Player Matchup

Izanami
Izanami
Francismeister
Izanami
Level 23
God Stats
20W - 19L
1,496 SR
Queue Stats
47W - 56L
1,382 Elo+
Party 3
Bellona
Bellona
Pêpê
Bellona
Level 106
God Stats
0W - 2L
1,318 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Ra
Ra
Razich2411
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
SpawnPeakKiddy
Ymir
Level 60
God Stats
65W - 68L
1,459 SR
Queue Stats
112W - 121L
1,352 Elo+
Party 3
Fenrir
Fenrir
affenstuhl
Fenrir
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,677 Elo+
Party 2
Team Averages
Level 47
1,455 SR
1,482 Elo+

VS

Team Averages
Level 58
1,360 SR
1,394 Elo+
Osiris
Osiris
Anonymphous
Osiris
Level 78
God Stats
12W - 9L
1,267 SR
Queue Stats
253W - 333L
1,411 Elo+
Party 1
Cliodhna
Cliodhna
RossiV2
Cliodhna
Level 37
God Stats
3W - 3L
1,500 SR
Queue Stats
141W - 191L
1,343 Elo+
Party 4
Chernobog
Chernobog
Xiphias
Chernobog
Level 29
God Stats
1W - 1L
1,267 SR
Queue Stats
36W - 40L
1,421 Elo+
Party 1
Nu Wa
Nu Wa
dragonheart559
Nu Wa
Level 88
God Stats
28W - 31L
1,415 SR
Queue Stats
439W - 522L
1,387 Elo+
Party 4
Cerberus
Cerberus
terrorrecipe
Cerberus
Level 59
God Stats
39W - 62L
1,353 SR
Queue Stats
247W - 331L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 2
11,095
504
8,751
11,158
3,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Pêpê
Bellona
15
2 / 4 / 2
9,567
435
9,600
16,278
11,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 8 / 2
9,157
416
4,123
12,221
4,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 7 / 3
9,232
420
6,175
28,252
18,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
affenstuhl
Fenrir
13
2 / 8 / 3
8,877
404
3,441
18,030
6,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
18
4 / 1 / 9
11,705
532
10,967
15,294
15,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
RossiV2
Cliodhna
20
14 / 2 / 10
13,106
596
17,412
15,621
5,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Chernobog
Xiphias
Chernobog
16
2 / 1 / 12
10,265
467
7,915
8,346
2,359
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
7 / 1 / 18
11,830
538
25,396
9,053
2,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
terrorrecipe
Cerberus
17
2 / 3 / 11
9,928
451
6,527
15,210
12,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
89
8
Kills
29
29
Deaths
8
12
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Osiris
4
1
9
8.5
L
2
2
2
1.5
L
Bellona
Pêpê
Bellona
2
4
2
0.75
L
1
8
2
0.25
W
Cliodhna
RossiV2
Cliodhna
14
2
10
9.5
L
1
7
3
0.36
W
Chernobog
Xiphias
Chernobog
2
1
12
8
L
Fenrir
affenstuhl
Fenrir
2
8
3
0.44
W
7
1
18
16
W
Cerberus
terrorrecipe
Cerberus
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,090
Damage
68,217
85,939
Taken
63,524
44,345
Mitigated
39,290
18,510
Healing
20,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
10,967
2,724
351
3,862
15,294
15,634
1,028
1,766
13,426
17,965
49,272
L
8,751
4,658
0
3,046
11,158
3,903
1,194
5,039
5,562
0
95,770
L
Bellona
Pêpê
Bellona
9,600
3,362
0
1,757
16,278
11,666
828
4,549
10,500
163
54,345
L
4,123
503
892
2,347
12,221
4,463
0
3,846
7,965
46,780
0
W
Cliodhna
RossiV2
Cliodhna
17,412
3,127
0
6,970
15,621
5,987
2,545
2,046
13,503
0
100,804
L
6,175
268
0
6,891
28,252
18,058
84
13,347
13,471
33,731
0
W
Chernobog
Xiphias
Chernobog
7,915
3,550
0
2,784
8,346
2,359
165
823
7,461
0
75,744
L
Fenrir
affenstuhl
Fenrir
3,441
333
0
3,577
18,030
6,255
0
5,207
12,346
0
40,876
W
25,396
4,319
140
2,723
9,053
2,950
4,977
2,165
6,776
68,000
0
W
Cerberus
terrorrecipe
Cerberus
6,527
283
476
3,345
15,210
12,360
652
3,269
11,897
38,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,928
Gold Earned
56,834
490
Minions Killed
583
0
Camps Cleared
0
1,923,757
Distance Traveled
2,227,912
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,705
532
146
7
0
467,345
2
L
Izanami
11,095
504
200
9
0
390,220
5
L
Bellona
9,567
435
94
4
0
415,525
0
L
Ra
9,157
416
103
5
0
410,929
1
W
Cliodhna
13,106
596
141
6
0
499,303
5
L
Ymir
9,232
420
30
1
0
341,347
6
W
Chernobog
10,265
467
134
6
0
420,521
0
L
Fenrir
8,877
404
63
3
0
365,736
0
W
Nu Wa
11,830
538
99
5
0
405,398
4
W
Cerberus
9,928
451
63
3
0
435,345
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role