queue Stats
80W - 22L
1,735 Elo+
Party 2
Hel
Hel
Psvchø
Hel
Level 106
God Stats
4W - 0L
1,836 SR
Queue Stats
156W - 27L
1,962 Elo+
Party 2
Team Averages
Level 51
1,654 SR
1,619 Elo+

VS

Team Averages
Level 22
1,543 SR
1,342 Elo+
Ymir
Ymir
ATY222333
Ymir
Level 17
God Stats
9W - 6L
1,572 SR
Queue Stats
15W - 14L
1,333 Elo+
Party 1
Cupid
Cupid
KraaakeN70
Cupid
Level 23
God Stats
7W - 7L
1,569 SR
Queue Stats
21W - 21L
1,361 Elo+
Party 1
Merlin
Merlin
nYuS_KoNg
Merlin
Level 27
God Stats
2W - 4L
1,489 SR
Queue Stats
28W - 33L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 11
7,504
750
5,525
12,010
11,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
13
6 / 0 / 8
8,398
840
11,159
7,212
3,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hel
13
8 / 0 / 6
8,401
840
14,274
7,511
3,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 8 / 0
6,117
612
2,781
19,014
13,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
10
0 / 1 / 0
6,084
608
5,633
8,546
2,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
nYuS_KoNg
Merlin
9
0 / 5 / 0
5,959
596
4,179
7,158
2,432
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
14
Kills
0
0
Deaths
14
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
8
0
0
W
0
0
11
5.5
L
Cupid
0
1
0
0
W
Hou Yi
6
0
8
10
W
Hel
8
0
6
11
L
Merlin
nYuS_KoNg
Merlin
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,958
Damage
12,593
26,733
Taken
34,718
17,837
Mitigated
18,447
14,403
Healing
5,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,781
241
0
1,975
19,014
13,142
0
10,165
8,849
6,399
0
W
5,525
385
278
3,156
12,010
11,461
24
2,303
9,707
13,692
0
L
Cupid
5,633
2,129
267
2,901
8,546
2,873
0
5,630
2,916
0
18,282
W
Hou Yi
11,159
5,425
0
1,127
7,212
3,216
2,135
2,239
4,973
0
34,714
W
Hel
14,274
1,785
4,452
5,390
7,511
3,160
896
3,253
4,258
38,792
0
L
Merlin
nYuS_KoNg
Merlin
4,179
100
0
181
7,158
2,432
0
4,532
2,626
22,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,303
Gold Earned
18,160
116
Minions Killed
82
7
Camps Cleared
2
583,135
Distance Traveled
504,589
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,117
612
10
1
0
157,059
3
W
Geb
7,504
750
12
1
1
219,188
5
L
Cupid
6,084
608
41
4
1
190,557
1
W
Hou Yi
8,398
840
52
5
4
165,724
0
W
Hel
8,401
840
52
5
2
198,223
2
L
Merlin
5,959
596
31
3
1
156,973
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role