Player Matchup

Merlin
Merlin
 
Merlin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
DdaniloV55
Hou Yi
Level 127
God Stats
4W - 4L
1,649 SR
Queue Stats
57W - 69L
1,510 Elo+
Party 1
Loki
Loki
Peregrinoromanoi
Loki
Level 14
God Stats
0W - 1L
1,802 SR
Queue Stats
2W - 3L
1,196 Elo+
Solo
Team Averages
Level 88
1,650 SR
1,402 Elo+

VS

Team Averages
Level 79
1,445 SR
1,513 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
KenBoiT
Horus
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
126W - 122L
1,495 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Phosace
Ah Muzen Cab
Level 24
God Stats
2W - 1L
1,334 SR
Queue Stats
116W - 106L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
3 / 2 / 1
10,030
627
14,852
7,230
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hou Yi
DdaniloV55
Hou Yi
13
0 / 5 / 1
8,855
553
7,696
14,013
3,469
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
2 / 6 / 2
9,604
600
4,302
11,094
2,804
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
4 / 1 / 8
10,879
680
12,036
11,735
5,489
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
KenBoiT
Horus
14
4 / 3 / 7
10,616
664
5,822
18,127
9,919
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Phosace
Ah Muzen Cab
16
5 / 1 / 6
10,822
676
8,879
8,755
3,457
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
5
Kills
13
13
Deaths
5
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
2
1
1.75
W
Baron Samedi
 
Baron Samedi
4
1
8
8
L
Hou Yi
DdaniloV55
Hou Yi
0
5
1
0.1
W
Horus
KenBoiT
Horus
4
3
7
2.5
L
2
6
2
0.5
W
Ah Muzen Cab
Phosace
Ah Muzen Cab
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,850
Damage
26,737
32,337
Taken
38,617
8,307
Mitigated
18,865
4,031
Healing
15,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
14,852
353
0
375
7,230
2,034
0
4,500
2,730
48,826
0
W
Baron Samedi
 
Baron Samedi
12,036
922
1,126
5,424
11,735
5,489
394
5,822
5,913
40,712
0
L
Hou Yi
DdaniloV55
Hou Yi
7,696
3,594
0
2,851
14,013
3,469
0
4,273
9,740
0
34,842
W
Horus
KenBoiT
Horus
5,822
3,036
1,398
4,665
18,127
9,919
478
6,662
11,465
0
25,716
L
4,302
685
301
504
11,094
2,804
0
3,901
7,193
0
11,731
W
Ah Muzen Cab
Phosace
Ah Muzen Cab
8,879
3,671
0
3,321
8,755
3,457
2,096
3,193
5,562
0
52,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,489
Gold Earned
32,317
185
Minions Killed
187
5
Camps Cleared
10
845,959
Distance Traveled
956,129
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,030
627
95
6
2
290,682
4
W
Baron Samedi
10,879
680
65
4
7
319,543
2
L
Hou Yi
8,855
553
71
4
3
257,031
7
W
Horus
10,616
664
29
2
0
317,146
0
L
Loki
9,604
600
19
1
0
298,246
4
W
Ah Muzen Cab
10,822
676
93
6
3
319,440
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role