Player Matchup

Neith
Neith
Blueraven366
Neith
Level 99
God Stats
24W - 21L
1,554 SR
Queue Stats
235W - 296L
1,454 Elo+
Party 4
Gilgamesh
Gilgamesh
ElzoniteGaming
Gilgamesh
Level 135
God Stats
11W - 13L
1,588 SR
Queue Stats
735W - 693L
1,575 Elo+
Party 4
Kukulkan
Kukulkan
RowsertheDragon
Kukulkan
Level 106
God Stats
23W - 29L
1,467 SR
Queue Stats
276W - 310L
1,393 Elo+
Party 4
Pele
Pele
Rvfq
Pele
Level 77
God Stats
6W - 2L
1,708 SR
Queue Stats
599W - 363L
1,695 Elo+
Party 3
Ymir
Ymir
TheKillerNachos
Ymir
Level 25
God Stats
20W - 7L
1,761 SR
Queue Stats
58W - 46L
1,521 Elo+
Party 3
Team Averages
Level 88
1,616 SR
1,528 Elo+

VS

Team Averages
Level 55
1,509 SR
1,525 Elo+
Chaac
Chaac
Banyar17
Chaac
Level 28
God Stats
0W - 1L
1,486 SR
Queue Stats
59W - 52L
1,446 Elo+
Party 2
Sol
Sol
IEZclutch
Sol
Level 29
God Stats
149W - 60L
1,701 SR
Queue Stats
205W - 112L
1,655 Elo+
Party 1
Sun Wukong
Sun Wukong
ILLEST D1ONYSUS
Sun Wukong
Level 106
God Stats
11W - 7L
1,474 SR
Queue Stats
515W - 440L
1,650 Elo+
Party 1
Ravana
Ravana
Jaysteppa10
Ravana
Level 67
God Stats
5W - 4L
1,561 SR
Queue Stats
77W - 76L
1,428 Elo+
Party 2
Zeus
Zeus
Wintech68
Zeus
Level 45
God Stats
0W - 2L
1,322 SR
Queue Stats
44W - 43L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 0
6,094
609
2,332
2,923
959
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
ElzoniteGaming
Gilgamesh
11
6 / 1 / 0
6,304
630
6,850
6,032
2,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
9
0 / 1 / 1
4,881
488
1,719
3,488
791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pele
Rvfq
Pele
9
2 / 1 / 0
5,637
564
1,940
5,547
1,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 3 / 0
4,820
482
873
6,531
2,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Banyar17
Chaac
5
0 / 6 / 0
3,940
394
1,071
6,153
1,985
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
5 / 2 / 1
6,534
653
6,473
5,534
1,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
ILLEST D1ONYSUS
Sun Wukong
9
1 / 0 / 3
5,449
545
2,471
3,753
1,728
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
8
1 / 1 / 0
5,128
513
1,840
4,667
1,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
6
0 / 2 / 0
4,367
437
281
2,106
328
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
11
Kills
7
7
Deaths
11
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
Banyar17
Chaac
0
6
0
0
W
3
1
0
3
W
Gilgamesh
ElzoniteGaming
Gilgamesh
6
1
0
6
L
5
2
1
2.75
L
Sun Wukong
ILLEST D1ONYSUS
Sun Wukong
1
0
3
2.5
L
Ravana
1
1
0
1
W
Kukulkan
0
1
1
0.5
W
Pele
Rvfq
Pele
2
1
0
2
W
0
3
0
0
L
Zeus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,714
Damage
12,136
24,521
Taken
22,213
8,919
Mitigated
7,373
7,489
Healing
5,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Banyar17
Chaac
1,071
425
0
852
6,153
1,985
0
780
4,972
0
5,800
W
2,332
781
0
583
2,923
959
598
1,373
1,550
0
27,893
W
Gilgamesh
ElzoniteGaming
Gilgamesh
6,850
2,609
0
1,702
6,032
2,838
46
0
6,032
0
30,271
L
6,473
3,241
0
2,111
5,534
1,946
2,193
1,258
4,276
35,193
6,307
L
Sun Wukong
ILLEST D1ONYSUS
Sun Wukong
2,471
665
0
800
3,753
1,728
0
554
3,199
0
18,654
L
Ravana
1,840
475
0
2,044
4,667
1,386
0
0
4,485
0
18,908
W
Kukulkan
1,719
114
0
852
3,488
791
0
840
2,648
29,316
0
W
Pele
Rvfq
Pele
1,940
311
0
3,076
5,547
1,546
0
1,340
4,207
0
31,282
W
873
126
146
1,130
6,531
2,785
0
2,736
3,795
9,808
0
L
Zeus
281
0
0
186
2,106
328
27
0
2,106
12,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,736
Gold Earned
25,418
261
Minions Killed
198
0
Camps Cleared
0
958,782
Distance Traveled
784,643
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,940
394
11
1
0
135,607
0
W
Neith
6,094
609
57
6
0
177,763
2
W
Gilgamesh
6,304
630
64
6
0
188,455
4
L
Sol
6,534
653
69
7
0
174,419
0
L
Sun Wukong
5,449
545
39
4
0
188,336
3
L
Ravana
5,128
513
46
5
0
202,558
2
W
Kukulkan
4,881
488
49
5
0
193,237
2
W
Pele
5,637
564
70
7
0
214,426
2
W
Ymir
4,820
482
21
2
0
184,901
3
L
Zeus
4,367
437
33
3
0
83,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role