Player Matchup

Ymir
Ymir
ShadowS_Mikes
Ymir
Level 15
God Stats
1W - 0L
1,275 SR
Queue Stats
1W - 1L
1,331 Elo+
Party 2
Baron Samedi
Baron Samedi
ShadowS_Saitama-
Baron Samedi
Level 20
God Stats
2W - 0L
1,751 SR
Queue Stats
2W - 2L
1,359 Elo+
Party 2
Tyr
Tyr
ShadowS_SyKe
Tyr
Level 89
God Stats
1W - 0L
1,641 SR
Queue Stats
6W - 7L
1,414 Elo+
Party 2
Team Averages
Level 41
1,556 SR
1,368 Elo+

VS

Team Averages
Level 10
1,602 SR
1,450 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Darksaiberr
Ymir
Level 18
God Stats
16W - 9L
1,683 SR
Queue Stats
41W - 39L
1,453 Elo+
Solo
Neith
Neith
Slappedbyant
Neith
Level 5
God Stats
2W - 2L
1,622 SR
Queue Stats
2W - 9L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 9
7,687
641
2,331
6,576
5,814
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
ShadowS_Saitama-
Baron Samedi
12
3 / 1 / 10
8,439
703
9,080
10,550
4,057
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
10 / 2 / 3
9,370
781
10,777
11,473
7,250
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
1 / 6 / 4
7,690
641
9,381
10,322
3,499
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 2 / 2
8,551
713
8,477
10,278
11,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 6 / 3
7,397
616
4,909
7,614
2,485
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
14
Kills
5
5
Deaths
14
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
6
4
0.5
L
3
2
2
2
W
1
2
9
2.75
W
Baron Samedi
ShadowS_Saitama-
Baron Samedi
3
1
10
8
W
10
2
3
5.75
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,188
Damage
22,767
28,599
Taken
28,214
17,121
Mitigated
17,817
7,831
Healing
5,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
9,381
5,051
0
880
10,322
3,499
0
4,687
5,635
0
22,569
L
8,477
2,304
188
3,079
10,278
11,833
0
5,500
4,778
19,064
0
W
2,331
504
0
0
6,576
5,814
0
2,976
3,600
9,374
0
W
Baron Samedi
ShadowS_Saitama-
Baron Samedi
9,080
805
1,881
3,658
10,550
4,057
276
2,642
7,908
28,856
0
W
10,777
1,901
0
2,292
11,473
7,250
0
3,177
8,296
4,126
23,754
L
4,909
2,208
107
1,109
7,614
2,485
300
2,876
4,738
0
18,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,496
Gold Earned
23,638
92
Minions Killed
99
7
Camps Cleared
1
665,710
Distance Traveled
606,168
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,690
641
28
2
0
206,546
0
L
Ymir
8,551
713
32
3
0
201,614
5
W
Ymir
7,687
641
11
1
1
160,794
2
W
Baron Samedi
8,439
703
43
4
4
283,253
0
W
Tyr
9,370
781
38
3
2
221,663
5
L
Neith
7,397
616
39
3
1
198,008
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role