Player Matchup

Tiamat
Tiamat
Aleks_Lord
Tiamat
Level 48
God Stats
0W - 5L
1,086 SR
Queue Stats
17W - 42L
1,298 Elo+
Party 1
Loki
Loki
LokibaDestroya
Loki
Level 20
God Stats
2W - 4L
1,428 SR
Queue Stats
2W - 12L
1,107 Elo+
Party 1
Skadi
Skadi
lucabrdark
Skadi
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 25L
1,280 Elo+
Party 1
Team Averages
Level 51
1,338 SR
1,228 Elo+

VS

Team Averages
Level 81
1,497 SR
1,546 Elo+
Kuzenbo
Kuzenbo
BabuinoStalone
Kuzenbo
Level 86
God Stats
1W - 0L
1,221 SR
Queue Stats
139W - 119L
1,511 Elo+
Party 2
Hou Yi
Hou Yi
OnlyHakko
Hou Yi
Level 89
God Stats
10W - 5L
1,704 SR
Queue Stats
144W - 106L
1,570 Elo+
Party 2
Poseidon
Poseidon
tTupã
Poseidon
Level 68
God Stats
4W - 2L
1,565 SR
Queue Stats
125W - 114L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aleks_Lord
Tiamat
11
3 / 5 / 0
7,309
664
7,074
9,794
3,890
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 7 / 2
7,479
680
3,372
9,578
2,759
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
11
0 / 4 / 2
6,877
625
7,701
7,272
2,344
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 9
10,065
915
6,319
11,608
14,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
OnlyHakko
Hou Yi
14
8 / 1 / 8
9,339
849
10,015
9,904
3,879
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
tTupã
Poseidon
12
1 / 3 / 9
8,101
736
5,097
5,216
1,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
4
Kills
16
16
Deaths
4
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Aleks_Lord
Tiamat
3
5
0
0.6
W
7
0
9
11.5
L
1
7
2
0.29
W
Hou Yi
OnlyHakko
Hou Yi
8
1
8
12
L
Skadi
0
4
2
0.25
W
Poseidon
tTupã
Poseidon
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,147
Damage
21,431
26,644
Taken
26,728
8,993
Mitigated
20,132
3,608
Healing
7,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Aleks_Lord
Tiamat
7,074
594
150
2,310
9,794
3,890
0
5,124
4,319
21,266
0
W
6,319
1,884
0
2,854
11,608
14,673
423
2,655
8,953
17,511
0
L
3,372
385
0
608
9,578
2,759
0
2,624
6,820
0
17,784
W
Hou Yi
OnlyHakko
Hou Yi
10,015
4,959
0
3,457
9,904
3,879
2,126
3,183
6,721
0
36,950
L
Skadi
7,701
2,863
0
540
7,272
2,344
0
3,793
3,346
0
28,035
W
Poseidon
tTupã
Poseidon
5,097
317
0
1,244
5,216
1,580
260
1,684
3,532
29,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,665
Gold Earned
27,505
127
Minions Killed
135
4
Camps Cleared
7
558,911
Distance Traveled
668,959
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,309
664
39
4
3
180,106
3
W
Kuzenbo
10,065
915
18
2
2
241,405
3
L
Loki
7,479
680
30
3
0
192,650
2
W
Hou Yi
9,339
849
67
6
5
217,362
6
L
Skadi
6,877
625
58
5
1
186,155
4
W
Poseidon
8,101
736
50
5
0
210,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role