Player Matchup

Chaac
Chaac
FrekiandGeri
Chaac
Level 22
God Stats
10W - 26L
1,371 SR
Queue Stats
39W - 54L
1,281 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
KrisLC10
Morgan Le Fay
Level 38
God Stats
17W - 18L
1,448 SR
Queue Stats
95W - 122L
1,261 Elo+
Party 2
Jing Wei
Jing Wei
Rangothemango
Jing Wei
Level 65
God Stats
19W - 13L
1,763 SR
Queue Stats
122W - 125L
1,479 Elo+
Party 3
Khepri
Khepri
StereoSevenfold
Khepri
Level 74
God Stats
4W - 5L
1,499 SR
Queue Stats
151W - 149L
1,470 Elo+
Party 3
Thanatos
Thanatos
Z0mbzn00b
Thanatos
Level 48
God Stats
23W - 20L
1,503 SR
Queue Stats
126W - 152L
1,257 Elo+
Party 2
Team Averages
Level 49
1,517 SR
1,350 Elo+

VS

Team Averages
Level 69
1,582 SR
1,375 Elo+
Rama
Rama
Ali021zzz
Rama
Level 28
God Stats
1W - 0L
1,745 SR
Queue Stats
10W - 28L
1,211 Elo+
Party 1
Zeus
Zeus
Hidden0212002120
Zeus
Level 139
God Stats
2W - 1L
1,678 SR
Queue Stats
279W - 290L
1,401 Elo+
Party 1
Cliodhna
Cliodhna
Unchained0
Cliodhna
Level 48
God Stats
5W - 2L
1,649 SR
Queue Stats
93W - 37L
1,704 Elo+
Solo
Odin
Odin
alisp6
Odin
Level 27
God Stats
1W - 0L
1,349 SR
Queue Stats
7W - 20L
1,143 Elo+
Party 1
Zhong Kui
Zhong Kui
amirho3ein_
Zhong Kui
Level 104
God Stats
19W - 20L
1,490 SR
Queue Stats
232W - 274L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,297
420
3,940
11,356
6,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
KrisLC10
Morgan Le Fay
12
1 / 4 / 1
7,338
489
2,255
9,592
3,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Rangothemango
Jing Wei
12
1 / 1 / 1
7,001
467
4,025
7,195
2,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 2 / 3
6,978
465
5,423
12,283
11,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
Z0mbzn00b
Thanatos
12
3 / 8 / 0
7,471
498
5,526
13,763
3,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
1 / 3 / 1
6,121
408
4,654
6,863
1,820
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 3 / 2
7,764
518
5,432
4,833
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
Unchained0
Cliodhna
17
12 / 0 / 4
9,824
655
15,582
10,100
3,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Odin
alisp6
Odin
10
0 / 0 / 2
5,986
399
1,970
7,841
2,258
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
amirho3ein_
Zhong Kui
13
5 / 0 / 3
8,133
542
7,572
5,916
3,376
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
6
Kills
19
19
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Rama
1
3
1
0.5
L
0
4
1
0.13
W
1
3
2
0.67
L
Morgan Le Fay
KrisLC10
Morgan Le Fay
1
4
1
0.38
L
Jing Wei
Rangothemango
Jing Wei
1
1
1
1.5
L
1
2
3
1.25
W
Cliodhna
Unchained0
Cliodhna
12
0
4
14
L
Thanatos
Z0mbzn00b
Thanatos
3
8
0
0.38
W
Odin
alisp6
Odin
0
0
2
1
W
Zhong Kui
amirho3ein_
Zhong Kui
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,169
Damage
35,210
54,189
Taken
35,553
27,159
Mitigated
12,262
18,845
Healing
14,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
4,654
3,620
354
1,143
6,863
1,820
54
2,049
4,814
0
29,475
L
3,940
684
0
3,933
11,356
6,233
0
3,849
7,507
0
21,118
W
5,432
194
0
1,140
4,833
1,279
705
1,322
3,415
44,595
0
L
Morgan Le Fay
KrisLC10
Morgan Le Fay
2,255
451
0
520
9,592
3,002
176
4,679
4,913
37,420
0
L
Jing Wei
Rangothemango
Jing Wei
4,025
2,413
0
3,889
7,195
2,419
401
721
6,474
0
49,471
L
5,423
312
0
2,443
12,283
11,769
0
2,684
9,599
25,469
0
W
Cliodhna
Unchained0
Cliodhna
15,582
2,898
0
4,716
10,100
3,529
0
1,740
8,111
0
71,290
L
Thanatos
Z0mbzn00b
Thanatos
5,526
1,741
0
8,060
13,763
3,736
0
1,071
12,692
0
47,093
W
Odin
alisp6
Odin
1,970
252
231
3,008
7,841
2,258
0
2,230
5,611
0
12,534
W
Zhong Kui
amirho3ein_
Zhong Kui
7,572
1,049
0
3,855
5,916
3,376
828
431
5,189
37,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,085
Gold Earned
37,828
319
Minions Killed
367
0
Camps Cleared
0
1,299,123
Distance Traveled
1,446,545
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,121
408
57
4
0
254,163
2
L
Chaac
6,297
420
53
4
0
226,621
0
W
Zeus
7,764
518
99
7
0
266,575
8
L
Morgan Le Fay
7,338
489
71
5
0
241,904
4
L
Jing Wei
7,001
467
90
6
0
260,497
7
L
Khepri
6,978
465
25
2
0
285,225
4
W
Cliodhna
9,824
655
123
8
0
378,431
3
L
Thanatos
7,471
498
80
5
0
284,876
0
W
Odin
5,986
399
17
1
0
274,340
0
W
Zhong Kui
8,133
542
71
5
0
273,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role