Player Matchup

Hun Batz
Hun Batz
Andrey26090
Hun Batz
Level 58
God Stats
1W - 2L
1,497 SR
Queue Stats
37W - 30L
1,539 Elo+
Party 1
He Bo
He Bo
Fernz-_-
He Bo
Level 119
God Stats
0W - 3L
1,322 SR
Queue Stats
263W - 253L
1,434 Elo+
Party 1
Ganesha
Ganesha
SnoopJaps
Ganesha
Level 146
God Stats
6W - 8L
1,519 SR
Queue Stats
212W - 269L
1,401 Elo+
Solo
Team Averages
Level 108
1,446 SR
1,458 Elo+

VS

Team Averages
Level 59
1,628 SR
1,450 Elo+
Nox
Nox
LeFlow_AdmirLe
Nox
Level 29
God Stats
7W - 1L
1,786 SR
Queue Stats
52W - 18L
1,617 Elo+
Solo
Arachne
Arachne
s_e_a_l_y_
Arachne
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 34L
1,342 Elo+
Solo
Odin
Odin
xGravity_SpeedzZ
Odin
Level 87
God Stats
6W - 2L
1,597 SR
Queue Stats
109W - 131L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Andrey26090
Hun Batz
8
0 / 6 / 2
5,839
584
2,356
6,675
2,060
He Bo
Fernz-_-
He Bo
8
1 / 7 / 1
5,917
592
4,116
6,434
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
SnoopJaps
Ganesha
10
2 / 4 / 0
6,786
679
2,972
10,276
6,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 13
7,855
786
5,744
3,516
1,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
s_e_a_l_y_
Arachne
10
6 / 3 / 7
7,524
752
4,493
6,638
2,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

13
9 / 0 / 7
8,495
850
9,273
6,997
4,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
3
Kills
17
17
Deaths
3
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Andrey26090
Hun Batz
0
6
2
0.17
L
He Bo
Fernz-_-
He Bo
1
7
1
0.21
W
2
0
13
8.5
L
Ganesha
SnoopJaps
Ganesha
2
4
0
0.5
W
Arachne
s_e_a_l_y_
Arachne
6
3
7
3.17
W
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,444
Damage
19,510
23,385
Taken
17,151
10,885
Mitigated
8,868
1,138
Healing
3,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Andrey26090
Hun Batz
2,356
286
0
100
6,675
2,060
0
1,946
4,583
0
7,591
L
He Bo
Fernz-_-
He Bo
4,116
300
0
567
6,434
1,833
0
1,713
4,463
9,966
0
W
5,744
880
0
604
3,516
1,540
730
2,068
1,448
23,443
0
L
Ganesha
SnoopJaps
Ganesha
2,972
194
0
471
10,276
6,992
0
3,485
6,313
11,160
0
W
Arachne
s_e_a_l_y_
Arachne
4,493
3,768
0
889
6,638
2,435
0
3,586
3,052
0
11,616
W
9,273
2,129
0
2,449
6,997
4,893
255
1,979
5,018
3,354
23,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,542
Gold Earned
23,874
44
Minions Killed
118
1
Camps Cleared
6
419,646
Distance Traveled
544,327
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,839
584
20
2
1
121,741
0
L
He Bo
5,917
592
15
2
0
122,349
0
W
Nox
7,855
786
51
5
3
168,912
2
L
Ganesha
6,786
679
9
1
0
175,556
2
W
Arachne
7,524
752
15
2
1
172,522
0
W
Odin
8,495
850
52
5
2
202,893
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role