Player Matchup

Nox
Nox
HuginorMunin
Nox
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,340 Elo+
Party 1
Anhur
Anhur
MellowFellowMan
Anhur
Level 7
God Stats
0W - 8L
1,062 SR
Queue Stats
25W - 39L
1,009 Elo+
Party 3
Jing Wei
Jing Wei
OminousMcIntyre
Jing Wei
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 40L
1,186 Elo+
Party 3
Ymir
Ymir
garfieldked
Ymir
Level 57
God Stats
10W - 7L
1,632 SR
Queue Stats
39W - 62L
1,333 Elo+
Party 3
Fenrir
Fenrir
ravelli38
Fenrir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,323 Elo+
Party 1
Team Averages
Level 18
1,439 SR
1,238 Elo+

VS

Team Averages
Level 18
1,529 SR
1,488 Elo+
Sun Wukong
Sun Wukong
Customguy69
Sun Wukong
Level 8
God Stats
11W - 5L
1,813 SR
Queue Stats
33W - 31L
1,576 Elo+
Party 2
Baron Samedi
Baron Samedi
SHARKTOWN
Baron Samedi
Level 28
God Stats
10W - 6L
1,599 SR
Queue Stats
110W - 95L
1,541 Elo+
Party 2
Merlin
Merlin
Stigger1304
Merlin
Level 8
God Stats
4W - 4L
1,380 SR
Queue Stats
15W - 21L
1,359 Elo+
Party 2
Anhur
Anhur
Washmyjosh
Anhur
Level 16
God Stats
11W - 13L
1,468 SR
Queue Stats
45W - 47L
1,459 Elo+
Party 2
Thanatos
Thanatos
Xendroxus
Thanatos
Level 29
God Stats
24W - 24L
1,384 SR
Queue Stats
184W - 168L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 11 / 10
10,799
982
13,825
16,211
6,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 12 / 4
11,177
1,016
9,235
20,046
7,484
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jing Wei
17
0 / 7 / 10
10,265
933
11,916
17,592
6,608
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 4 / 8
10,357
942
9,474
24,169
30,558
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
ravelli38
Fenrir
17
6 / 4 / 5
11,527
1,048
11,523
17,070
14,034
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

71

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Customguy69
Sun Wukong
19
7 / 1 / 20
12,315
1,120
14,494
14,356
12,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
SHARKTOWN
Baron Samedi
19
13 / 2 / 12
13,162
1,197
22,007
8,971
4,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
20
2 / 4 / 28
12,103
1,100
20,573
13,023
4,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
19
9 / 4 / 20
12,660
1,151
17,652
11,795
4,685
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
Xendroxus
Thanatos
18
7 / 4 / 15
11,278
1,025
15,676
16,126
6,318
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
133
15
Kills
38
38
Deaths
15
37
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Customguy69
Sun Wukong
7
1
20
17
L
2
11
10
0.64
L
6
12
4
0.67
L
Jing Wei
0
7
10
0.71
W
Baron Samedi
SHARKTOWN
Baron Samedi
13
2
12
9.5
W
Merlin
2
4
28
4
W
Anhur
9
4
20
4.75
W
Thanatos
Xendroxus
Thanatos
7
4
15
3.63
L
1
4
8
1.25
L
Fenrir
ravelli38
Fenrir
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,973
Damage
90,402
95,088
Taken
64,271
65,233
Mitigated
33,148
3,245
Healing
21,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Customguy69
Sun Wukong
14,494
1,936
0
1,092
14,356
12,993
0
5,913
6,899
313
19,383
L
13,825
896
0
318
16,211
6,549
0
8,141
7,898
24,598
0
L
9,235
7,160
0
1,045
20,046
7,484
0
10,588
9,303
0
21,170
L
Jing Wei
11,916
7,095
0
845
17,592
6,608
0
5,714
11,607
0
33,636
W
Baron Samedi
SHARKTOWN
Baron Samedi
22,007
1,211
5,268
4,571
8,971
4,231
0
2,510
6,461
38,406
0
W
Merlin
20,573
1,861
400
1,516
13,023
4,921
0
6,478
6,545
38,856
0
W
Anhur
17,652
9,525
0
1,209
11,795
4,685
0
3,896
7,899
0
38,004
W
Thanatos
Xendroxus
Thanatos
15,676
4,795
0
7,746
16,126
6,318
0
4,502
11,624
0
23,231
L
9,474
831
0
0
24,169
30,558
0
10,954
12,842
27,556
0
L
Fenrir
ravelli38
Fenrir
11,523
4,189
0
1,037
17,070
14,034
0
7,329
9,503
0
16,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,125
Gold Earned
61,518
139
Minions Killed
165
4
Camps Cleared
5
1,013,126
Distance Traveled
956,143
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,315
1,120
18
2
0
189,275
0
L
Nox
10,799
982
22
2
0
191,333
0
L
Anhur
11,177
1,016
21
2
1
175,348
0
L
Jing Wei
10,265
933
50
5
1
222,983
0
W
Baron Samedi
13,162
1,197
47
4
0
192,816
0
W
Merlin
12,103
1,100
47
4
2
185,257
0
W
Anhur
12,660
1,151
42
4
1
195,673
0
W
Thanatos
11,278
1,025
11
1
2
193,122
0
L
Ymir
10,357
942
39
4
1
193,264
0
L
Fenrir
11,527
1,048
7
1
1
230,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role