Player Matchup

Hera
Hera
Bi11 nYe 69
Hera
Level 107
God Stats
0W - 1L
1,812 SR
Queue Stats
156W - 208L
1,435 Elo+
Party 3
Cliodhna
Cliodhna
DocSpinY0blocK
Cliodhna
Level 121
God Stats
10W - 7L
1,500 SR
Queue Stats
393W - 431L
1,578 Elo+
Solo
Danzaburou
Danzaburou
FacettedMule
Danzaburou
Level 103
God Stats
1W - 1L
1,655 SR
Queue Stats
152W - 201L
1,398 Elo+
Party 3
Achilles
Achilles
Myke Oxmall1980
Achilles
Level 124
God Stats
3W - 7L
1,441 SR
Queue Stats
192W - 208L
1,532 Elo+
Party 3
Xing Tian
Xing Tian
dany50n07
Xing Tian
Level 112
God Stats
1W - 5L
1,175 SR
Queue Stats
105W - 119L
1,445 Elo+
Party 3
Team Averages
Level 113
1,516 SR
1,478 Elo+

VS

Team Averages
Level 109
1,513 SR
1,539 Elo+
Cerberus
Cerberus
Faffy Waffle o
Cerberus
Level 146
God Stats
6W - 7L
1,517 SR
Queue Stats
336W - 306L
1,589 Elo+
Party 2
Fenrir
Fenrir
LowkeyLuckyLoki
Fenrir
Level 115
God Stats
34W - 25L
1,560 SR
Queue Stats
202W - 184L
1,538 Elo+
Party 2
Ganesha
Ganesha
ShinShoRyuGuile
Ganesha
Level 108
God Stats
46W - 33L
1,564 SR
Queue Stats
631W - 612L
1,487 Elo+
Party 1
Freya
Freya
thedukesterr
Freya
Level 47
God Stats
1W - 2L
1,295 SR
Queue Stats
15W - 13L
1,573 Elo+
Solo
Heimdallr
Heimdallr
xxArima
Heimdallr
Level 129
God Stats
25W - 24L
1,631 SR
Queue Stats
673W - 685L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
5,408
386
928
2,639
585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cliodhna
12
5 / 3 / 1
7,381
527
9,124
9,662
2,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
FacettedMule
Danzaburou
13
0 / 3 / 2
7,381
527
4,804
6,514
1,939
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
12
0 / 0 / 0
6,526
466
3,393
11,429
11,133
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xing Tian
dany50n07
Xing Tian
12
1 / 0 / 5
6,825
488
4,448
11,594
9,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
0 / 0 / 1
8,263
590
6,669
10,586
5,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

14
4 / 2 / 1
7,984
570
2,307
7,991
3,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 2 / 5
6,218
444
3,352
7,562
5,121
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 1 / 2
8,266
590
6,016
8,817
2,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
xxArima
Heimdallr
13
1 / 1 / 2
7,143
510
6,992
6,437
2,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
6
Kills
8
8
Deaths
6
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Cliodhna
5
3
1
1.83
L
Danzaburou
FacettedMule
Danzaburou
0
3
2
0.33
W
Cerberus
0
0
1
0.5
W
4
2
1
2.25
L
Achilles
0
0
0
0
W
0
2
5
1.25
L
Xing Tian
dany50n07
Xing Tian
1
0
5
3.5
W
3
1
2
4
W
Heimdallr
xxArima
Heimdallr
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,697
Damage
25,336
41,838
Taken
41,393
25,929
Mitigated
19,566
12,521
Healing
18,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
928
192
0
445
2,639
585
0
0
2,639
20,063
0
L
Cliodhna
9,124
904
0
2,063
9,662
2,960
0
3,100
6,478
0
41,294
L
Danzaburou
FacettedMule
Danzaburou
4,804
2,137
0
1,754
6,514
1,939
0
3,533
2,981
0
55,897
W
Cerberus
6,669
397
0
5,936
10,586
5,459
0
0
10,586
63,524
0
W
2,307
697
0
3,329
7,991
3,642
0
518
7,473
0
55,429
L
Achilles
3,393
630
0
4,882
11,429
11,133
0
4,667
5,939
0
35,647
W
3,352
299
522
2,712
7,562
5,121
0
1,145
6,417
15,446
0
L
Xing Tian
dany50n07
Xing Tian
4,448
271
600
2,777
11,594
9,312
0
3,834
7,760
23,667
0
W
6,016
1,889
0
4,625
8,817
2,691
0
1,298
7,519
59,752
0
W
Heimdallr
xxArima
Heimdallr
6,992
2,844
0
1,592
6,437
2,653
0
2,569
3,868
0
55,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,521
Gold Earned
37,874
374
Minions Killed
562
0
Camps Cleared
0
1,322,064
Distance Traveled
1,426,515
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,408
386
55
4
0
141,551
3
L
Cliodhna
7,381
527
82
6
0
362,281
4
L
Danzaburou
7,381
527
120
9
0
264,048
2
W
Cerberus
8,263
590
205
15
0
278,474
5
W
Fenrir
7,984
570
103
7
0
317,949
1
L
Achilles
6,526
466
84
6
0
272,583
4
W
Ganesha
6,218
444
5
0
0
278,255
6
L
Xing Tian
6,825
488
33
2
0
281,601
4
W
Freya
8,266
590
137
10
0
269,909
5
W
Heimdallr
7,143
510
112
8
0
281,928
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role