Player Matchup

Erlang Shen
Erlang Shen
Incondibilly
Erlang Shen
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 74L
1,444 Elo+
Party 2
Olorun
Olorun
JustifiedNinja
Olorun
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 40L
1,499 Elo+
Party 3
Sol
Sol
My0hMy
Sol
Level 108
God Stats
2W - 2L
1,527 SR
Queue Stats
186W - 178L
1,470 Elo+
Party 2
Ymir
Ymir
Royal
Ymir
Level 23
God Stats
1W - 1L
1,382 SR
Queue Stats
36W - 36L
1,488 Elo+
Party 3
Horus
Horus
domo dab
Horus
Level 115
God Stats
4W - 5L
1,596 SR
Queue Stats
381W - 376L
1,486 Elo+
Party 2
Team Averages
Level 79
1,501 SR
1,477 Elo+

VS

Team Averages
Level 52
1,599 SR
1,493 Elo+
Hercules
Hercules
GnomeGnome17
Hercules
Level 49
God Stats
3W - 7L
1,630 SR
Queue Stats
128W - 140L
1,510 Elo+
Party 1
Raijin
Raijin
Human_Torch17
Raijin
Level 81
God Stats
3W - 2L
1,520 SR
Queue Stats
103W - 128L
1,502 Elo+
Party 1
Ymir
Ymir
Nutchie
Ymir
Level 29
God Stats
2W - 1L
1,845 SR
Queue Stats
21W - 29L
1,495 Elo+
Party 4
Fenrir
Fenrir
Peyton715
Fenrir
Level 39
God Stats
2W - 6L
1,500 SR
Queue Stats
116W - 145L
1,530 Elo+
Party 1
Izanami
Izanami
ironnchef
Izanami
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 68L
1,430 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Incondibilly
Erlang Shen
9
2 / 1 / 0
5,644
513
1,565
6,225
2,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
8 / 2 / 0
7,244
659
8,005
8,133
2,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sol
My0hMy
Sol
12
5 / 0 / 2
7,157
651
8,255
6,204
2,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ymir
Royal
Ymir
9
1 / 3 / 0
5,777
525
4,204
6,033
2,318
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
domo dab
Horus
9
2 / 1 / 6
6,403
582
3,133
7,588
2,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GnomeGnome17
Hercules
12
3 / 0 / 0
6,567
597
1,907
5,141
3,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 4 / 3
6,052
550
2,767
6,403
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
Nutchie
Ymir
8
0 / 3 / 0
5,028
457
2,027
7,685
3,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
Peyton715
Fenrir
8
3 / 6 / 2
5,906
537
5,259
9,876
3,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
ironnchef
Izanami
8
0 / 5 / 0
4,920
447
3,155
7,403
1,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
18
Kills
7
7
Deaths
18
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
GnomeGnome17
Hercules
3
0
0
3
L
1
4
3
0.63
W
Erlang Shen
Incondibilly
Erlang Shen
2
1
0
2
W
8
2
0
4
W
Sol
My0hMy
Sol
5
0
2
6
L
Ymir
Nutchie
Ymir
0
3
0
0
L
Fenrir
Peyton715
Fenrir
3
6
2
0.67
W
Ymir
Royal
Ymir
1
3
0
0.33
W
Horus
domo dab
Horus
2
1
6
5
L
Izanami
ironnchef
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,162
Damage
15,115
34,183
Taken
36,508
12,236
Mitigated
14,059
15,395
Healing
7,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
GnomeGnome17
Hercules
1,907
527
0
1,952
5,141
3,879
29
2,889
2,252
0
30,039
L
2,767
348
0
1,100
6,403
1,900
0
3,249
3,154
27,708
0
W
Erlang Shen
Incondibilly
Erlang Shen
1,565
750
0
3,022
6,225
2,648
62
245
5,938
0
31,187
W
8,005
4,235
42
4,568
8,133
2,641
348
1,789
6,184
45,369
0
W
Sol
My0hMy
Sol
8,255
3,303
0
3,298
6,204
2,220
800
1,201
5,003
46,743
7,607
L
Ymir
Nutchie
Ymir
2,027
501
0
1,773
7,685
3,167
0
3,083
4,602
14,139
0
L
Fenrir
Peyton715
Fenrir
5,259
1,831
0
2,202
9,876
3,312
0
6,071
3,805
0
15,714
W
Ymir
Royal
Ymir
4,204
926
0
750
6,033
2,318
0
0
5,688
27,496
0
W
Horus
domo dab
Horus
3,133
1,900
1,337
2,378
7,588
2,409
0
1,291
6,231
0
14,041
L
Izanami
ironnchef
Izanami
3,155
2,481
0
963
7,403
1,801
0
4,432
2,971
0
29,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,225
Gold Earned
28,473
316
Minions Killed
265
0
Camps Cleared
0
979,511
Distance Traveled
970,823
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,567
597
78
7
0
218,998
1
L
Raijin
6,052
550
59
5
0
188,144
2
W
Erlang Shen
5,644
513
59
5
0
215,607
3
W
Olorun
7,244
659
81
7
0
185,115
3
W
Sol
7,157
651
97
9
0
182,270
0
L
Ymir
5,028
457
31
3
0
176,247
0
L
Fenrir
5,906
537
34
3
0
203,999
0
W
Ymir
5,777
525
58
5
0
192,456
1
W
Horus
6,403
582
21
2
0
204,063
0
L
Izanami
4,920
447
63
6
0
183,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role