Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
Adamn36
Chiron
Level 47
God Stats
3W - 3L
1,352 SR
Queue Stats
30W - 42L
1,442 Elo+
Party 2
Geb
Geb
BoofBaby11
Geb
Level 28
God Stats
5W - 2L
1,500 SR
Queue Stats
97W - 56L
1,655 Elo+
Party 3
Ra
Ra
ShrekOnIce
Ra
Level 136
God Stats
7W - 5L
1,626 SR
Queue Stats
203W - 145L
1,573 Elo+
Party 3
Ah Puch
Ah Puch
YamnZaddy
Ah Puch
Level 129
God Stats
16W - 13L
1,708 SR
Queue Stats
178W - 124L
1,616 Elo+
Party 3
Team Averages
Level 89
1,537 SR
1,557 Elo+

VS

Team Averages
Level 44
1,381 SR
1,381 Elo+
Bellona
Bellona
Carl0s44life
Bellona
Level 51
God Stats
3W - 8L
1,179 SR
Queue Stats
160W - 174L
1,296 Elo+
Party 1
He Bo
He Bo
MacaronicCheese
He Bo
Level 25
God Stats
2W - 3L
1,358 SR
Queue Stats
56W - 71L
1,332 Elo+
Party 1
Olorun
Olorun
Tegaa-
Olorun
Level 85
God Stats
4W - 8L
1,423 SR
Queue Stats
237W - 251L
1,325 Elo+
Party 1
Tsukuyomi
Tsukuyomi
XavKiller32
Tsukuyomi
Level 48
God Stats
6W - 10L
1,398 SR
Queue Stats
153W - 173L
1,486 Elo+
Solo
Ymir
Ymir
YrnBarzzz
Ymir
Level 12
God Stats
9W - 14L
1,548 SR
Queue Stats
12W - 15L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
6 / 0 / 3
6,526
653
5,890
4,875
1,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
Adamn36
Chiron
8
1 / 0 / 3
5,045
505
5,457
4,825
1,340
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 0 / 4
5,077
508
3,562
6,917
4,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
6 / 0 / 1
6,804
680
3,417
4,085
1,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ah Puch
YamnZaddy
Ah Puch
11
3 / 0 / 3
6,131
613
6,144
4,956
4,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Carl0s44life
Bellona
7
0 / 4 / 0
4,260
426
1,405
5,639
2,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 7 / 0
4,434
443
2,606
6,161
1,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
Tegaa-
Olorun
7
0 / 1 / 0
4,540
454
4,307
4,070
1,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
XavKiller32
Tsukuyomi
8
0 / 3 / 0
4,574
457
2,626
7,168
1,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
7
0 / 1 / 0
4,646
465
1,121
7,363
2,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
16
Kills
0
0
Deaths
16
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
6
0
3
7.5
W
Chiron
Adamn36
Chiron
1
0
3
2.5
W
0
0
4
2
L
Bellona
Carl0s44life
Bellona
0
4
0
0
L
0
7
0
0
W
6
0
1
6.5
L
Olorun
Tegaa-
Olorun
0
1
0
0
L
Tsukuyomi
XavKiller32
Tsukuyomi
0
3
0
0
W
Ah Puch
YamnZaddy
Ah Puch
3
0
3
4.5
L
Ymir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,470
Damage
12,065
25,658
Taken
30,401
12,931
Mitigated
10,253
11,348
Healing
7,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
5,890
503
0
1,095
4,875
1,546
0
485
4,376
0
34,265
W
Chiron
Adamn36
Chiron
5,457
1,899
245
2,090
4,825
1,340
27
2,419
2,356
0
28,135
W
3,562
723
0
1,489
6,917
4,120
0
3,834
3,029
9,554
0
L
Bellona
Carl0s44life
Bellona
1,405
347
0
353
5,639
2,790
0
3,672
1,383
0
10,854
L
2,606
191
0
280
6,161
1,648
0
1,998
4,061
17,205
0
W
3,417
493
554
1,938
4,085
1,174
441
571
3,420
41,050
0
L
Olorun
Tegaa-
Olorun
4,307
1,722
280
516
4,070
1,425
37
1,409
2,661
22,977
3,321
L
Tsukuyomi
XavKiller32
Tsukuyomi
2,626
649
0
2,631
7,168
1,994
0
2,482
4,425
0
20,468
W
Ah Puch
YamnZaddy
Ah Puch
6,144
595
0
3,937
4,956
4,751
280
0
4,956
23,060
0
L
Ymir
1,121
382
1,146
2,470
7,363
2,396
0
2,551
4,748
6,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,583
Gold Earned
22,454
242
Minions Killed
190
0
Camps Cleared
0
1,033,970
Distance Traveled
892,358
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,526
653
63
6
0
244,182
4
W
Chiron
5,045
505
56
6
0
185,958
0
W
Geb
5,077
508
15
2
0
199,908
3
L
Bellona
4,260
426
47
5
0
170,037
0
L
He Bo
4,434
443
32
3
0
188,818
0
W
Ra
6,804
680
78
8
0
216,286
0
L
Olorun
4,540
454
54
5
0
161,705
0
L
Tsukuyomi
4,574
457
48
5
0
196,674
1
W
Ah Puch
6,131
613
30
3
0
187,636
0
L
Ymir
4,646
465
9
1
0
175,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role