Player Matchup

Vamana
Vamana
Heyle2020
Vamana
Level 29
God Stats
20W - 16L
1,565 SR
Queue Stats
28W - 29L
1,475 Elo+
Party 2
Ao Kuang
Ao Kuang
LimonadenLeon
Ao Kuang
Level 37
God Stats
0W - 3L
1,174 SR
Queue Stats
118W - 143L
1,353 Elo+
Solo
Anhur
Anhur
MuffTheMini
Anhur
Level 30
God Stats
9W - 11L
1,513 SR
Queue Stats
33W - 35L
1,480 Elo+
Party 2
Ares
Ares
Rural123
Ares
Level 29
God Stats
7W - 8L
1,579 SR
Queue Stats
27W - 34L
1,444 Elo+
Party 2
Janus
Janus
ZedsBlade
Janus
Level 72
God Stats
0W - 1L
1,350 SR
Queue Stats
29W - 42L
1,431 Elo+
Party 2
Team Averages
Level 39
1,436 SR
1,437 Elo+

VS

Team Averages
Level 43
1,525 SR
1,432 Elo+
Horus
Horus
AidenAlex34
Horus
Level 41
God Stats
13W - 8L
1,583 SR
Queue Stats
27W - 22L
1,472 Elo+
Solo
Scylla
Scylla
Nepgearsy
Scylla
Level 46
God Stats
6W - 7L
1,492 SR
Queue Stats
102W - 119L
1,358 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Tyagor
Cu Chulainn
Level 42
God Stats
2W - 0L
1,703 SR
Queue Stats
103W - 123L
1,315 Elo+
Party 1
Izanami
Izanami
Wildmanlou
Izanami
Level 44
God Stats
2W - 0L
1,573 SR
Queue Stats
31W - 39L
1,508 Elo+
Solo
Loki
Loki
soicygod
Loki
Level 40
God Stats
5W - 4L
1,276 SR
Queue Stats
358W - 342L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Heyle2020
Vamana
17
1 / 5 / 8
10,778
449
11,218
20,752
22,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
LimonadenLeon
Ao Kuang
18
5 / 7 / 4
11,455
477
8,051
25,396
9,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
8 / 8 / 3
12,931
539
13,264
22,645
8,114
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
15
1 / 11 / 10
10,137
422
8,175
27,823
28,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
ZedsBlade
Janus
16
2 / 5 / 8
11,131
464
15,944
13,600
4,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 23
12,611
525
8,277
21,205
28,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Nepgearsy
Scylla
18
7 / 0 / 9
12,501
521
20,099
9,820
3,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Tyagor
Cu Chulainn
18
3 / 5 / 13
12,313
513
15,258
21,777
18,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
Wildmanlou
Izanami
20
22 / 5 / 2
16,469
686
32,553
21,793
9,329
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Loki
17
3 / 5 / 10
11,769
490
13,001
20,003
7,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
93
17
Kills
36
36
Deaths
18
33
Assists
57
Player
Kills
Deaths
Assists
KDA
W
1
3
23
4.17
L
Vamana
Heyle2020
Vamana
1
5
8
1
L
Ao Kuang
LimonadenLeon
Ao Kuang
5
7
4
1
L
8
8
3
1.19
W
Scylla
Nepgearsy
Scylla
7
0
9
11.5
L
Ares
1
11
10
0.55
W
Cu Chulainn
Tyagor
Cu Chulainn
3
5
13
1.9
W
Izanami
Wildmanlou
Izanami
22
5
2
4.6
L
Janus
ZedsBlade
Janus
2
5
8
1.2
W
Loki
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,652
Damage
89,188
110,216
Taken
94,598
72,715
Mitigated
66,913
23,011
Healing
40,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,277
2,782
3,534
9,953
21,205
28,265
639
7,539
13,233
0
17,846
L
Vamana
Heyle2020
Vamana
11,218
5,991
0
7,139
20,752
22,159
819
2,828
17,009
0
59,804
L
Ao Kuang
LimonadenLeon
Ao Kuang
8,051
2,299
0
5,249
25,396
9,264
414
5,368
19,764
82,866
0
L
13,264
8,234
0
4,286
22,645
8,114
3,444
2,822
19,546
0
80,046
W
Scylla
Nepgearsy
Scylla
20,099
1,281
0
2,951
9,820
3,932
737
5,330
4,281
69,480
0
L
Ares
8,175
192
0
3,407
27,823
28,865
362
6,401
20,762
24,289
0
W
Cu Chulainn
Tyagor
Cu Chulainn
15,258
2,723
0
8,175
21,777
18,074
0
7,160
13,603
9,186
48,371
W
Izanami
Wildmanlou
Izanami
32,553
25,774
0
10,963
21,793
9,329
7,651
6,893
14,618
0
189,915
L
Janus
ZedsBlade
Janus
15,944
556
205
2,725
13,600
4,313
102
3,986
9,118
77,943
0
W
Loki
13,001
3,703
0
4,846
20,003
7,313
463
6,174
13,570
0
78,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,432
Gold Earned
65,663
537
Minions Killed
540
0
Camps Cleared
0
2,190,417
Distance Traveled
2,294,654
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,611
525
13
1
0
468,841
2
L
Vamana
10,778
449
105
4
0
480,885
5
L
Ao Kuang
11,455
477
115
5
0
422,793
0
L
Anhur
12,931
539
137
6
0
405,389
2
W
Scylla
12,501
521
113
5
0
490,811
3
L
Ares
10,137
422
23
1
0
429,657
1
W
Cu Chulainn
12,313
513
72
3
0
470,969
6
W
Izanami
16,469
686
238
10
0
409,381
5
L
Janus
11,131
464
157
7
0
451,693
6
W
Loki
11,769
490
104
4
0
454,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role