Player Matchup

Hun Batz
Hun Batz
Haall
Hun Batz
Level 80
God Stats
2W - 4L
1,476 SR
Queue Stats
283W - 388L
1,435 Elo+
Party 1
Janus
Janus
IP4Scarz
Janus
Level 88
God Stats
6W - 7L
1,510 SR
Queue Stats
144W - 165L
1,440 Elo+
Party 1
Jing Wei
Jing Wei
LavinFloof
Jing Wei
Level 140
God Stats
2W - 3L
1,648 SR
Queue Stats
291W - 302L
1,467 Elo+
Party 1
Charybdis
Charybdis
NotAppo
Charybdis
Level 105
God Stats
2W - 1L
1,571 SR
Queue Stats
224W - 236L
1,501 Elo+
Party 1
Geb
Geb
cskoglund123
Geb
Level 69
God Stats
1W - 1L
1,803 SR
Queue Stats
214W - 131L
1,586 Elo+
Party 1
Team Averages
Level 96
1,602 SR
1,486 Elo+

VS

Team Averages
Level 84
1,471 SR
1,550 Elo+
Hou Yi
Hou Yi
FamilyWays
Hou Yi
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 52L
1,602 Elo+
Solo
Agni
Agni
SHermeZZ
Agni
Level 48
God Stats
2W - 3L
1,272 SR
Queue Stats
229W - 219L
1,539 Elo+
Solo
Cliodhna
Cliodhna
Zephyray
Cliodhna
Level 122
God Stats
24W - 17L
1,590 SR
Queue Stats
265W - 263L
1,538 Elo+
Solo
Mulan
Mulan
delayedXeno
Mulan
Level 45
God Stats
7W - 5L
1,484 SR
Queue Stats
218W - 216L
1,554 Elo+
Solo
Hades
Hades
maximsan
Hades
Level 160
God Stats
6W - 4L
1,509 SR
Queue Stats
435W - 442L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Haall
Hun Batz
15
2 / 7 / 0
9,421
428
10,796
20,019
6,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
IP4Scarz
Janus
16
1 / 7 / 1
9,900
450
7,044
15,641
4,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
LavinFloof
Jing Wei
15
0 / 7 / 0
8,891
404
3,949
26,470
9,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
NotAppo
Charybdis
15
0 / 14 / 4
9,459
430
8,247
19,528
3,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 7 / 1
8,579
390
6,128
18,613
16,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
FamilyWays
Hou Yi
20
10 / 4 / 4
15,003
682
19,088
18,315
7,991
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
20
8 / 1 / 6
14,702
668
11,190
11,442
4,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cliodhna
Zephyray
Cliodhna
20
9 / 0 / 8
14,518
660
18,320
14,040
6,064
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
9 / 1 / 8
12,433
565
12,817
16,838
15,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hades
maximsan
Hades
18
6 / 0 / 7
12,953
589
18,149
17,504
8,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
75
6
Kills
42
42
Deaths
6
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
FamilyWays
Hou Yi
10
4
4
3
L
Hun Batz
Haall
Hun Batz
2
7
0
0.29
L
Janus
IP4Scarz
Janus
1
7
1
0.21
L
Jing Wei
LavinFloof
Jing Wei
0
7
0
0
L
Charybdis
NotAppo
Charybdis
0
14
4
0.14
W
Agni
8
1
6
11
W
Cliodhna
Zephyray
Cliodhna
9
0
8
13
L
3
7
1
0.5
W
9
1
8
13
W
Hades
maximsan
Hades
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,164
Damage
79,564
100,271
Taken
78,139
40,696
Mitigated
41,877
16,520
Healing
37,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
FamilyWays
Hou Yi
19,088
12,800
0
9,297
18,315
7,991
8,948
2,196
16,119
0
125,995
L
Hun Batz
Haall
Hun Batz
10,796
3,996
0
5,411
20,019
6,897
0
5,972
13,591
0
68,674
L
Janus
IP4Scarz
Janus
7,044
523
0
2,254
15,641
4,815
93
3,617
11,619
69,394
0
L
Jing Wei
LavinFloof
Jing Wei
3,949
2,170
0
5,739
26,470
9,255
398
12,977
12,445
0
55,810
L
Charybdis
NotAppo
Charybdis
8,247
4,168
0
580
19,528
3,043
360
0
19,294
0
57,566
W
Agni
11,190
946
0
2,527
11,442
4,419
1,291
4,503
6,701
123,756
0
W
Cliodhna
Zephyray
Cliodhna
18,320
1,915
0
6,961
14,040
6,064
793
2,424
11,472
0
114,340
L
6,128
963
0
2,536
18,613
16,686
0
5,211
12,845
19,958
0
W
12,817
1,391
418
9,415
16,838
15,190
1,399
3,215
13,551
0
63,767
W
Hades
maximsan
Hades
18,149
3,148
554
8,264
17,504
8,213
1,873
2,965
14,499
78,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,250
Gold Earned
69,609
483
Minions Killed
821
0
Camps Cleared
0
1,879,034
Distance Traveled
2,215,668
16
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
15,003
682
204
9
0
391,898
2
L
Hun Batz
9,421
428
108
5
0
402,794
0
L
Janus
9,900
450
136
6
0
381,933
3
L
Jing Wei
8,891
404
103
5
0
382,205
8
L
Charybdis
9,459
430
109
5
0
319,860
3
W
Agni
14,702
668
214
10
0
465,792
12
W
Cliodhna
14,518
660
181
8
0
492,633
4
L
Geb
8,579
390
27
1
0
392,242
2
W
Mulan
12,433
565
85
4
0
450,956
10
W
Hades
12,953
589
137
6
0
414,389
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role