Player Matchup

Mulan
Mulan
AnoosSniffer69
Mulan
Level 29
God Stats
1W - 1L
1,894 SR
Queue Stats
2W - 1L
1,801 Elo+
Party 2
Medusa
Medusa
DailySouleater
Medusa
Level 40
God Stats
2W - 1L
1,646 SR
Queue Stats
3W - 1L
1,833 Elo+
Party 2
Geb
Geb
DaleJr13
Geb
Level 18
God Stats
2W - 1L
1,662 SR
Queue Stats
2W - 1L
1,801 Elo+
Party 2
Team Averages
Level 29
1,734 SR
1,812 Elo+

VS

Team Averages
Level 52
1,557 SR
1,514 Elo+
Fafnir
Fafnir
FORD-F150-2004
Fafnir
Level 69
God Stats
9W - 6L
1,660 SR
Queue Stats
96W - 35L
1,544 Elo+
Party 1
Discordia
Discordia
FatalBlank
Discordia
Level 21
God Stats
10W - 3L
1,856 SR
Queue Stats
71W - 21L
1,533 Elo+
Party 1
Anhur
Anhur
timbroom24
Anhur
Level 67
God Stats
1W - 4L
1,153 SR
Queue Stats
118W - 130L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,207
621
3,214
7,661
4,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 4 / 1
6,053
605
3,607
7,412
2,561
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 2 / 0
7,093
709
1,804
9,048
4,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman

Talisman

+75
Health
+15
Magical Protection

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 7
7,704
770
3,033
5,801
6,190
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
FatalBlank
Discordia
13
3 / 0 / 5
7,791
779
11,280
4,172
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
11
5 / 1 / 5
7,774
777
6,034
5,455
1,863
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
10
10
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
0
4
1
0.13
L
1
2
0
0.5
W
2
0
7
5.5
W
Discordia
FatalBlank
Discordia
3
0
5
5.5
W
Anhur
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,625
Damage
20,347
24,121
Taken
15,428
12,089
Mitigated
9,289
3,151
Healing
4,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,214
457
0
308
7,661
4,696
0
3,897
3,764
184
16,178
L
3,607
829
0
861
7,412
2,561
0
5,733
1,679
0
23,273
L
1,804
22
0
1,982
9,048
4,832
0
4,967
4,081
4,211
0
W
3,033
347
124
2,339
5,801
6,190
113
1,069
4,628
7,837
0
W
Discordia
FatalBlank
Discordia
11,280
607
40
1,000
4,172
1,236
673
545
3,548
43,570
0
W
Anhur
6,034
1,718
425
681
5,455
1,863
541
952
4,402
0
20,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,353
Gold Earned
23,269
88
Minions Killed
120
2
Camps Cleared
8
553,458
Distance Traveled
606,333
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,207
621
38
4
1
185,205
3
L
Medusa
6,053
605
42
4
1
182,030
2
L
Geb
7,093
709
8
1
0
186,223
2
W
Fafnir
7,704
770
6
1
3
201,088
4
W
Discordia
7,791
779
77
8
4
217,657
2
W
Anhur
7,774
777
37
4
1
187,588
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role