Player Matchup

Cerberus
Cerberus
ForecastBrush61
Cerberus
Level 56
God Stats
10W - 6L
1,548 SR
Queue Stats
31W - 19L
1,434 Elo+
Solo
Cthulhu
Cthulhu
Kidcapital5413
Cthulhu
Level 85
God Stats
13W - 8L
1,452 SR
Queue Stats
280W - 321L
1,419 Elo+
Solo
Nu Wa
Nu Wa
Nerodsi
Nu Wa
Level 115
God Stats
222W - 185L
1,470 SR
Queue Stats
449W - 540L
1,380 Elo+
Party 1
Zeus
Zeus
SHOONY55
Zeus
Level 65
God Stats
33W - 29L
1,497 SR
Queue Stats
573W - 643L
1,480 Elo+
Solo
Cabrakan
Cabrakan
plantbearman
Cabrakan
Level 108
God Stats
1W - 2L
1,425 SR
Queue Stats
230W - 321L
1,392 Elo+
Party 1
Team Averages
Level 86
1,479 SR
1,421 Elo+

VS

Team Averages
Level 94
1,474 SR
1,407 Elo+
Agni
Agni
Bull Doza51
Agni
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
304W - 387L
1,447 Elo+
Solo
Charybdis
Charybdis
Da_Crusherr
Charybdis
Level 156
God Stats
10W - 13L
1,565 SR
Queue Stats
208W - 215L
1,440 Elo+
Solo
Achilles
Achilles
IceIceBergy7
Achilles
Level 101
God Stats
6W - 4L
1,503 SR
Queue Stats
162W - 167L
1,450 Elo+
Solo
Jing Wei
Jing Wei
KregonJin
Jing Wei
Level 86
God Stats
1W - 2L
1,277 SR
Queue Stats
18W - 19L
1,208 Elo+
Solo
Aphrodite
Aphrodite
Villalobos4455
Aphrodite
Level 62
God Stats
8W - 6L
1,523 SR
Queue Stats
497W - 496L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
7 / 2 / 23
11,661
1,166
12,254
11,520
18,029
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
0 / 1 / 21
9,853
985
8,209
6,878
6,046
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Nerodsi
Nu Wa
18
10 / 0 / 18
12,359
1,236
20,111
6,537
2,434
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zeus
18
13 / 1 / 13
12,544
1,254
22,505
8,212
3,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
plantbearman
Cabrakan
18
8 / 6 / 12
10,983
1,098
18,320
14,343
11,127
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

321

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 12 / 10
9,574
957
7,852
17,497
5,035
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Da_Crusherr
Charybdis
15
4 / 9 / 3
9,899
990
7,196
19,018
4,551
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
IceIceBergy7
Achilles
15
5 / 8 / 2
9,978
998
10,662
23,346
18,058
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
KregonJin
Jing Wei
15
1 / 5 / 7
9,378
938
10,795
17,359
4,377
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Villalobos4455
Aphrodite
15
0 / 4 / 3
8,496
850
3,118
9,440
3,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
35
38
Kills
10
10
Deaths
38
87
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
12
10
0.42
L
Charybdis
Da_Crusherr
Charybdis
4
9
3
0.61
W
Cerberus
7
2
23
9.25
L
Achilles
IceIceBergy7
Achilles
5
8
2
0.75
W
0
1
21
10.5
L
Jing Wei
KregonJin
Jing Wei
1
5
7
0.9
W
Nu Wa
Nerodsi
Nu Wa
10
0
18
19
W
Zeus
13
1
13
19.5
L
Aphrodite
Villalobos4455
Aphrodite
0
4
3
0.38
W
Cabrakan
plantbearman
Cabrakan
8
6
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,399
Damage
39,623
47,490
Taken
86,660
40,765
Mitigated
35,569
10,587
Healing
4,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,852
1,540
0
625
17,497
5,035
0
16,595
880
27,002
0
L
Charybdis
Da_Crusherr
Charybdis
7,196
3,746
101
792
19,018
4,551
0
17,688
1,300
0
20,091
W
Cerberus
12,254
120
68
2,106
11,520
18,029
0
2,356
9,164
28,159
0
L
Achilles
IceIceBergy7
Achilles
10,662
3,422
0
208
23,346
18,058
0
21,515
1,765
0
26,301
W
8,209
383
1,920
492
6,878
6,046
0
2,661
3,770
20,705
0
L
Jing Wei
KregonJin
Jing Wei
10,795
6,253
0
758
17,359
4,377
0
16,418
919
0
34,880
W
Nu Wa
Nerodsi
Nu Wa
20,111
9,302
129
1,164
6,537
2,434
0
1,309
5,228
43,389
0
W
Zeus
22,505
4,217
572
1,600
8,212
3,129
0
1,886
6,326
39,100
0
L
Aphrodite
Villalobos4455
Aphrodite
3,118
926
205
1,981
9,440
3,548
0
9,021
397
13,331
0
W
Cabrakan
plantbearman
Cabrakan
18,320
2,343
0
2,536
14,343
11,127
0
2,758
11,175
32,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,400
Gold Earned
47,325
216
Minions Killed
135
6
Camps Cleared
3
911,778
Distance Traveled
694,812
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,574
957
32
3
0
134,036
0
L
Charybdis
9,899
990
23
2
0
147,264
2
W
Cerberus
11,661
1,166
76
8
1
209,154
0
L
Achilles
9,978
998
23
2
1
169,387
0
W
Cthulhu
9,853
985
17
2
0
190,665
3
L
Jing Wei
9,378
938
37
4
2
185,021
0
W
Nu Wa
12,359
1,236
49
5
1
185,954
0
W
Zeus
12,544
1,254
44
4
4
181,881
0
L
Aphrodite
8,496
850
20
2
0
59,104
0
W
Cabrakan
10,983
1,098
30
3
0
144,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role