Player Matchup

Odin
Odin
HeliophobicGamr
Odin
Level 17
God Stats
1W - 2L
1,570 SR
Queue Stats
5W - 5L
1,602 Elo+
Party 1
Nemesis
Nemesis
MaBelleTruie
Nemesis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 8L
1,569 Elo+
Solo
Zhong Kui
Zhong Kui
Vanloonikbeatz
Zhong Kui
Level 18
God Stats
15W - 13L
1,539 SR
Queue Stats
39W - 37L
1,512 Elo+
Solo
Artemis
Artemis
XLilBeanosX
Artemis
Level 29
God Stats
5W - 5L
1,452 SR
Queue Stats
78W - 82L
1,501 Elo+
Solo
Artio
Artio
schlup03
Artio
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 5L
1,602 Elo+
Party 1
Team Averages
Level 15
1,512 SR
1,557 Elo+

VS

Team Averages
Level 29
1,672 SR
1,552 Elo+
The Morrigan
The Morrigan
CRyINRyyAN2
The Morrigan
Level 5
God Stats
2W - 1L
1,735 SR
Queue Stats
15W - 11L
1,586 Elo+
Party 2
Tiamat
Tiamat
Dhareliz0521
Tiamat
Level 3
God Stats
2W - 0L
1,684 SR
Queue Stats
2W - 0L
1,622 Elo+
Solo
Neith
Neith
Valiboss28
Neith
Level 6
God Stats
4W - 6L
1,547 SR
Queue Stats
14W - 16L
1,453 Elo+
Solo
Nemesis
Nemesis
slywushu
Nemesis
Level 26
God Stats
8W - 5L
1,597 SR
Queue Stats
28W - 19L
1,549 Elo+
Solo
Pele
Pele
xxMLG ASSASSINx
Pele
Level 104
God Stats
66W - 28L
1,795 SR
Queue Stats
232W - 183L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 7 / 7
11,396
393
8,894
25,691
24,740
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
MaBelleTruie
Nemesis
16
13 / 3 / 1
12,534
432
11,003
14,324
6,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Vanloonikbeatz
Zhong Kui
20
7 / 12 / 6
14,374
496
25,446
34,873
21,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
XLilBeanosX
Artemis
20
13 / 9 / 0
17,155
592
21,989
26,637
9,877
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artio
schlup03
Artio
19
1 / 10 / 8
12,193
420
7,935
33,178
44,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CRyINRyyAN2
The Morrigan
20
6 / 8 / 6
14,513
500
18,458
18,918
7,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
20
6 / 7 / 5
16,275
561
15,499
22,621
12,301
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
20
1 / 6 / 10
14,665
506
15,779
16,880
8,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
slywushu
Nemesis
20
10 / 9 / 9
16,867
582
21,286
24,648
12,622
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
17 / 5 / 8
18,625
642
35,827
27,073
22,123
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
78
34
Kills
40
41
Deaths
35
22
Assists
38
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
CRyINRyyAN2
The Morrigan
6
8
6
1.13
W
Tiamat
6
7
5
1.21
L
0
7
7
0.5
L
Nemesis
MaBelleTruie
Nemesis
13
3
1
4.5
W
Neith
1
6
10
1
L
Zhong Kui
Vanloonikbeatz
Zhong Kui
7
12
6
0.83
L
Artemis
XLilBeanosX
Artemis
13
9
0
1.44
L
Artio
schlup03
Artio
1
10
8
0.5
W
Nemesis
slywushu
Nemesis
10
9
9
1.61
W
17
5
8
4.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,267
Damage
106,849
134,703
Taken
110,140
106,728
Mitigated
63,483
27,577
Healing
29,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
CRyINRyyAN2
The Morrigan
18,458
5,137
0
4,967
18,918
7,893
2,527
5,165
13,604
55,154
14,072
W
Tiamat
15,499
1,603
0
7,896
22,621
12,301
691
9,372
13,249
115,066
0
L
8,894
1,245
0
0
25,691
24,740
280
3,206
22,485
14,844
57,449
L
Nemesis
MaBelleTruie
Nemesis
11,003
4,696
0
4,562
14,324
6,221
0
4,012
10,312
0
60,683
W
Neith
15,779
7,786
0
3,418
16,880
8,544
8,305
6,303
10,577
0
108,213
L
Zhong Kui
Vanloonikbeatz
Zhong Kui
25,446
4,715
259
14,049
34,873
21,596
937
6,623
28,170
83,490
14,558
L
Artemis
XLilBeanosX
Artemis
21,989
12,747
0
4,476
26,637
9,877
550
8,087
18,470
0
135,103
L
Artio
schlup03
Artio
7,935
703
575
3,656
33,178
44,294
217
5,529
27,489
39,973
0
W
Nemesis
slywushu
Nemesis
21,286
13,092
0
3,185
24,648
12,622
2,460
6,742
17,906
0
149,481
W
35,827
10,889
0
10,243
27,073
22,123
4,313
8,003
19,070
0
150,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,652
Gold Earned
80,945
637
Minions Killed
812
0
Camps Cleared
0
2,268,817
Distance Traveled
2,555,555
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
14,513
500
105
4
0
373,136
1
W
Tiamat
16,275
561
203
7
0
511,388
4
L
Odin
11,396
393
130
4
0
545,510
0
L
Nemesis
12,534
432
117
4
0
314,839
0
W
Neith
14,665
506
182
6
0
500,435
0
L
Zhong Kui
14,374
496
139
5
0
408,683
0
L
Artemis
17,155
592
192
7
0
424,630
3
L
Artio
12,193
420
59
2
0
575,155
0
W
Nemesis
16,867
582
157
5
0
599,211
1
W
Pele
18,625
642
165
6
0
571,385
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role